At 9/22/13 02:05 AM, PrettyMuchBryce wrote:
Anyone had a chance to check out the new Unity 2D stuff ? It looks pretty interesting.
Warning: Content below is mostly nonsense, read only if you have nothing better to do.
Still don't get this whole stage business, seems fine for a couple of things I can think of off the top of my head but I'm wondering how I would move my tile based platformer over, I guess I wouldn't? which feels weird, right now I have the level builder built into the game so I can pause and move stuff around, I'm wondering how I could keep that functionality and also use the stage to set up the levels, it seems like it would be too convoluted, I'd either have to forgo the stage and try my best to 1:1 recreate my game as is, which then seems kind of like a waste in a way (though don't get me wrong I see the benefits) OR I would have to forgo the in game editor and use the stage to build levels which I suppose isn't that bad. Hnnnng I start thinking about all this stuff and just end up forgetting about Unity altogether, which is a damn shame cause it feels like I'm missing out.
Is the flash export out btw?
Ugh that was a gross amount of wishy washy rambling.