At 10/28/13 04:48 PM, egg82 wrote:
I believe MonoGame has all the requirements bundled into it, you just need to do something with the compiled project or something before you send it out. Though to be honest i'm not entirely sure about that whole process, I've never bundled outside of my own OS.
I would have gone for Python except the only native support it has is with Linux distros specifically. That and I don't know Python, which might be a requirement.
So basically i'm just assuming the people running the Linux version know what Google is.
If it turns out MonoGame is a better solution then I simply port the AIR project to C# - which really isn't hard. Until then, AIR ahoy!
side-note: writing out "var" and "function" for everything seems really annoying now that I've used the alternatives.
Well, I've never used MonoGame, but by Googling it, it seems a really good solution.
AIR's last version for Linux is 2.6, which is very old, that's why it's awful, basically. Adobe, *sigh*...
And well, have you ever tried Objective-C? That thing is extremely awesome :D Completely different syntax (not COMPLETELY different though if you saw Ruby. Ruby's hell of a language), MVC concept, ti's just a different world :D