Pico Day 2007
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At 3/14/07 05:33 AM, CinergyStudios wrote: Please tell me ur thoughts and if theres any major bugs!
*Note: this most likely will not be used as an actuall map in the game i just whipped it up for this test. The character and weapons however will be the same!
Its actually looking pretty decent so far, but movement is impossible when your in the air. Change the movement. Like...when im in the air, if i quickly tap the opposite direction im going, he starts heading in that direction at the same speed he was origonally going. That makes it really hard to hit platforms correcly. You need some kind of acceleration.
but looking good so far. keep it up.
And that preloader ROCKS! I love that animation so much. MindChamber is proably my favorite FBf artist on NG, ever sinse i seen his animated robot logo.
- MindChamber
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At 3/14/07 08:30 AM, Volit0 wrote:At 3/14/07 08:13 AM, Luis wrote: You bitchez better use that preloader... its taken a long time to put that together.. i think i speak for mindchamber as well. :-0how long did it actually take?
actually only about a day or two.
but thats not the point. using it is part of the rules. no problem being creative with it.
like Psycosis91 did
- CriTiaS-CreaTionS
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CriTiaS-CreaTionS
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Dudes, how can I make this preloader work correctly?
I try it, and when i press Play it wont play. Help?
- Sqeezy
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- Edvin
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At 3/14/07 10:52 AM, TimFrommeyer wrote: alololol. the terrror
LOL Wade looks like a hippy.
- KTH2k
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Everything works, I use Flash 8 , but I mean the actionscript is probably incorrect because the play button...doesnt work...ya...uh huh...ok...is this only happening to ME!?!?!
AAAAAAAAAAAAAAAAAAAAAH!!!
- KTH2k
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At 3/14/07 11:43 AM, KTH2k wrote: Everything works, I use Flash 8 , but I mean the actionscript is probably incorrect because the play button...doesnt work...ya...uh huh...ok...is this only happening to ME!?!?!
Sowi for Double Post, but my previous post was about the pre-loader ^^
AAAAAAAAAAAAAAAAAAAAAH!!!
- CriTiaS-CreaTionS
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- H-W-T
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yeah actually i thought people meant the animation wouldnt work but now ive tried it on my movie after the animation it goes straight to the film it doesnt stop for you to press play
- Sqeezy
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DarnellDarnellDarnell.
God.. this took so long already.. and the actual framerate it plays with just makes all the work go to waste.. I have no clue how to finish this thing at the rate im going.
but well I still plan to, and I plan this to be my best flick so miau, MOTIVATION!
HERES AN ANIMATION IF ANYONE IS INTERESTED
I love you
- H-W-T
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very nice and yeah im working at a very slow rae too but im still gonna try hard to finish it
- Rudy
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At 3/14/07 10:11 AM, MindChamber wrote: but thats not the point. using it is part of the rules. no problem being creative with it.
like Psycosis91 did
Alot of people are saying the play button doesn't work, and I checked it out and it doesn't work for me either. Codes maybe messed up a bit? :/
Also, I edited it a bit. I used Pico in the preloader and another character of mine, and I just edited some a bit. I don't know ... Maybe I should just use your preloader :/
Here's mine. It's lame and stupid, but it works... for me atleast.
I'm gonna add some special thanks in the credits to you guys for creating the original preloader that I worked off of.
- Luis
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You all were right. the play button was broke. Anyway heres the working version. works with all versions mx and later.
http://www.brainwashstudios.com/beta/pico_07_
preloaderMX2.fla
None
- SkullTrooper
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http://ps3s.freepay.com/?r=44033137
do one offer help me pls
Pico WILL come for u
- Luis
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Tom told me that the version on the pico 2007 page is fixed now. And all versions are available.
-L
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- CinergyStudios
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- Rudy
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At 3/14/07 09:59 PM, CinergyStudios wrote: the preloader looks assume guys nice work
assume? Do you mean, Awesome? hah :]
- CinergyStudios
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Its actually looking pretty decent so far, but movement is impossible when your in the air. Change the movement. Like...when im in the air, if i quickly tap the opposite direction im going, he starts heading in that direction at the same speed he was origonally going. That makes it really hard to hit platforms correcly. You need some kind of acceleration.
but looking good so far. keep it up.
And that preloader ROCKS! I love that animation so much. MindChamber is proably my favorite FBf artist on NG, ever sinse i seen his animated robot logo.
Is this any better. I increased the friction and changed the air friction... it might still look a little weird when hes in the air but i think it wont once i put in the jump animation... tell me if u think these physics are better?
- Moosh
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My version of Nene for my project. Hopefully people can recognize it from the original one :P
- PinkSkull
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SO there si a preloader now!! great!! i tought Tom was going to sya it on the news, apparently he didnt.. the preloader is awesome!! i love it!! thanks.
At 3/14/07 11:19 PM, Moosh wrote: . Hopefully people can recognize it from the original one :P
Hm.. the original nene is so.. antisexy..and this one is.......
I wonder if anyone noticed link on the point at my sig
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At 3/14/07 11:19 PM, Moosh wrote: My version of Nene for my project. Hopefully people can recognize it from the original one :P
she is more sluttier with her obsessive showing of cleavage. :[
bad Nene :[
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At 3/14/07 11:19 PM, Moosh wrote: My version of Nene for my project. Hopefully people can recognize it from the original one :P
Looks like the arm grabbing her breast is a little long. Other then that, looking good. A little to good actually...
- Lalo
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sexy nene lol.
its nice, you've improved your style a little compared to last year. it mugh need some shadow tho, exept if she's going to be FBF animated.
- KingDavid
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[URL=http://img109.imageshack.us/my.php?image =hins5.png][IMG]http://img109.imageshack.us/i mg109/6789/hins5.th.png[/IMG][/URL]
and in case the link doesn't work:
http://img109.imageshack.us/img109/6789/hins5 .png
Happy Camping
- swiftstylerX
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At 3/15/07 11:44 AM, KingDavid wrote: [URL=http://img109.imageshack.us/my.php?image =hins5.png][IMG]http://img109.imageshack.us/i mg109/6789/hins5.th.png[/IMG][/URL]
and in case the link doesn't work:
http://img109.imageshack.us/img109/6789/hins5 .png
Happy Camping
Pico has a pointed nose, I wouldn't forget that.
- KingDavid
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KingDavid
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I am aware of that, I just gave Pico some of my own flavor to develop him how I like him. You don't always have to stick to the guidelines dude, I got the basics down though. It would be pretty boring if everyone had the same old generic Pico.
- swiftstylerX
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At 3/15/07 07:13 PM, KingDavid wrote: I am aware of that, I just gave Pico some of my own flavor to develop him how I like him. You don't always have to stick to the guidelines dude, I got the basics down though. It would be pretty boring if everyone had the same old generic Pico.
It's just that I have always thought of Picos nose as his best characteristic.
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- Luis
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At 3/15/07 07:13 PM, KingDavid wrote: I am aware of that, I just gave Pico some of my own flavor to develop him how I like him. You don't always have to stick to the guidelines dude, I got the basics down though. It would be pretty boring if everyone had the same old generic Pico.
I think that people should push it and see how far they can customize the character.
I sort of liked what people were doing interpretting it as an anime character etc.
It's definately more challenging because you are fighting the image people are accustomed to. Art has always been about fighting the system though so its definately possible to interpret pico in a totally different way and if you do a good enough job then people may even adopt it and embrace it. Thats how i felt about the sprite pico movie last year... i would have never thought a few pixel sprites could give pico justice.. but the attitude of the sprite and everything was right on.. and by the end of the movie i was like oh shit thats so pico.. and realistically the sprite looks nothing like the pico we are used to.
He simplified to the essence of the character. Very hard to do but definately doable.
-L
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- MindChamber
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At 3/15/07 09:48 PM, Luis wrote:At 3/15/07 07:13 PM, KingDavid wrote: I am aware of that, I just gave Pico some of my own flavor to develop him how I like him. You don't always have to stick to the guidelines dude, I got the basics down though. It would be pretty boring if everyone had the same old generic Pico.I think that people should push it and see how far they can customize the character.
I sort of liked what people were doing interpretting it as an anime character etc.
It's definately more challenging because you are fighting the image people are accustomed to. Art has always been about fighting the system though so its definately possible to interpret pico in a totally different way and if you do a good enough job then people may even adopt it and embrace it. Thats how i felt about the sprite pico movie last year...
I agree and that was one of my favs too.
Funny that you mention this cause, Pico NEVER had Uzis before, in any of his games.
That pretty much changed after Picos Unloaded, :-p




