Be a Supporter!

The Flash 'Reg' Lounge

  • 1,944,051 Views
  • 64,543 Replies
New Topic Respond to this Topic
egg82
egg82
  • Member since: Jun. 24, 2006
  • Offline.
Forum Stats
Supporter
Level 05
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-23 13:47:01 Reply

So I made a Priest deck called "Bullshit" which is every dirty Priest trick in the book. Thought it would be fun to record :P

My first attempt at it while facing a druid:
Turn 1 - Mind visioned a mark of the wild
...
Turn 7 - Mind visioned an innervate
Turn 8 - Used innervate to get 10 mana, then used mind control on an ironbark protector
Turn 9 - Used mark of the wild and heal on the protector for a 10/10
Commence smacking the druid in the face with his own tree

I think it went rather well xD


Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P

BBS Signature
MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-23 15:06:11 Reply

At 12/23/13 01:47 PM, egg82 wrote: So I made a Priest deck called "Bullshit" which is every dirty Priest trick in the book. Thought it would be fun to record :P

Most bullshit thing I've ever seen was a lightspawn with every +health card the guy had and then x2 health. All of the cards I had that could possibly deal with that were at the bottom of my deck.

KaynSlamdyke
KaynSlamdyke
  • Member since: Jun. 25, 2004
  • Offline.
Forum Stats
Member
Level 16
Melancholy
Response to The Flash 'Reg' Lounge 2013-12-23 15:36:26 Reply

At 12/23/13 01:47 PM, egg82 wrote: So I made a Priest deck called "Bullshit" which is every dirty Priest trick in the book. Thought it would be fun to record :P

I think it went rather well xD

Yeah? Well I made a Chaos Theory deck that uses Darwin as it's core icebreaker and is powered through a tonne of Personal Touch upgrades and generates all its income from The Toolbox and Cyberfeeders. Beat that.

hi lounge. How've you all been this past year? :)

...

BBS Signature
egg82
egg82
  • Member since: Jun. 24, 2006
  • Offline.
Forum Stats
Supporter
Level 05
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-23 16:06:28 Reply

Most bullshit thing I've ever seen was a lightspawn with every +health card the guy had and then x2 health. All of the cards I had that could possibly deal with that were at the bottom of my deck.

Not me, I don't have them yet :(

Both of my Priest decks have one pretty fatal flaw: They have zero early taunt and almost no removal or silence. Any rushdown deck I face is almost a guaranteed loss, and every ranked match I've played so far is a rushdown deck.


Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P

BBS Signature
OmarShehata
OmarShehata
  • Member since: Aug. 1, 2008
  • Offline.
Forum Stats
Moderator
Level 13
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-23 17:27:37 Reply

Compile Time Fun

What do you do while your code is compiling? Do you just sit there staring blankly until it compiles? Read and work on other bits in the code? Make funny faces at your computer?

Joe takes about half a minute to fully load and start up, and there isn't that much you can do in 30 seconds, aside from reading webcomics. That's what I've been doing for a while, it's just enough to read the comic.

I've tried multi tasking before. Like I kept calculating on average, how much time I spend waiting for compilation per day, and what I could be doing at that time..but it never really worked out. Mostly cuz if I tried doing anything in that tiny time frame, I'd forget what I was debugging or trying to do in the code when I got back to it.

At 12/23/13 03:36 PM, KaynSlamdyke wrote:
hi lounge. How've you all been this past year? :)

Holy shit you're alive :D

Rustygames
Rustygames
  • Member since: May. 7, 2005
  • Offline.
Forum Stats
Supporter
Level 19
Programmer
Response to The Flash 'Reg' Lounge 2013-12-23 17:48:14 Reply

Compiling for work projects takes like 2 minutes at the moment. And doing a full build is like 3-4 minutes, and next year I plan to add in some extra automated juiciness to my CI which will probably push it up to more like 10-20 minutes, maybe more if I can't figure out why iPad's are so shit with wifi XD


- Matt, Rustyarcade.com

KaynSlamdyke
KaynSlamdyke
  • Member since: Jun. 25, 2004
  • Offline.
Forum Stats
Member
Level 16
Melancholy
Response to The Flash 'Reg' Lounge 2013-12-23 17:54:40 Reply

Eh. Compile time stuff I spend reading webcomics or any complain-about-my-paycheck kind of sites. Daily WTF, ClientsFromHell, NotAlways[Whatever]. Kinds of things that keep me happy to be still employed.

At 12/23/13 05:27 PM, 4urentertainment wrote: Holy shit you're alive :D

Indeed. Though the ancient Egyptian underworld tried to claim me last year.
Been keeping my head down. Changed jobs in July. Tended to focus on Facebook rather than forum usage. But hey, Merry Christmas Regs Lounge. I return to the Flash forum. Rejoice. Or be indifferent.


...

BBS Signature
MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-23 18:00:33 Reply

At 12/23/13 05:27 PM, 4urentertainment wrote: I've tried multi tasking before. Like I kept calculating on average, how much time I spend waiting for compilation per day, and what I could be doing at that time..

http://xkcd.com/1205/

Incremental compiles take 5-10 seconds right now, so there's not much I can do but stare. Sometimes I check twitter or fb if it hasn't been too long since I last checked. The worst is when I have to move a ui thing by a few px, compile, notice it still looks off, adjust the position again...

kkots
kkots
  • Member since: Apr. 16, 2013
  • Offline.
Forum Stats
Supporter
Level 10
Blank Slate
Response to The Flash 'Reg' Lounge 2013-12-23 21:05:25 Reply

At 12/23/13 05:54 PM, KaynSlamdyke wrote: Eh. Compile time stuff I spend reading webcomics or any complain-about-my-paycheck kind of sites. Daily WTF, ClientsFromHell, NotAlways[Whatever]. Kinds of things that keep me happy to be still employed.

I try to shorten compile time when I'm not making a release build or a build for beta-testing purposes. For ex. remove all music, or most of graphical assets.
The last time when I was waiting for 4-5 minutes for my flash game to compile, I think I ran to kitchen and haphazardly devoured something, then ran back but came too early and was pretty upset with my timing skills. Long compiles do not happen often, so I don't have a plan. Probably will go to forums, of course, and brutally help people left and right. Or listen to music, idk. I don't have a job, never had one.

At 12/23/13 05:27 PM, 4urentertainment wrote:
Indeed. Though the ancient Egyptian underworld tried to claim me last year.

That very much reminds me of Frontier. Very.

egg82
egg82
  • Member since: Jun. 24, 2006
  • Offline.
Forum Stats
Supporter
Level 05
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-23 21:59:06 Reply

Don't be that guy >:(

The Flash 'Reg' Lounge


Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P

BBS Signature
KaynSlamdyke
KaynSlamdyke
  • Member since: Jun. 25, 2004
  • Offline.
Forum Stats
Member
Level 16
Melancholy
Response to The Flash 'Reg' Lounge 2013-12-24 09:24:05 Reply

At 12/23/13 09:05 PM, kkots wrote:
Indeed. Though the ancient Egyptian underworld tried to claim me last year.
That very much reminds me of Frontier. Very.

Not sure how. Aside from the animation of a person walking along the screen and occasionally bumping into a random or scripted event, there's little they have in common. Titch and I are thinking of using the mechanic of inventory scrounging in another game along the lines, seeing as that was last year's game jammy thing and really only needs be seen as a prototype.

Still think the canopic jars are the cutest things ever.


...

BBS Signature
Sam
Sam
  • Member since: Oct. 1, 2005
  • Offline.
Forum Stats
Moderator
Level 19
Programmer
Response to The Flash 'Reg' Lounge 2013-12-24 09:35:59 Reply

At 12/23/13 09:59 PM, egg82 wrote: Don't be that guy >:(

It actually worked on me once, I had to concede because I had to go somewhere. If he'd ended his turns I would have beaten him in time :(

I just had two brilliant games though. The second one was great, you know what you both seem to draw the right cards at the right time and it's always a back and forth without one being on the back foot?

Spoiler: I won.
kkots
kkots
  • Member since: Apr. 16, 2013
  • Offline.
Forum Stats
Supporter
Level 10
Blank Slate
Response to The Flash 'Reg' Lounge 2013-12-24 10:44:24 Reply

At 12/24/13 09:24 AM, KaynSlamdyke wrote:
That very much reminds me of Frontier. Very.
Not sure how. Aside from the animation of a person walking along the screen and occasionally bumping into a random or scripted event, there's little they have in common.

That seems to be a major gameplay mechanic in both examples, as I've noticed. Randomly encountering something does make it interesting and "replayable". But, well, that idea is too natural and obvious to compare it to anything.
Titch and I are thinking of using the mechanic of inventory scrounging in another game along the lines, seeing as that was last year's game jammy thing and really only needs be seen as a prototype.
What do you think about rotation of items, like in Help the hero! ?

Still think the canopic jars are the cutest things ever.

I'm allergic to cuteness. I did find the style in which those plants look somewhat attractive.
By definition of cuteness, I can't say that I wanted to hug or kiss those things, so no, they're not cute.

Innermike
Innermike
  • Member since: Sep. 11, 2009
  • Offline.
Forum Stats
Member
Level 14
Blank Slate
Response to The Flash 'Reg' Lounge 2013-12-24 11:34:25 Reply

Taking a break from code to doodle for a change, at this rate I may actually have things ready for screenshot saturday!

The Flash 'Reg' Lounge


nobody

MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-24 11:59:41 Reply

At 12/24/13 11:34 AM, Innermike wrote: Taking a break from code to doodle for a change, at this rate I may actually have things ready for screenshot saturday!

That's pretty good for programmer art. Better than a green square.

Even with all the changes I've made, my game looks the same as it did 3 months ago. Maybe after polishing I'll have a screenie to show, but by then it'll almost be release time.

egg82
egg82
  • Member since: Jun. 24, 2006
  • Offline.
Forum Stats
Supporter
Level 05
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-24 13:07:59 Reply

Attempted to record some Hearthstone and just got absolutely obliterated in every match I played. Luck was not with me today at all :(

Usually I don't scrap videos that are just me being unlucky, but it was so awful it was more depressing than fun.


Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P

BBS Signature
kkots
kkots
  • Member since: Apr. 16, 2013
  • Offline.
Forum Stats
Supporter
Level 10
Blank Slate
Response to The Flash 'Reg' Lounge 2013-12-24 14:23:25 Reply

I don't understand. When is it OK to call a person a "programmer"? Whom would you call a "programmer", and whom you would not? What makes a programmer different from a non-programmer?

MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-24 14:32:32 Reply

At 12/24/13 02:23 PM, kkots wrote: I don't understand. When is it OK to call a person a "programmer"? Whom would you call a "programmer", and whom you would not? What makes a programmer different from a non-programmer?

Someone whose brain doesn't explode when coding is a programmer.

TheEnkian
TheEnkian
  • Member since: Dec. 18, 2012
  • Offline.
Forum Stats
Supporter
Level 19
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-24 15:12:32 Reply

At 12/24/13 11:59 AM, MSGhero wrote:
At 12/24/13 11:34 AM, Innermike wrote: Taking a break from code to doodle for a change, at this rate I may actually have things ready for screenshot saturday!
That's pretty good for programmer art. Better than a green square.

Even with all the changes I've made, my game looks the same as it did 3 months ago. Maybe after polishing I'll have a screenie to show, but by then it'll almost be release time.

The enticement of Screenshot Saturday half makes me want to overhaul the graphics entirely.


Working on Enki Adventures, an action-adventure roguelike!
Enkian Games Website - For blog posts
Enkian Games Twitter For game updates
The Enkian Twitter - For personal tweets

Innermike
Innermike
  • Member since: Sep. 11, 2009
  • Offline.
Forum Stats
Member
Level 14
Blank Slate
Response to The Flash 'Reg' Lounge 2013-12-24 15:20:50 Reply

At 12/24/13 02:32 PM, MSGhero wrote:
At 12/24/13 02:23 PM, kkots wrote: I don't understand. When is it OK to call a person a "programmer"? Whom would you call a "programmer", and whom you would not? What makes a programmer different from a non-programmer?
Someone whose brain doesn't explode when coding is a programmer.

Personally I don't consider myself a programmer just cause I can write some code though, it's not like I live and breathe programming, it's just a means to an end, it's something I can do like cook a good steak or build pillow forts. Actually tbh I've probably spent more time properly studying art/animation/film than I have programming, though I lack the same affinity or practice/experience. So you could say I'm just as much an artist as I am a programmer, which is not much at all. I don't even mention anything about programming unless I'm explicitly asked (which is pretty much never).

I'm sure other people feel different, not like it's a big deal, just moving the conversation along.


nobody

MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-24 18:54:05 Reply

At 12/24/13 03:12 PM, VoidForce wrote: The enticement of Screenshot Saturday half makes me want to overhaul the graphics entirely.

It'd shave a good ~1.5-2MB from the current filesize (which according to ng is 202KB). If only the audio could be pieced together like the art can...I guess it could if it's an intro + looped bits + ending.

FlyingColours
FlyingColours
  • Member since: Jul. 3, 2011
  • Offline.
Forum Stats
Member
Level 06
Programmer
Response to The Flash 'Reg' Lounge 2013-12-24 22:51:39 Reply

At 12/23/13 09:29 AM, kkots wrote: Let's imagine that you have an older brother.
var X=your older brother;
If, let's say, you made X go instead of you, and you made the game instead of X (X is acting only as your pass into the jam, X doesn't actually do anything), would that work??

Well, I'm not sure it would...

Sam
Sam
  • Member since: Oct. 1, 2005
  • Offline.
Forum Stats
Moderator
Level 19
Programmer
Response to The Flash 'Reg' Lounge 2013-12-25 06:34:39 Reply

Merry Christmas reg lounge, have a good one and don't get to drunk.

Sam
Sam
  • Member since: Oct. 1, 2005
  • Offline.
Forum Stats
Moderator
Level 19
Programmer
Response to The Flash 'Reg' Lounge 2013-12-25 06:37:15 Reply

At 12/25/13 06:34 AM, Sam wrote: Merry Christmas reg lounge, have a good one and don't get to drunk.

*too

Apparently I've had one too many.

kkots
kkots
  • Member since: Apr. 16, 2013
  • Offline.
Forum Stats
Supporter
Level 10
Blank Slate
Response to The Flash 'Reg' Lounge 2013-12-25 10:23:07 Reply

At 12/25/13 06:37 AM, Sam wrote: *too

Apparently I've had one too many.

Christmas is a celebration about Jesus.
You know stuff about Jesus.
Jesus would disapprove you getting drunk in his day.

PSvils
PSvils
  • Member since: Feb. 3, 2010
  • Offline.
Forum Stats
Member
Level 01
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-25 10:58:33 Reply

At 12/25/13 10:23 AM, kkots wrote: Christmas is a celebration about Jesus.
You know stuff about Jesus.
Jesus would disapprove you getting drunk in his day.

Why? The man who turns water into wine for people to continue partying?

Diki
Diki
  • Member since: Jan. 31, 2004
  • Offline.
Forum Stats
Moderator
Level 13
Programmer
Response to The Flash 'Reg' Lounge 2013-12-25 14:26:42 Reply

At 12/25/13 10:23 AM, kkots wrote: Christmas is a celebration about Jesus.
You know stuff about Jesus.
Jesus would disapprove you getting drunk in his day.

Maybe ol' Jesus is tired of people drinking all his blood at Communion. Maybe he'd rather them have a beer. I'd rather have a beer.

egg82
egg82
  • Member since: Jun. 24, 2006
  • Offline.
Forum Stats
Supporter
Level 05
Game Developer
Response to The Flash 'Reg' Lounge 2013-12-25 15:46:58 Reply

At 12/25/13 10:58 AM, PSvils wrote: Why? The man who turns water into wine for people to continue partying?

Yup!

Anyway, happy holidays everyone.


Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P

BBS Signature
KaynSlamdyke
KaynSlamdyke
  • Member since: Jun. 25, 2004
  • Offline.
Forum Stats
Member
Level 16
Melancholy
Response to The Flash 'Reg' Lounge 2013-12-25 19:25:31 Reply

At 12/24/13 10:44 AM, kkots wrote: What do you think about rotation of items, like in Help the hero! ?

Hey I'm all for it. Especially if, yknow, rotating the item causes additional problems. Why yes you can rotate that fragile package or store your liquids with the lid facing down...

Happy Boxing Day everyone


...

BBS Signature
kkots
kkots
  • Member since: Apr. 16, 2013
  • Offline.
Forum Stats
Supporter
Level 10
Blank Slate
Response to The Flash 'Reg' Lounge 2013-12-26 08:51:16 Reply

At 12/25/13 07:25 PM, KaynSlamdyke wrote: Hey I'm all for it. Especially if, yknow, rotating the item causes additional problems. Why yes you can rotate that fragile package or store your liquids with the lid facing down...

Oh! You've just stepped on a minefield.
Here are a few more ideas, if you're interested.
1. Add gravity. All items fall downwards until they hit the floor or another item.
2. Upon falling from a great enough height some items will break.
3. The item is treated as fully removed from the inventory as soon as the mouse is pressed over it. You can catch falling items.
4. Some special thin and long items will break, if you put heavy load far enough from the supporting items which lie underneath. See picture.
5. As you have already pointed out, liquids will pour out, if they have a lid and are placed topsy-turvy, or if they don't have a lid and are turned over, same happens for any containers that are not empty.
6. Items can only be grabbed if there's a clear, straight, horizontal path leading to them from the top (the path may. To reach items lying in the bottom you may need to dig them out. It should be allowed to dump items on the ground and them put them back in a new, more convenient order.

Also I have an idea of an inventory system which fully works on a physics engine, meaning there won't be a grid dividing the space.

"Realistic inventory system" - OH MAH GOD