At 7/10/13 02:23 PM, Toast wrote:
A personal note from me on this is I was amazed how much easier it is to make money working for some big company than by trying to produce your own projects. And it's really strange to work in an environment where no one has a clue of the difficulty or time requirement of the work you're doing, at best they could only ballpark it to a low multiple. If the funding is good enough, you could be spending 5 times the amount of time it should normally take you to do the work, and no one would be able to call the bluff. Then again, there is the opposite effect, where you're expected to do a completely unrealistic amount of work for a given funding / time allowance. The latter kinda happened to me, I was supposed to construct front-end UI for TV media software (yes, in flash ... loljapan) in about 2 weeks ... Turned out they barely had like 10% of the graphical assets complete during the time I was starting to work on it, so the project had the kaibosh put on it.
I have been dabbling with freelance work for the past 5 or less years (very on and off like), and I hate it now. I mean, it's definitely partly my fault for maybe taking on boring or bad projects, but I've taken the best I could get, the last one was making educational games for the web and mobile, which crashed because they couldn't get investors running for it.
Now I'm almost done my first week of my first "real" job, working at a company. It's so liberating. :D Work is much more focused, when I go, I have no distractions, I just know the task I need to do, and I do it until it's done. Very different from freelance, since I would have millions of distractions, and it never felt like real working time, it was always, "I'll work on the project, oh hey, a friend is calling, I guess I don't have a good reason to say no, I can go out". But people don't argue when you say you're at work, and it's actually a full on company etc.
Either way, long story short, I'm working fulltime over the summer, and so far, in the first week, I'm really digging the atmosphere at work! Happy about it, it's compensating my university grades :D At least I got to the second year...
...As for school, I had the "screw it" attitude from the moment I applied. I just want the paper, and sure, pick up things they teach me, but I don't worship it, in the sense that I'll be very happy with a degree from my local university. I figure that nowadays employers look much more at your portfolio, instead of you coming from some fancy school, though of course that can help as well. (Hell, at the interviews for my current job, 90% of their questions were relating to a game me and a friend are making! :O )