Ok, I've accidentally let the cat out of the bag on several occasions (I was never supposed to mention the game nor the platform), but we're finally going public with the news... YES, we ARE working on ALIEN HOMINID for the console systems! In fact, we are working on versions for all three - PS2, XBOX and Gamecube!
It has been a crazy ride so far, and we are pushing hard for a Christmas release. Synj and the gang from San Diego will be at Comic Con, booth number is 4028. I won't be able to make it out to the west coast this time around, but if you are there you can meet Synj and get some rad Alien Hominid stickers!
In other news... Sorry for the continued sluggishness of the servers. It turned out our software upgrades didn't account for the SQL caching we needed, so we had to upgrade the software EVEN MORE, to all sorts of INSANE LEVELS OF ENTERPRISE EDITION SOFTWARE MAYHEM. James has been on the phone with the PHP guys in Israel on a regular basis, doing everything possible to pump the most power out of our back-end systems.
The new database server should be upon us shortly, and as mentioned previously, it's a beast. It's gonna take your queries and put them in a headlock and make them cry unkle(sic). Of course, the poor webserver farm is still struggling to keep up, but once the twins arrive and we get a new switch, that should be eased up a bit. Not to mention the old decomissioned database server still has some muscle left in him, and he'll be pulling webserving duties as well. We may try to get on a recurring schedule of buying new webservers EVERY MONTH, because once in a while just isn't cutting it. We need an army!
More updates as they become available!