I'm going to rage -.-'
been working with openGL on android for school projects, and i'm trying to get a 1px by 1px square to render out. Seems simple, right? Apparently not.
I have a constructor that takes four values. X, Y, with, and height.
Putting in 0, 0, 1, 1 will give me a square that goes from the center to the top right corner.
I figured "alright, must be an axis thing. 0, 0 is at the center and 1, 1 is at the edge of the screen"
Tried 0.5 in all values, got a full screen of square.
Tried dividing by screen width, same thing, etc etc. So far, everything i've tried has resulted in a full screen square, no square, or that weird square.