At 9/4/07 11:06 AM, Deathcon7 wrote:
Bullets don't have any boundries. When going through doors they continue offscreen.
Their only boundary is their soul...and a timer that removes them after 30 frames
They fly offscreen because the open doors don't detect their collision yet, i'm getting around to that..
I've just updated the rooms so you can jump around more etc
any suggestions i'd be happy to try out, and also go play metroid elements to see the world i'll be recreating (warning, the game is a bit crap :p)