"P.S.
No. I dont want to fix that bugs. I m busy with other stuff. This could be possible only if I make part 2. Better suggest me any ideas for part 2(Warp Forest 2). I think teleport bug is pretty cool."
Fair enough - the teleporting feature is cool. However, it isn't a feature but a bug because it doesn't always do the same thing, so you can't rely on it...
On "Trick Warp By Galantar" (Trick_Warp_by_Galantar=t11wr111111e1s1x11111 e 1rheee1r11ehhe1e1x111eeevee1111edc1ee111eeee1 ee11he1edzee11hevereee1ahe1eeeeetdeeeeeedd1e1 eeeeedd1eve1111111e2nf111111) the warp bug works fine for a while. However, after a few attempts (not sure what causes this exactly) the first door will warp you down to between the green bunny and firing tree on the bottom row, resulting in instant death!
Also, on one of your levels (That_was_amazing!_Warp_on!=11111111111111111 1 111hee1eeee11hhhye11w1eeeeee111111111111q1111 111eee11111e1eve11111eve2r1ebe1e1ereer1eaeeet 11rd11111y1dr1e1f1111deee111111d) when you go to the door then back to the exit tile, the ammo tree below the exit is automatically shot (releasing ammo).
What might be better is if the doors trapped and killed you, but instead introduce teleporting tiles that are deliberately designed to teleport the car. To reproduce the ammo effect you could even have a tile that when you go over it, it teleports you then explodes (doing one unit of damage to everything in the surrounding 8 squares) - perfect for luring spiders into ;)
AlmightyHydra