The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.34 / 5.00 31,296 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 10,082 ViewsI need people to report their FPS they're getting on this game.
http://denvish.net/ulf/210407/69099_Gradium.p hp
It runs really slow on my browser, and I'm trying to figure out if its just me. And when I say slow, I mean like <20 fps slow. I'm not stupid and I know the game will run slower in the browser, but I still need people to tell me what it is so I should know if I have to optimize more.
You can shoot with X and the FPS number is in the lower left hand corner.
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Aim-Jereminion
At 4/21/07 07:17 PM, Jereminion wrote: i get 31 fps and it runs smooth
good to know :3 I have it set at 35.
I still have no idea why its killing my computer.
Question: Are the missiles upposed to fire backwards?
Perhaps they're cowardly missiles. Runing from the enemy like that.
At first there was nothing, then it exploded. - Big bang
At 4/21/07 07:46 PM, Arby wrote: Question: Are the missiles upposed to fire backwards?
Perhaps they're cowardly missiles. Runing from the enemy like that.
Yes. They're individuals too and they can be cowards if they want to :(
Of course, you'll be able to pick different types of missle fire in the full game.
Grah i feel so unknown, SK8MORE god damn :/ EvanHayes seems like a much more serious name than sk8more,so i changed it.
Clocking in from 24-27 fps, usually at 25.
I really like how this game works.
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At 4/21/07 08:17 PM, stikkilla wrote: Minimum: 17
Max: 39
How long does it stay near 17 o.o?
And thanks for all the fps and comments. I'll see if I can optimize it a bit more.
In the full version, you'll probably have choice of around 6-7 ships, each unique, along with 6 different missile patterns.
At 4/21/07 09:56 PM, tasers wrote: In the real version, you'll be able to die, right?
It took me a while to realize you could just ram the enemy.
Also, I get 27 average FPS
Yeah, one shot from an enemy should kiill you.
To make it more fair for the big ships, they'll start off with a 1 hit shield because they'll be moving slow. I have about 4 ships done already, but before I put them in I want to get the first level of the game done.
I got 25 to 27. Also, this game almost reminds me of gradius. It just needs more weapons and stuff. But I loved that game.
At 4/21/07 11:06 PM, salted-tator-tot wrote: I got 25 to 27. Also, this game almost reminds me of gradius. It just needs more weapons and stuff. But I loved that game.
Which is the reason its called gradium :P
I'll never be able to recreate the gradius feel, so I stole the whole customizable element from it :( I have a lot of weapons made, there's just no way to get to them.
At 4/21/07 07:15 PM, Skeik-Sprite wrote: And when I say slow, I mean like <20 fps slow.
It's running at 25 for me. So I guess it's just you. :/
Which is the reason its called gradium :P
I did pretty much figure that.
At 4/21/07 11:01 PM, Whoisi wrote: Min:23
Max:28
Runs pretty smooth on my comp.
Same here. Nice scripting with the red-blobs moving towards the ship ^^, the game looks promising!
It started off as 23-27 frames per second, but this increased to about 30-35 frames per second when the action kicked in.
I like, it's really nice. Just work on the text and make more badguys. I also don't think that there is any way that you can die. Work on it and it'll do well.
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At 4/22/07 09:24 AM, El-Presidente wrote: I like, it's really nice. Just work on the text and make more badguys. I also don't think that there is any way that you can die. Work on it and it'll do well.
Yeah, I'm working on more enemies right now :P. And there is no way you can die yet.