Music problems in my game
- Ms-Bowser
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Ms-Bowser
- Member since: Jan. 17, 2005
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Please help! I'm just a few hours from finishing!
I've heard you're supposed to not have any music in the main timeline,
but put it inside movie clips.
Why is this?
Anyways, I did that. But now.....
The player moves between a lot of different frames.
Two frames are supposed to have the same music,
but they are far apart on the timeline (seperated by frames with a different music)
But when I move between the frames, the song starts over instead of just continuing,
THATS THE PROBLEM
I tried to experiment with the "start" command (it's supposed to start the song ONLY if it's not allready playing, right?) But didn't work
Is it because the music is inside a movie- clip?
- Ertyguy
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Ertyguy
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I found the best way to have looping music for framers is to put each song in a movie clip Streaming. Then put the movie clip in the places you want to hear it. They stop and start automatically and its simple
- Ms-Bowser
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Ms-Bowser
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At 11/5/06 11:52 AM, Ertyguy wrote: I found the best way to have looping music for framers is to put each song in a movie clip Streaming. Then put the movie clip in the places you want to hear it. They stop and start automatically and its simple
Mmh, that is what I've done, but it's not working properly..
The song starts over, instead of just continuing
- Boltrig
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Boltrig
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Kind of a workaround, but you could get an audio editing program and cut the song where it stops and cut another version to start when your second movie clip does. Although this wont work if your clips are for a random length of time, only fixed duration
- Ms-Bowser
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Ms-Bowser
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At 11/6/06 11:41 AM, boltrig wrote: Kind of a workaround, but you could get an audio editing program and cut the song where it stops and cut another version to start when your second movie clip does. Although this wont work if your clips are for a random length of time, only fixed duration
Bohoo, that won't work ;,,,-( They are not fixed in duration
But thanks anyways

