At 3/6/08 07:54 PM, HandsomeJake wrote:
I'm writing a synopsis for an RPG I'd like to make in the future. It's getting pretty indepth with a pea-soup thickness to the plot. But I'm wondering if it's insulting to most flash artists and ASers for me to ask for their services. I'm capable in flash, but my art style isn't serious enough and I'm shit for AS. Just wondering what you guys think? Am I simply asking them to do all the work, or is my own work enough?
Story writer is a bit of a weak position to stand on. And as 23450 stated, ideas guy is a position people shoot down faster than founder if it gets in thier site. Designer - now that almost has merit. Being able to write out a lengthy game design specification, and then a game design document and bible to share between your developers detailing EVERY part of your design, that is meritable. Especially if you can rustle up a prototype.
In essence, you'll be looking at something about as lengthy as the guides TFurguson made at gamefaqs for Final Fantasy VII for the battle programming alone (I link to them every few days to someone trying to design an RPG. They shut up pretty quickly...) to show people you're serious. And then a hollywood format script meeting a Fighting Fantasy Choose Your Own Adventure book for the plot and dialogue and a few hundred pages of setting information to get the artists on board.
The more work YOU do to show your serious side, the more work they'll do, and the more people can lay the smack down on morons who tell you that your work means shit. Also, when the project does get off the ground, most of your work is already done, and you can move into a management role, getting everyone's schedule in order (obviously, schedule is a loose word for a pet project - what you really need to concentrate on is getting people to do the work in the right order...), and deal with the eventual problems leading a team will deal.
Ideas Man is a vital part of a team provided that the Ideas Men become Lead Designers and actually write more than fifty words.