The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsI dont understand em, ive searched up guides on Flash yet, no luck...
Can any1 show me any example of and explain how to get an image to move in a 360 degree circle?
I would highly appreciate it ^-^.
I can't tell if you're joking, because you never use emoticons. ~ SolidToad
To make something move in a 360* circle ~
- 1) Select whatever it is, and on it's keyframe, make it a motion tween (right click / create motion tween)
- 2) Click the Keyframe, and open up the properties panel, then change the movement to 'clockwise' or anti.
- 3) Insert a keyframe on the timeline of how long you want the rotation to last.
If you test it, your graphic with move in a 360* circle, but it will stay in the same position & just rotate.
To make it physically move, this is where you could use a motion guide.
- 1) Click 'Add motion guide'(next ot the new layer button below the layers panel)
- 2) draw a circle on this new layer using the circle shape tool.
- 3) Create the layer that is to be guided into a motion tween.
- 4) Add keyframes to it's timeline moving it around the circle.
--
There's another way too, you could do the 'rotate 360*' above method, but move it's pivot point (that little circle that is in the centre of a MC/graph).