At 7/12/03 12:03 AM, D0GMA wrote:
At 7/11/03 Wheneever Gfoxcook wrote:
lots of stuffWhen Ryo made General, ramagi only had like 30,100, which may not have been enough to kick even the General rank up by 1 or 2 BPs. There's really two questions that need to be addressed with scaling. First off is if it actually happens, and we aren't going to know for sure until ramagi gathers quite a few more BPs.
Dude. Yes we are.
Fixit just hit Brigadier General, along with TheJoe, at the exact number it's always been set to.
It was understandable that many people would be scared of scaling before Ramagi hit the top rank (although I never was too scared, as there were absolutely NO reasons for scaling to happen EXCEPT that people for some reason think that blams and protects HAVE to be just like experience points).
But the thing is, blams and protects have never been like experience points.
exp: you get exp for signing up, making a profile, checking boxes for mailing lists, getting referred on a submission, yadda yadda yadda... and of course, for depositing after voting on movies (any which way, you can vote 0, 1, 2, 3, 4, or 5, you can vote randomly, you can vote accurately, whatever).
blams/protects: you get b/p points not just for voting, but for voting CORRECTLY on movies. You have to vote with the majority and send a movie to the portal or to the graveyard.
exp: you can only get exp from 5 movies a day, at 2 exp a pop, for a grand total of 10 exp a day, no more.
blams/protects: you can get as many b/p points as there are movies submitted per day, as long as you vote correctly.
exp: ranks people basically by how long they've been on NG, how faithfully they show up (even if only for a couple minutes at a time).
b/p: ranks people by how much time and effort they've put into hardcore voting. You can spend hours and hours every day and actually get a payback, unlike with exp.
exp: levels are fairly arbitrary, scaling with the top users' experience amount, aside from a solid unscaling bottom 8 levels.
b/p: levels are set in stone at certain intervals, there is no difference between the early levels and the late levels, they all happen the same way. The only thing that changes is whether they're 100 apart or 500 or 1000 or whatever. And most importantly, the top user was never at the top rank UNTIL they crossed the 30,000 mark.
If b/p were like exp, then ramagi would have ALWAYS been supreme commander since she became the #1 blammer/savior.
But wouldn't that kinda take the fun out of it? She wouldn't have gotten to climb through all those increasingly-cool ranks. She would have jumped to the top one and missed out on the fun the people chasing her would have had.
And those chasing would end up with an insurmountable goal. Exp chasers at least can rest easy in the fact that while they can't gain very fast on humantarget, at least HE can't outpace THEM, because they're both limited to 10 exp a day. Ramagi isn't limited to any amount of b/p a day.
The second is, if it does scale, is it dynamic? The XP is dynamic, such that when human makes a deposit, everyone's level requirement goes up a smidge. If BPs are dynamic, ramagi having 400+ over would then influence each of the rank requirements in the same fashion. If it's not dynamic scaling, we may not see an adjustment until she has 500, 1k, or maybe even 5k, at which point everyone's rank requirements would then be adjusted.
So now you think it's different than the exp?
Look, everyone's so scared of the scaling because exp has scaling, but now you think that if b/p has scaling, it's not dynamic for some reason? Well, if it scales, just like exp, then shouldn't it scale just like exp? Dynamically?
It's already been proven it doesn't scale dynamically by numerous people ranking up, and by the fact that we do not have a 10,000/10,123 type counter in our profiles to tell us how much it's scaling by.
There's absolutely no reason to think that Ramagi hitting 30,500 is going to force a sudden jump up in scale. Do you have any idea how many people (like the people low down on your list) would lose a rank and get pissed off and never come back to NG again because the main activity they enjoyed, blamming and protecting, suddenly sucks?
The Fulps aren't going to drive away ad customers. That would be horrible business practice.
Now, if they suddenly decide to introduce scaling, then bam, suddenly scaling does exist. But it doesn't exist right now. And if they're smart, it never will (at least until there's a huge need for it, because the top ranks are getting too filled).
But right now, we have around 20 officers and 10,000s of enlisted men. That's insane. We need more and more officers to even come close to resembling a real army.