I finally got through Ninja Gaiden Sigma 2. The game's excellent for one playthrough, but I doubt I'll make a second run through it because I have Uncharted 2 and Brutal Legend showing up today, and I already have Demon's Souls. Instead of blitzing through a 12ish hour game in three or so sittings like I did last year and over the summer, I pretty much played one hour at a time; I really didn't have the time to do it any other way. I actually found the overall experience to be much more enjoyable played in this manner. I'll probably revert back to playing games rapidly once things slow down second semester, but for now, playing games progressively is nice.
Back to Ninja Giaden Sigma 2 though, I think I prefer Ninja Gaiden's combat to God of War's. It's a bit unfair to compare the two, since God of War III isn't out yet, but since the combat looks the same as the last two iterations, the comparison should still hold true. God of War wins in presentation, graphics, and puzzles, though. I didn't care too much for the added combat; none of the added levels in the story were as fun as playing as Ryu. The game follows a Japanese practice I'm not too fond of where you end up fighting each boss two or three times. I haven't touched co-op, so I have no idea how that is. Overall, a really solid action game.
Naughty Dog employee confirms cross-game voice chat for the next FW update. He deleted his post, which makes it even more believable, but someone quoted him.
I think they wanted people to have fun and ejoy the show since all dead players can talk to each other no matter what team you are on. But I will suggest it anyway. Not to mention that the next PS3 firmware update is going to allow cross game chat. So if players use that instead of in game communication then they would also be able to communicate enemies positions.
I still don't care about cross-game chat.