Ok, so recently I've been working on an animation with a lot of interactive elements in it. Essentially, it's just a big menu, but every section of the menu has a different little 10+ second intro. I wouldn't call it an animation exactly since all the animation is chopped up in between the sections, but I wouldn't call it a game because there's really no gameplay. Well, no gameplay beyond mouse clicks (which isn't just buttons, you can cut leaves off a tree and crush flies and whatnot, but it's still just clicking), but I suppose you COULD consider that gameplay. And I've littered secrets in it, so I guess finding secrets could be considered gameplay too, I guess.
But I don't know if I should consider it a game or just an animation with a crazy complex menu system. What do you think? SUPPLY YOUR THOUGHTS KINDLY.