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Posted at: 12/22/07 07:20 AM
Sign-Up: 12/15/07
Posts: 52
little boy that gets angry alrite piviot
SunnyBoy567
Posted at: 12/22/07 07:57 AM
angry man that wants out gets hurt
Posted at: 12/22/07 08:10 AM
Sign-Up: 08/20/07
Posts: 239
Wolf, that's why I am going to send the PW entry in .piv. I JUST CAN'T MAKE THE ANIM SMOOTH WITH . GIF!!! TT_TT Try the .piv one. http://www.pivothost.org/upload/v2/paan_ 002/paan_hebatpx3k.piv
I has no sig lawl
Posted at: 12/22/07 08:18 AM
Sign-Up: 12/19/07
Posts: 30
The last one was my bro's animation here's mine
Posted at: 12/22/07 12:52 PM
Sign-Up: 03/13/06
Posts: 1,014
At 12/22/07 08:18 AM, YoungLink10 wrote: The last one was my bro's animation here's mine
Terrible, ryan. Also, cartwheel and new sig stk, xaios
i did it for the lulz
Posted at: 12/22/07 01:07 PM
Sign-Up: 06/20/07
Posts: 221
At 12/22/07 04:02 AM, Bloodman101 wrote: i kinda figured out how to make the mouse appear ( press ALT ) so here is some gun/grenade testing. um yeah its not that smooth i was just trying to figure out the guns, and i hope i done it right.. lol.. its a bit fast too, i didnt know how to make it slow, >=(..
just as a test for the guns you designed its ok well not really but still you should make a few lines static yknow the button that has the x with a line coming out so yea try using that in a few of your guns
i pivot im cool now! go to panns forum acidsnowball= my gamertag
Posted at: 12/22/07 01:24 PM
Sign-Up: 11/16/07
Posts: 155
light test
Posted at: 12/22/07 02:06 PM
Sign-Up: 07/30/07
Posts: 1,178
At 12/22/07 01:24 PM, cage713 wrote: light test
Pretty nice, but the light reflection moved a bit. And I'm definately in for the pivot awards And I finished my part for the Pw, Paan
People Flippy Owned: Sarge (2x), Finaltrust, Wolf, Acidsnowball, Renos Pigeons : ) Honorable Defeat: The Narfman Silly Newgrounds, you think flippy can die?
Posted at: 12/22/07 02:55 PM
Trip?
Posted at: 12/22/07 03:09 PM
Sign-Up: 06/17/07
Posts: 54
At 12/21/07 11:24 PM, acidsnowball10 wrote:
yea cuz i remember someone posting that i thought it was you o and urbanshinobi that looks cool especially for the fact that your "kicking off rust" implies you are gonna start up again?
yea, I may start up again.. here's an old one before I last quit:
Posted at: 12/22/07 03:12 PM
test with a modified stk
Posted at: 12/22/07 03:28 PM
Link, that was major stiff and choppy, ease.
Posted at: 12/22/07 04:41 PM
Sign-Up: 08/22/07
Posts: 1,927
heres something I did last night waiting for ape to finish his part of our project... I haven't pivoted in a while so thats why it sucks. (although, I'm sure theres ALOT of reasons it sucks...) damn file size >:c
Blood's good for your heart.
Posted at: 12/22/07 05:01 PM
can someone give some advice
Posted at: 12/22/07 05:03 PM
At 12/22/07 05:01 PM, YoungLink10 wrote: can someone give some advice
use easing
Posted at: 12/22/07 05:56 PM
Sign-Up: 10/01/07
Posts: 1,240
This is my first one, it's just a simple running guy.
HEY WOAH NOTHING TO SEE HERE.
Posted at: 12/22/07 06:01 PM
At 12/22/07 05:56 PM, madvideogamer wrote: This is my first one, it's just a simple running guy.
its good but can you increse the fps to 15 or 16?
Posted at: 12/22/07 06:16 PM
At 12/22/07 04:41 PM, wolfmaydie wrote: heres something I did last night waiting for ape to finish his part of our project... I haven't pivoted in a while so thats why it sucks. (although, I'm sure theres ALOT of reasons it sucks...) damn file size >:c
Lol, I thought it twas' pretty good (teh sekret project eh?)
Posted at: 12/22/07 07:55 PM
Sign-Up: 09/09/07
Posts: 2,206
I was creating a new STK, then thought of creating a PREDITOR from the movie preditor, the stk looks good and i like the animation i made, i hope you do too, and to me its a bit stiff...
PREDITOR:
btw the guy at the end that kills the preditor is arnold swatzerneigger and the think at the end that jumps on arnold swaterneggier is a preditor egg (LOL)
http://img518.imageshack.us/my.php?image =preditor1fs3.gif
Madness Combat Crew - Enlist now and get a free hotdog! (Napkin sold separately!)
Posted at: 12/22/07 07:58 PM
GIFRAPED! And very stiff
Posted at: 12/22/07 08:24 PM
anyone know how to mke the screen shake?
Posted at: 12/22/07 08:34 PM
The screen or the ground?
Posted at: 12/22/07 08:38 PM
Sign-Up: 07/05/07
Posts: 3,265
lighting is difficult, u really cant just add a second stick and change its color and say its light beams. U gotta add light one stick at a time to each limb,joint, what ever.... It's a pain in the ass and very difficult to get it to look right.
PSN ID: TheNarf ADDME Trophy List
Posted at: 12/22/07 08:49 PM
At 12/22/07 08:34 PM, ape4 wrote: The screen or the ground?
both?
Posted at: 12/22/07 08:50 PM
At 12/22/07 08:49 PM, Bloodman101 wrote: At 12/22/07 08:34 PM, ape4 wrote: The screen or the ground?both?
move it all up and down silly!
Posted at: 12/22/07 08:54 PM
At 12/22/07 08:50 PM, narf109 wrote: At 12/22/07 08:49 PM, Bloodman101 wrote: At 12/22/07 08:34 PM, ape4 wrote: The screen or the ground?both?move it all up and down silly!
how do i move the screen/ground up and down silly
Posted at: 12/22/07 08:59 PM
You know that little orange circle? Thats called the O_R_I_G_I_N. You're still with me, right? You then bring the white pointer called the mouse over to the origin (the orange circle) now for the hard part: you click the origin and move it with the mouse, using your hand
Posted at: 12/22/07 09:02 PM
At 12/22/07 08:59 PM, ape4 wrote: You know that little orange circle? Thats called the O_R_I_G_I_N. You're still with me, right? You then bring the white pointer called the mouse over to the origin (the orange circle) now for the hard part: you click the origin and move it with the mouse, using your hand
wtf, isnt the orange circle on the stks not the screen? i wanted to move the screen lol.
Posted at: 12/22/07 09:13 PM
At 12/22/07 09:02 PM, Bloodman101 wrote: At 12/22/07 08:59 PM, ape4 wrote: You know that little orange circle? Thats called the O_R_I_G_I_N. You're still with me, right? You then bring the white pointer called the mouse over to the origin (the orange circle) now for the hard part: you click the origin and move it with the mouse, using your handwtf, isnt the orange circle on the stks not the screen? i wanted to move the screen lol.
u fucking can't, to "simulate" what looks like the screen moving, you must move every object on the screen up and down. There is no special move screen button, sorry XD
Posted at: 12/22/07 09:40 PM
Sorry ape, just started. damn it's hard makin background sticks!
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