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Innermike
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Response to The Flash 'Reg' Lounge 2013-08-23 19:31:30 Reply

At 8/22/13 08:24 PM, MSGhero wrote: It seems like it'd be a lot more launch and pray than strategizing (for at least the first few launches), especially if a slingshot mechanic is needed for a puzzle.

I don't think it matters, besides, I've never been good at making or solving puzzles anyway (still can't beat Portal) so I guess I'm focusing on just making it fun to dick around.


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MSGhero
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Response to The Flash 'Reg' Lounge 2013-08-24 15:19:59 Reply

GUIDE has restored some of my faith in matlab.

Post 'em time

Started juggernaut 2, and it's going nicely so far, I'm like 2 months ahead of last year after a week of progress. Since I'm rewriting everything, it won't go that quickly, but still it's nice. Not the most interesting screenshot, but the artist just got back, so I haven't done anything interesting yet.

The other game, tentatively titled "Princess Wars" I'm experimenting in. It looked like it would be a boring FFT clone, so I'm adding a lot of dynamic stuff to it. Right now I'm doing dynamic dialogue, where it queries the current game state and finds the dialogue that best fits there. I'm like 2/3 in this, so I can't actually compile for a screenshot right now, but I'll upload a demo for suggestions later. Future plans: dynamic face expressions, maybe idle animations, more streamlining of the command interface, just stuff to juice up the battle system.

gamasutra knows the perfect articles to show me

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egg82
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Response to The Flash 'Reg' Lounge 2013-08-24 19:47:10 Reply

At 8/24/13 03:19 PM, MSGhero wrote: Post 'em time

I'm working more on technical stuff, so it's pretty hard to show a screenshot. Basically one day I asked myself, "can I make my own Skype?" - and for shits and giggles, I decided to try. This allows multiple compression algorithms as well as multiple levels of compression, and several different encryption algorithms as well if you're into that. Audio, video, text, the whole shebang, because why not? From my current testing (which isn't much, and also isn't complete) this SHOULD be faster than Skype, as well as more lightweight.

With great boredom comes great applications

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MSGhero
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Response to The Flash 'Reg' Lounge 2013-08-24 20:01:59 Reply

At 8/24/13 07:47 PM, egg82 wrote: From my current testing (which isn't much, and also isn't complete) this SHOULD be faster than Skype, as well as more lightweight.

If it doesn't have flash ads, it's already faster and less memory-intensive than skype.

With great boredom comes great applications

I'm usually bored until I figure something out after midnight, then I get excited and don't want to sleep

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Response to The Flash 'Reg' Lounge 2013-08-24 23:09:26 Reply

Guys, someone explain to me why anyone puts up with HTML5 game programming (JavaScript, rather)? It takes me back to the days of AS2 where trying to object-orient anything was a task for a man with a deathwish.

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Response to The Flash 'Reg' Lounge 2013-08-24 23:19:38 Reply

At 8/24/13 11:09 PM, Archawn wrote: Guys, someone explain to me why anyone puts up with HTML5 game programming (JavaScript, rather)? It takes me back to the days of AS2 where trying to object-orient anything was a task for a man with a deathwish.

Its trendy!


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Response to The Flash 'Reg' Lounge 2013-08-25 09:36:42 Reply

At 8/24/13 11:09 PM, Archawn wrote: Guys, someone explain to me why anyone puts up with HTML5 game programming (JavaScript, rather)? It takes me back to the days of AS2 where trying to object-orient anything was a task for a man with a deathwish.

The reason why I have to build games with javascript and HTML5 is purely because there are no plugins supported universally across mobile browsers. Since the Flash plugin was shit-canned JS is now the only choice. Simple as that. Lack of choice forces you to develop is JS if you wish to run your games in a browser.

The best solution is to build native apps for each platform, and stick to plugins for desktop browsers, however there is still demand for browser based software (Web 2.0 bollocks) so unfortunately we are being forced against our wills to comply with this medieval bullshit called JS.


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Response to The Flash 'Reg' Lounge 2013-08-25 09:57:02 Reply

At 8/25/13 09:36 AM, Rustygames wrote: The best solution is to build native apps for each platform, and stick to plugins for desktop browsers, however there is still demand for browser based software (Web 2.0 bollocks) so unfortunately we are being forced against our wills to comply with this medieval bullshit called JS.

What about haxe openfl? Flash export for browser, iOS and android exports...

Or AIR, but you'd need a separate as3 version that doesn't use any ANEs for browser.

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Response to The Flash 'Reg' Lounge 2013-08-25 11:15:29 Reply

At 8/25/13 09:57 AM, MSGhero wrote:
At 8/25/13 09:36 AM, Rustygames wrote: The best solution is to build native apps for each platform, and stick to plugins for desktop browsers, however there is still demand for browser based software (Web 2.0 bollocks) so unfortunately we are being forced against our wills to comply with this medieval bullshit called JS.
What about haxe openfl? Flash export for browser, iOS and android exports...

Or AIR, but you'd need a separate as3 version that doesn't use any ANEs for browser.

I've never heard of the former but I know AIR does not run in the browser. By browser you know I mean, chrome, safari and the android stock browser right? And I'm talking about mobile only here, not desktop


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Response to The Flash 'Reg' Lounge 2013-08-25 12:17:25 Reply

Yeah I'm rocking OpenFl, I honestly don't know why people aren't all over it.


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Response to The Flash 'Reg' Lounge 2013-08-25 13:39:58 Reply

At 8/25/13 11:15 AM, Rustygames wrote: I've never heard of the former but I know AIR does not run in the browser. By browser you know I mean, chrome, safari and the android stock browser right? And I'm talking about mobile only here, not desktop

Ohh I see. Haxe is basically as3 syntax with a few goodies, and it compiles to pretty much every language. Openfl is an extension of that which exports to flash, win/mac/linux, html5, ios, android, and blackberry.

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Response to The Flash 'Reg' Lounge 2013-08-25 15:26:15 Reply

Okay, so I'm a day late for Screenshot Saturday, but I've got the goods!

This is from one of my upcoming games, an RPG called Ender Story. It's just a battle screenshot of one of the characters summoning a fire beast and it attacking an enemy. We've just about finished the battle system now and have just to add cut scenes, saving/loading, some menu functionality and then we'll get it tested and released. It's probably about four to six weeks or so from being wrapped up now and then the sponsor hunt begins again.

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MSGhero
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Response to The Flash 'Reg' Lounge 2013-08-25 15:32:43 Reply

At 8/25/13 03:26 PM, VoidForce wrote: add cut scenes, saving/loading

Mannnn, I was on a roll. Now I'm depressed cuz you reminded me about those nightmares... :(

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Response to The Flash 'Reg' Lounge 2013-08-25 15:59:08 Reply

At 8/25/13 01:39 PM, MSGhero wrote:
At 8/25/13 11:15 AM, Rustygames wrote: I've never heard of the former but I know AIR does not run in the browser. By browser you know I mean, chrome, safari and the android stock browser right? And I'm talking about mobile only here, not desktop
Ohh I see. Haxe is basically as3 syntax with a few goodies, and it compiles to pretty much every language. Openfl is an extension of that which exports to flash, win/mac/linux, html5, ios, android, and blackberry.

Is the JS/HTML5 capabilities of Haxe really complete though? Last I saw it was unreliable at best


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Response to The Flash 'Reg' Lounge 2013-08-25 16:07:25 Reply

At 8/25/13 03:59 PM, Rustygames wrote: Is the JS/HTML5 capabilities of Haxe really complete though? Last I saw it was unreliable at best

Openfl, not just haxe. And I have no idea, I doubt it's unreliable at this point, maybe not entirely bug-free, though.

Innermike
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Response to The Flash 'Reg' Lounge 2013-08-25 17:51:28 Reply

At 8/25/13 03:26 PM, VoidForce wrote: just to add cut scenes, saving/loading, some menu functionality

Those kind of things take up 80% of my time.

Also sorry no screenshot, this game is painfully plain, maybe something for testing tuesday.

Also @VoidForce, it's been what 6 weeks since that big Japanese talk, I've learned about 200 kanji in that time (and around 500 words too), with a couple dozen more I'm currently trying to lock down, the SRS system is a wondrous thing. I've seen that 550 of the ~2000 joyo kanji will cover about 70% of most texts, while 1100 will cover about 90%, so I can't wait to actually start reading practice, there are a whole bunch of great mobile apps for Japanese learning too so that's nice.

Reading is proving to be an order of magnitude easier than everything else though, all the homophones are murder, it's one of those things I know I'd only be able to work on living in Japan. It's easy to tell the difference between 公 and 高 in text but they're both pronounced the same way, with a bit of thought you might be able to tell from context which one the person is referring to, but what about more similar words? Shit's crazy.


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Response to The Flash 'Reg' Lounge 2013-08-25 19:47:31 Reply

i made a post in general and it got deleted immediately didn't realize the mods around here were still that active

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Response to The Flash 'Reg' Lounge 2013-08-25 19:54:04 Reply

At 8/25/13 07:47 PM, Glaiel-Gamer wrote: i made a post in general and it got deleted immediately didn't realize the mods around here were still that active

Posts you'd think are good will usually turn into a warzone in general. y advice is to lurk around a bit to make sure what you're posting won't start crap the mods'll need to deal with, or they simply won't deal with it (via locking or deleting)


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Response to The Flash 'Reg' Lounge 2013-08-25 20:03:43 Reply

At 8/25/13 07:54 PM, egg82 wrote:
At 8/25/13 07:47 PM, Glaiel-Gamer wrote: i made a post in general and it got deleted immediately didn't realize the mods around here were still that active
Posts you'd think are good will usually turn into a warzone in general. y advice is to lurk around a bit to make sure what you're posting won't start crap the mods'll need to deal with, or they simply won't deal with it (via locking or deleting)

@Diki destroyed one thread I saw, it way beautiful.

Also he was prolly trolling and didn't expect anyone to be watching.

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Response to The Flash 'Reg' Lounge 2013-08-25 20:24:05 Reply

At 8/25/13 05:51 PM, Innermike wrote:
Also @VoidForce, it's been what 6 weeks since that big Japanese talk, I've learned about 200 kanji in that time (and around 500 words too), with a couple dozen more I'm currently trying to lock down, the SRS system is a wondrous thing. I've seen that 550 of the ~2000 joyo kanji will cover about 70% of most texts, while 1100 will cover about 90%, so I can't wait to actually start reading practice, there are a whole bunch of great mobile apps for Japanese learning too so that's nice.

Reading is proving to be an order of magnitude easier than everything else though, all the homophones are murder, it's one of those things I know I'd only be able to work on living in Japan. It's easy to tell the difference between 公 and 高 in text but they're both pronounced the same way, with a bit of thought you might be able to tell from context which one the person is referring to, but what about more similar words? Shit's crazy.

Not going to lie, I've gotten pretty lazy as far as learning goes. I got hiragana down and then have kept putting off katakana. Kind of funny/irritating in that they're the shorter, simple ones and the kanji is the one with thousands of characters. What I have been doing is learning basic spoken Japanese through JapanesePod101, simply because I can do that anywhere. Usually in bed at night or right after I get up, also on the train when I'm heading to and from Belfast.

I'm moving house at the moment so as soon as I get into the new one and my stuff unpacked and internet connection up, I'm going to make an aim to have Katakana done by the end of September which by most estimations from people is more than enough time.

Most people seem to say that languages are easier to pick up when you're around people that speak it, which makes sense. Got any plans as far as going to Japan for any decent time to help learning? There are loads of people around that I've spoken to recently (mostly Korean, a few Japanese) that have been up for Skype chatting for a bit of language exchange if that would help pronunciation?


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Innermike
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Response to The Flash 'Reg' Lounge 2013-08-25 21:21:44 Reply

At 8/25/13 07:47 PM, Glaiel-Gamer wrote: i made a post in general and it got deleted immediately didn't realize the mods around here were still that active

That's happened to me a bunch

At 8/25/13 08:24 PM, VoidForce wrote: I'm moving house at the moment so as soon as I get into the new one and my stuff unpacked and internet connection up, I'm going to make an aim to have Katakana done by the end of September which by most estimations from people is more than enough time.

Yeah my katakana is just passable, it doesn't really matter, most katakana will be easy to guess and it's not used that often, since it's for foreign words whenever you see it you're almost guaranteed to have hirigana/romanji/english right next to it. It's irritating because the symbols are so simplified they're hard to tell apart unlike hirigana where there are unique curves everywhere.

Most people seem to say that languages are easier to pick up when you're around people that speak it, which makes sense. Got any plans as far as going to Japan for any decent time to help learning? There are loads of people around that I've spoken to recently (mostly Korean, a few Japanese) that have been up for Skype chatting for a bit of language exchange if that would help pronunciation?

I've talked to a couple japanese people online, if you watch a lot of anime - crunchyroll subscriber here ;_; - then your pronunciation (as in accent/inflections and all that) will probably be fine surprisingly. I think the only way to get used to the homophones, which I think is the biggest hurdle in Japanese, is to actually spend time there and put yourself in situations where you need to contextualize quickly on a frequent basis, I don't think there's any substitute for that.

At the rate I'm going I'd like to pass the N4 by the end of the year, definitely N3 next june maybe even N2 if I'm feeling lucky, my only real rule for myself is not to revise/cram leading up to it, because I think that defeats the purpose, the whole idea is to objectively gauge my natural Japanese skills, so I should go in without any special preparation. I don't know if I'll ever do the N1, I'd have to double my knowledge just to have access to that last 10%, doesn't seem worth the time studying, if I ever take it it'll be after trying to just learn from experience (and of course WaniKani because that website is borderline addictive).

In my dreams I'd move there sometime in the next 3 years, and I'd need to spend at least 2-3 times the amount of time I spent studying the language for it to be worthwhile.

Also:

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Response to The Flash 'Reg' Lounge 2013-08-25 22:25:58 Reply

My Ludum Dare game.

http://www.prettymuchgames.com/games/yea

Trying out full screen. It seems to perform OK on my computer. Any one have a bad frame rate ?


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Response to The Flash 'Reg' Lounge 2013-08-25 22:32:35 Reply

At 8/25/13 10:25 PM, PrettyMuchBryce wrote: My Ludum Dare game.

http://www.prettymuchgames.com/games/yea

Trying out full screen. It seems to perform OK on my computer. Any one have a bad frame rate ?

Yea

Wait, no. Also, that fucking scared me the first time >=(

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Response to The Flash 'Reg' Lounge 2013-08-25 23:24:03 Reply

At 8/25/13 10:25 PM, PrettyMuchBryce wrote: My Ludum Dare game.

http://www.prettymuchgames.com/games/yea

Trying out full screen. It seems to perform OK on my computer. Any one have a bad frame rate ?

Worked fine. It also got genuinely scary, and it was kind of life affirming.


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Response to The Flash 'Reg' Lounge 2013-08-25 23:40:41 Reply

At 8/25/13 10:25 PM, PrettyMuchBryce wrote: Trying out full screen. It seems to perform OK on my computer. Any one have a bad frame rate ?

yeah, it uses 100% of my CPU (dual-core 3.2 GHz - it seems to use both cores?) and runs at about 10 FPS


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Response to The Flash 'Reg' Lounge 2013-08-25 23:58:07 Reply

At 8/25/13 11:40 PM, egg82 wrote:
At 8/25/13 10:25 PM, PrettyMuchBryce wrote: Trying out full screen. It seems to perform OK on my computer. Any one have a bad frame rate ?
yeah, it uses 100% of my CPU (dual-core 3.2 GHz - it seems to use both cores?) and runs at about 10 FPS

Oh well. I'll just revert it back to non-fullscreen. Theres something about some systems that makes it just barf. It works fine on my mac, but on my windows machine it runs poorly. Thanks for checking.


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Response to The Flash 'Reg' Lounge 2013-08-26 00:06:30 Reply

At 8/25/13 11:58 PM, PrettyMuchBryce wrote: Oh well. I'll just revert it back to non-fullscreen. Theres something about some systems that makes it just barf. It works fine on my mac, but on my windows machine it runs poorly. Thanks for checking.

Maybe turn the quality down some if you didn't already? I think it was ebf4, it looked kinda poopy fullscreened (lower quality) and better not.

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Response to The Flash 'Reg' Lounge 2013-08-26 02:02:27 Reply

At 8/25/13 11:58 PM, PrettyMuchBryce wrote:
At 8/25/13 11:40 PM, egg82 wrote:
At 8/25/13 10:25 PM, PrettyMuchBryce wrote: Trying out full screen. It seems to perform OK on my computer. Any one have a bad frame rate ?
yeah, it uses 100% of my CPU (dual-core 3.2 GHz - it seems to use both cores?) and runs at about 10 FPS
Oh well. I'll just revert it back to non-fullscreen. Theres something about some systems that makes it just barf. It works fine on my mac, but on my windows machine it runs poorly. Thanks for checking.

I had a similar problem a while ago where my game ran at 60 fps without dropping a frame on my fairly low spec macbook air, whereas people with pretty high end rigs got about 10fps god that was annoying.


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Response to The Flash 'Reg' Lounge 2013-08-26 06:10:51 Reply

I did a thing.

  • Recordshop Tycoon 2
    Recordshop Tycoon 2 by Xeptic

    Build your own record store and try to become the number one record store tycoon!

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Innermike
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Response to The Flash 'Reg' Lounge 2013-08-26 12:54:21 Reply

At 8/26/13 06:10 AM, Xeptic wrote: I did a thing.
http://www.newgrounds.com/portal/view/624110

I still remember finishing the first one, I assume this one will take slightly longer, I'm like half an hour in atm, good job.

Side story: I just got totally flamed to pieces on a Japanese language forum for a reply I made saying I thought incest was messed up. Remind me not to brandish my morals so readily, I forget that for everything said on the internet theres always some group of people who will take offence to it.

And I thought I was a super liberal guy.

This was enlightening.


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