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Opengl + Windows Api Tutorials(c++)

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Jordan
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Opengl + Windows Api Tutorials(c++) 2006-11-14 15:15:57 Reply

Does anybody recomend any basic openGL and windows api tutorials?

All i've done so far is create memeory leaks XD
thecoshman
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Response to Opengl + Windows Api Tutorials(c++) 2006-11-14 16:11:37 Reply

well, you are one step ahead of me.

im still trying to find an IDE to code in, so i can get somthing done a bit pronto!

Jcrypt
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Response to Opengl + Windows Api Tutorials(c++) 2006-11-14 16:16:10 Reply

For Win32 I suggest: www.winprog.org/tutorial

Jordan
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Response to Opengl + Windows Api Tutorials(c++) 2006-11-14 16:43:25 Reply

At 11/14/06 04:16 PM, Jcrypt wrote: For Win32 I suggest: www.winprog.org/tutorial

What compiler are those optimised for?

gnatinator
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Response to Opengl + Windows Api Tutorials(c++) 2006-11-14 17:25:48 Reply

At 11/14/06 04:43 PM, Jordan wrote:
At 11/14/06 04:16 PM, Jcrypt wrote: For Win32 I suggest: www.winprog.org/tutorial
What compiler are those optimised for?

That tute is great. Highly recommended. You can use the code in that tutorial with pretty much any C/C++ compiler that supports win32 api (visual, mingw, digital mars etc)

.. As for opengl
Check out Fallout Software's Tutes. Nehe's tutorials are also OK but I wouldn't recommend them to a total newbie of opengl.

Also be sure to check out the Blue Book (reference) and Red Book (tutorial)

If you can shell out a bit of $$ I would highly recommend picking up a copy of the OpenGL Super Bible. Which basically rolls all of the mentioned opengl tutorials and the redbook into one.


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Durandal-1707
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Response to Opengl + Windows Api Tutorials(c++) 2006-11-14 20:45:45 Reply

Nehe's tutorials are very good OpenGL tutorials. And yes, the OpenGL SuperBible is very good for beginners.


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thoughtpolice
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Response to Opengl + Windows Api Tutorials(c++) 2006-11-14 21:31:28 Reply

At 11/14/06 04:43 PM, Jordan wrote:
At 11/14/06 04:16 PM, Jcrypt wrote: For Win32 I suggest: www.winprog.org/tutorial
What compiler are those optimised for?

None. You should be able to compile the examples on any compiler for Windows that supports the Win32 API library. Figuring out your IDE's settings or whatnot is a different case.


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