Hi, I have exactly the same problem as altffour!
( I was going to make a new post in the forum, but decided to make a search first, and discovered this *quite recent* thread!)
Some background information: I'm making a music video, so I have this 4 minutes long mp3 that runs through all the clip (about 6000 frames in a single scene @24 fps).
I laid the mp3 on its own layer in the main timeline with "Stream" Sync Option. On the other layers I started to work on the graphics - very minimal stuff up to now: I just set some simple graphical indications that act like "placeholders" in the timeline in order to facilitate my next steps with the storyboard (as the video will need to be in perfect sync with the music!).
Now, if I directly play the clip in Flash 8 (Control > Play, or press Enter) everything is right: my placeholders will pop-up on the screen in perfect sync with the music.
But when I publish the movieclip to swf (or "test" it with Ctrl+Enter, which is the same), the audio will slowly but steadily drift with respect to the video, reaching a significant lag by the end of the clip (as altffour noticed, the lag is roughly 0.5 sec over 10000 frames, and the audio is "slower" than the video, so that any graphical event happen before the intended time).
I tried both Trunks' and deltatsunami suggestions (thanks guys), but unfortunately they didn't work... :'-(
So is there anyone that stumbled upon this issue and have other suggestions?
@altffour: if you happen to find a solution, please let me know. I'll do the same.