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Sam
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Response to The Flash 'Reg' Lounge 2013-12-05 11:12:02 Reply

At 12/5/13 12:09 AM, egg82 wrote: Finally got around to starting to update my old drivers from '06 and slightly overclock this system.
Could do much more, but i'm lazy. I'll get around to it at some point.

It's a slippery slope. I remember when I first got this system and I just went mad overclocking it. I ended up frying my motherboard somehow. Before that I thought it was my processor so I had to try processors from my dad's and sister's machines and ended up bending the pins on them. Fortunately a pair of tweezers and an hour later I managed to fix the pins.

Component-Entity Systems r gr8!
In the small amount of spare time I have from uni, I finally managed to implement a component-entity system. Before now I always saw everything as hierarchical and would plan my projects that way, but this seems so much nicer. Maybe because it's new to me. Does this get really messy as a game's scope becomes larger? My components are really small and boring, and I can imagine having a lot more than I currently do.

Late to the party much?
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Response to The Flash 'Reg' Lounge 2013-12-05 12:07:33 Reply

At 12/5/13 11:12 AM, Sam wrote: Component-Entity Systems r gr8!
In the small amount of spare time I have from uni, I finally managed to implement a component-entity system. Before now I always saw everything as hierarchical and would plan my projects that way, but this seems so much nicer. Maybe because it's new to me. Does this get really messy as a game's scope becomes larger? My components are really small and boring, and I can imagine having a lot more than I currently do.

Late to the party much?

And the angels of heaven sing!

ES design can get messy if you don't strictly stick to ES the whole way through. IDK, it all comes down to how you design the actual components and systems. I've rewritten my engine a few times, this time I think I'm hitting everything right so far, plus I'm making an editor together with it.

And yeah, components should be boring. I usually have a component with only 2 properties or so. Sometimes none at all, just to use as a flag!

P.

egg82
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Response to The Flash 'Reg' Lounge 2013-12-05 12:40:22 Reply

At 12/5/13 11:12 AM, Sam wrote: It's a slippery slope. I remember when I first got this system and I just went mad overclocking it. I ended up frying my motherboard somehow. Before that I thought it was my processor so I had to try processors from my dad's and sister's machines and ended up bending the pins on them. Fortunately a pair of tweezers and an hour later I managed to fix the pins.

Wow, I don't think I've ever managed to do that.
No, I take every precautionary measure I possibly can when overclocking, I know the risks. In fact, I don't even overclock my own system. My motherboard has a ton of neat features in it, one of them being a utility that overclocks everything (in safe increments) for me and tests the overclock to make sure there's no missed calculations.

Once when I was a kid and still learning the ropes I tried to hot-swap RAM xD

Right now i'm focusing on the graphics card. For some reason it was being seriously underclocked (like wayyyy the hell underclocked) - managed to fix it and it should be running at normal speeds again. I used a bitcoin miner program to see how many calculations per second I was getting; went from 30 kilohashes/second to about 250. Don't know what that's going to do to my overall framerate, but FurMark is saying some good things so far.

I also finally installed some software that automatically controls all my fans. Ahh, quiet computer :)


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PrettyMuchBryce
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Response to The Flash 'Reg' Lounge 2013-12-06 13:58:47 Reply

At 12/5/13 05:46 PM, egg82 wrote: Hrm. Thoughts?

http://lifehacker.com/which-programming-language-should-i-learn-first-1477153665?utm_campaign=socialflow_lifehacker_facebook&utm_source=lifehacker_facebook&utm_medium=socialflow

As I've gotten older I find that the language itself matters less and less and what I'm doing with it matters more. So I would say pick the thing you want to do first, and then learn the language that best performs that task. But this is my perspective as a self starter. :)

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Response to The Flash 'Reg' Lounge 2013-12-06 14:32:57 Reply

http://gafmedia.com/converter/

@prettymuchbryce @rustygames I just saw the video for this, haven't looked into it yet. Maybe you can do games with it too.

PrettyMuchBryce
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Response to The Flash 'Reg' Lounge 2013-12-06 16:14:48 Reply

At 12/6/13 02:32 PM, MSGhero wrote: http://gafmedia.com/converter/

@prettymuchbryce @rustygames I just saw the video for this, haven't looked into it yet. Maybe you can do games with it too.

Yeah this looks pretty good. I'll have to check it out. Is it commercial ? It's not immediately obvious.

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Response to The Flash 'Reg' Lounge 2013-12-06 16:24:47 Reply

At 12/6/13 04:14 PM, PrettyMuchBryce wrote: Yeah this looks pretty good. I'll have to check it out. Is it commercial ? It's not immediately obvious.

I saw it while I was waiting for a game of dota to load, so I didn't go into any links. These days, if it doesn't say free in big letters on the landing page, it's not free. The animations are some kind of (starling)displayobject, so they are interactable and game-able.

WHAT IS THE LICENSING MODEL?
We sell licence on per project basis. Please contacts our sales person for more details.

HOW LONG IS FREE PERIOD?
Every registered account is granted 1 free project that includes up to 100 converted animations.

WHAT IS THE ACTUAL PRICING?
Price of per project licence is defined by our sales representative. Discounts may be offered.

HOW I CAN PAY?
We accept PayPal, Google Checkout and bank wire.

PrettyMuchBryce
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Response to The Flash 'Reg' Lounge 2013-12-06 17:15:59 Reply

Hmmmmm interesting sales strategy :)

HOW MUCH IS THE PRODUCT ?

idk.. how much you got ?

MSGhero
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Response to The Flash 'Reg' Lounge 2013-12-06 18:44:50 Reply

public class WorldThing extends BlitWrapper implements IInteractable, ICamerable

One of my favorite songs is becoming more relevant as this rpg progresses: I'm Becoming Insane

egg82
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Response to The Flash 'Reg' Lounge 2013-12-06 21:39:23 Reply

At 12/6/13 06:44 PM, MSGhero wrote: ICamerable

Gesundheit.


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Response to The Flash 'Reg' Lounge 2013-12-06 21:54:14 Reply

At 12/6/13 06:44 PM, MSGhero wrote: ICamerable

You camerable? Me not camerable!

MSGhero
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Response to The Flash 'Reg' Lounge 2013-12-06 22:01:32 Reply

At 12/6/13 09:54 PM, Diki wrote:
At 12/6/13 06:44 PM, MSGhero wrote: ICamerable
You camerable? Me not camerable!

Dear Diary,
Today, all the kids on the forum made fun of me.

egg82
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Response to The Flash 'Reg' Lounge 2013-12-06 22:12:32 Reply

At 12/6/13 10:01 PM, MSGhero wrote: Dear Diary,
Today, all the kids on the forum made fun of me.

This was all pretty priceless :D
I was thinking about making fun of your WorldThing, but then I saw ICamerable :P

Also, LifeHackers' got another programming one. Which is interesting considering they've only done a single coding thing once before (to my memory, at least)
As to the other page, I think what language you learn first should be entirely dependent on who you are. For example, if you're visually inclined and/or need to see visual results quickly, I would recommend picking up AS3. If, on the other hand, you don't mind taking it a bit slow and don't want to learn a whole bunch of extra stuff, i'd recommend Java. Any way you look at it, C-based languages shouldn't be the very first thing you reach for.


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TheEnkian
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Response to The Flash 'Reg' Lounge 2013-12-06 22:27:53 Reply

At 12/6/13 10:01 PM, MSGhero wrote:
Dear Diary,
Today, all the kids on the forum made fun of me.

Where's Mike? He's got a signature to update.


Working on Enki Adventures, an action-adventure roguelike!
Enkian Games Website - For blog posts
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The Enkian Twitter - For personal tweets

Innermike
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Response to The Flash 'Reg' Lounge 2013-12-06 23:02:17 Reply

At 12/6/13 10:27 PM, VoidForce wrote: Where's Mike? He's got a signature to update.

No idea what you're talking about.

I've never really gotten the appeal of the animation methods discussed for the last page or so, I'm kind of 'olskool' in that respect, just draw 4 frames of char doing something then do another set for char doing something else so It's never really applied to me but I've been playing a lot of Rayman Origins and Legends lately, really, really beautiful games. They looks almost like flash games with how crisp everything is. And the movement of all the individual character parts are so deliciously smooth, now I can kind of see the appeal. I'd like to do something like that some day. They are so insanely well designed as well, I recommend them highly.

I shouldn't be playing at all I have apps to be working on ;___;

OK you guys can go back to nerding out over entity systems now.


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Response to The Flash 'Reg' Lounge 2013-12-06 23:13:02 Reply

At 12/6/13 11:02 PM, Innermike wrote: They looks almost like flash games with how crisp everything is. And the movement of all the individual character parts are so deliciously smooth, now I can kind of see the appeal. I'd like to do something like that some day. They are so insanely well designed as well, I recommend them highly.

The later ones (I think) used the ubi art framework which looks like flash pro with dragonbones' bone tool (not the shit one in flash) and the animation thing I just linked.

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Response to The Flash 'Reg' Lounge 2013-12-06 23:33:34 Reply

At 12/6/13 11:13 PM, MSGhero wrote:
At 12/6/13 11:02 PM, Innermike wrote: They looks almost like flash games with how crisp everything is. And the movement of all the individual character parts are so deliciously smooth, now I can kind of see the appeal. I'd like to do something like that some day. They are so insanely well designed as well, I recommend them highly.
The later ones (I think) used the ubi art framework which looks like flash pro with dragonbones' bone tool (not the shit one in flash) and the animation thing I just linked.

Neat.

And now I'll contribute something neat: did you know the same time taken to make the last 123 pages of this thread is about the same time it took for the 600 pages before that?


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MSGhero
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Response to The Flash 'Reg' Lounge 2013-12-06 23:50:15 Reply

At 12/6/13 11:33 PM, Innermike wrote: And now I'll contribute something neat: did you know the same time taken to make the last 123 pages of this thread is about the same time it took for the 600 pages before that?

As much dead time as this thread gets (even though we make up for it like now), that's pretty impressive. This forum musta sucked before I got here.

Diki
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Response to The Flash 'Reg' Lounge 2013-12-07 04:06:49 Reply

At 12/6/13 11:50 PM, MSGhero wrote: This forum musta sucked before I got here.

It did, but now it sucks even more. :(

egg82
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Response to The Flash 'Reg' Lounge 2013-12-07 13:38:12 Reply

At 12/7/13 04:06 AM, Diki wrote: It did, but now it sucks even more. :(

:P

The Flash 'Reg' Lounge


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Sam
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Response to The Flash 'Reg' Lounge 2013-12-07 14:01:40 Reply

At 12/7/13 01:38 PM, egg82 wrote:
At 12/7/13 04:06 AM, Diki wrote: It did, but now it sucks even more. :(
P

I miss That 70's Show :(

PrettyMuchBryce
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Response to The Flash 'Reg' Lounge 2013-12-07 14:12:21 Reply

I'm playing with the idea of remaking one of my old games in 3D. (before & after)

http://i.imgur.com/9ZfJrdI.gif

I'm having a real blast with Unity. I downloaded it to try out the new 2D stuff in 4.3, and then found that I was having much more fun with 3D. It's a shame you can't use the lights with 2D sprites.

It's a big mental adjustment for me. I am particular about the way I like to structure my code, and Unity is having none of it. After chilling myself out and just going with it, I am finding that it is much more fun. :)

egg82
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Response to The Flash 'Reg' Lounge 2013-12-08 14:37:05 Reply

At 12/7/13 02:12 PM, PrettyMuchBryce wrote: It's a big mental adjustment for me. I am particular about the way I like to structure my code, and Unity is having none of it. After chilling myself out and just going with it, I am finding that it is much more fun. :)

I actually learned C# because of Unity, but I quickly figured out that I was having way more fun with the base C# stuff (and MonoGame) than with Unity, so I just said fuck it.


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Response to The Flash 'Reg' Lounge 2013-12-09 11:37:23 Reply

"Today’s Google Doodle celebrates what would have been the 107th birthday of computer pioneer Grace Hopper (1906-1992) just in time for the 'Hour of Code' kicking off Computer Science Education Week."

Hour of Code? CompSci Education Week? Wait, am I missing something here?


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Response to The Flash 'Reg' Lounge 2013-12-09 17:35:04 Reply

Just noticed that Scout is a beta. Looked it up, and the full version will eventually be paid. Full version = advanced telemetry. Hopefully ccloud doesn't disable the program when that time comes.

i feel like they'll screw themselves if it's not really cheap
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Response to The Flash 'Reg' Lounge 2013-12-10 04:40:43 Reply

Sidestepping code related talk for a second, do any of you folks have last.fm accounts?
I have Luis and a couple other NGers but none of the rest of you I don't think. Been burning through my backlog and stalking friends for albums I missed this year.

Since this is such a short post I'll pad it out with a nice comic from http://nedroid.com/

The Flash 'Reg' Lounge


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Response to The Flash 'Reg' Lounge 2013-12-10 07:03:26 Reply

At 12/10/13 04:40 AM, Innermike wrote: Sidestepping code related talk for a second, do any of you folks have last.fm accounts?

i didnt know programmers listened to music?


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Innermike
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Response to The Flash 'Reg' Lounge 2013-12-10 09:18:14 Reply

At 12/10/13 07:03 AM, Luis wrote:
At 12/10/13 04:40 AM, Innermike wrote: Sidestepping code related talk for a second, do any of you folks have last.fm accounts?
i didnt know programmers listened to music?

[spoiler]you're probably a much better programmer than I am[/spoiler]

Which probably explains why you have 144 Velvet Underground scrobbles and not a single one of them is from White Light/ White Heat.

u shud b ashamed m8

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Response to The Flash 'Reg' Lounge 2013-12-10 10:22:31 Reply

At 12/10/13 07:03 AM, Luis wrote: i didnt know programmers listened to music?

I can't focus unless I'm listening to music or pure silence. And my keyboard clacks loudly, and there's always some sitcom on the tv in the lounge.