The eye only sees at 4fps? Bullshit
- Zen-Zinxe
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Zen-Zinxe
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well Im sticking with 29.4 simply because I was told this by my animation teacher who has to teach the phi effect in animation class, which involves the framerate of the eye, now why would someone with a degree lie?
- jonthomson
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jonthomson
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It's somewhere in the 25-30 range, let's leave it at that
- Legionnaire-X
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Its 30 or something. But how come in video games they seem to run more smooth at 60 fps when its twice as much as we can see?
KILL ALL SONS A BITCHES.
- homor
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At 7/20/07 03:39 AM, Tramps wrote: It's just silly fanboys on a silly game.
this is the post four of this topic and its fucking true.
"Guns don't kill people, the government does."
- Dale Gribble
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- mariobro42
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mariobro42
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The eye can see 4000000 fps but it only notices 14.
Mario doesn't murder koopas!
When it's an accident, it's called koopaslaughter.
I can not be a faggot.
- Zen-Zinxe
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Zen-Zinxe
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At 7/20/07 03:28 PM, Legionnaire-X wrote: But how come in video games they seem to run more smooth at 60 fps when its twice as much as we can see?
Lag my friend. If a video games fps is set to 30 chances are it will end up lagging behind our eyes frame rate. Whereas if a video games fps is set higher the chances that it will lag under our eye rate is low.
- firemario1
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firemario1
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I can see perfectly fine in 60 FPS.
- Twist-Chao06
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4FPS? The World would LAG.
- N-Antichrist
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What defition are people's eyes then?
My sight is HD!
Mine is BLUE-RAY
I hardly ever come here anymore....
- Musician
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Musician
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At 7/20/07 04:05 PM, firemario1 wrote: I can see perfectly fine in 60 FPS.
owned
I have no country to fight for; my country is the earth; I am a citizen of the world
-- Eugene Debs
- ObsessedOne
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At 7/20/07 03:40 AM, Musician wrote:At 7/20/07 03:37 AM, TommyGun wrote: LOL!60 fps
Kids today are stupid.
What is the framerate eyes can see anyway? Is it like 30-50 ish?
Curious, I is....
yes its 60
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- robattle
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my eyes are the equal to that of a nija. That means super-high FPS for my eyes.
train your eyes and it happens.
Nothing here anymore.
- killa9512
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The human body is a magnificant thing, scientific haven't prooved that actualy, they have no idea, it's not like a computer with scripting and all of that, it's not like you can put a chip in someones eye and detect movement frames, or for that matter slow it down to tell. It's impossible to study with the technology we have today!
- omfgItsZoidy
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omfgItsZoidy
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You will still see things that are 60fps, your eyes just only capture half of it. The reason for lag is the animations were meant to be at the higher fps, so when they go down it takes longer to play the animation then it would at full fps.
Btw, when you export things a gifs they don't keep the same frame rate.
<3
- He-Who-Never-Wa
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He-Who-Never-Wa
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At 7/20/07 03:55 AM, Zen-Zinxe wrote: The human eye sees 29.4 frames per second.
Actually, i can tell the diffrence between 30 FPS and 1000000 FPS.
After 60 FPS, the human eye cannot tell a diffrence. SO, if a game was running at 60 FPS or a million, it would appear no different to us.
- JerkClock
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At 7/20/07 03:37 AM, TommyGun wrote:
What is the framerate eyes can see anyway? Is it like 30-50 ish?
Curious, I is....
..................................
- omfgItsZoidy
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omfgItsZoidy
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At 7/21/07 12:05 AM, omfgItsZoidy wrote: You will still see things that are 60fps, your eyes just only capture half of it. The reason for lag is the animations were meant to be at the higher fps, so when they go down it takes longer to play the animation then it would at full fps.
Btw, when you export things a gifs they don't keep the same frame rate.
forgot to say, we see at about 25fps
<3
- He-Who-Never-Was
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He-Who-Never-Was
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At 7/21/07 12:07 AM, omfgItsZoidy wrote: forgot to say, we see at about 25fps
"We as humans have a very advanced visual system. While some animals out there have sharper vision, there is usually something given up with it (for eagles there is color, for owls it is the inability to move the eye in its socket). We can see in millions of colors (women can see up to 30% more colors than men, so if a woman doesn't think your outfit matches, she is probably right, go change), we have highly movable eyes, and we can perceive up to and over 60 fps. We have the ability to focus as close as an inch, and as far as infinity, and the time it takes to change focus is faster than the fastest, most expensive auto-focusing camera out there. We have a field of view that encompasses almost 170 degrees of sight, and about 30 degrees of fine focus. We receive information constantly and are able to decode it very quickly.
So what is the answer to how many frames per second should we be looking for? Anything over 60 fps is adequate, 72 fps is maximal (anything over that would be overkill). Framerates cannot drop though from that 72 fps, or we will start to see a degradation in the smoothness of the game. Don't get me wrong, it is not bad to play a game at 30 fps, it is fine, but to get the illusion of reality, you really need a frame rate of 72 fps. What this does is saturate the pipeline from your eyes to your visual cortex, just as reality does. As visual quality increases, it really becomes more important to keep frame rates high so we can get the most immersive feel possible. While we still may be several years away from photographic quality in 3D accelerators, it is important to keep the speed up there.
Looks like 3dfx isn't so full of it."
Copy pasta.
- JerkClock
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Guys, the human eye sees analog, not digital. It sees at an infinite framerate, we can't percieve past a certain framerate, but our eyes see it, they see every frame.
- He-Who-Never-Was
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He-Who-Never-Was
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At 7/21/07 12:11 AM, JerkClock wrote: Guys, the human eye sees analog, not digital. It sees at an infinite framerate, we can't percieve past a certain framerate, but our eyes see it, they see every frame.
Yeah so it's like this. The human eye sees everything in an infinite amount of FPS, but we can only tell the difference in infinite (lower than infinite lawl) and a lower amount (below 60, give or take) since it becomes choppier.
Real life does not run in frames. And i hope that little explanation was clear <_< >_>.
- Koeberto190
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At 7/20/07 03:56 PM, mariobro42 wrote: The eye can see 4000000 fps but it only notices 14.
How the hell did you get those numbers?



