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Innermike
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Response to The Flash 'Reg' Lounge 2013-08-19 13:32:54 Reply

So I've been homeless for a few days now, all I can say is thank god for 24hr McDonalds.


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egg82
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Response to The Flash 'Reg' Lounge 2013-08-19 13:51:09 Reply

At 8/19/13 01:32 PM, Innermike wrote: So I've been homeless for a few days now, all I can say is thank god for 24hr McDonalds.

wow, that really sucks, man. Hope you can get work somewhere soon, i'd hate to see a good programmer sitting on the street :(


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SpringMissile
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Response to The Flash 'Reg' Lounge 2013-08-19 13:51:24 Reply

Wrote an application in AS3 that compiles SWF files from AS3 files. It feels weird.


https://twitter.com/SpringMissileFo llow me on Twitter? :)

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Innermike
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Response to The Flash 'Reg' Lounge 2013-08-19 15:40:27 Reply

At 8/19/13 01:51 PM, SpringMissile wrote: Wrote an application in AS3 that compiles SWF files from AS3 files. It feels weird.

Like this thing?


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Response to The Flash 'Reg' Lounge 2013-08-19 16:42:22 Reply

At 8/19/13 03:40 PM, Innermike wrote:
At 8/19/13 01:51 PM, SpringMissile wrote: Wrote an application in AS3 that compiles SWF files from AS3 files. It feels weird.
Like this thing?

Yes, although, not nearly as cool as that.


https://twitter.com/SpringMissileFo llow me on Twitter? :)

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egg82
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Response to The Flash 'Reg' Lounge 2013-08-19 17:46:22 Reply

questionnaire i'm taking for a potential job-thing asked me if POST requests encrypt the data they're sending. I accidentally clicked "true"
*headdesk*


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Response to The Flash 'Reg' Lounge 2013-08-19 17:50:59 Reply

At 8/19/13 05:46 PM, egg82 wrote: questionnaire i'm taking for a potential job-thing asked me if POST requests encrypt the data they're sending. I accidentally clicked "true"
*headdesk*

Could technically be true, if you encrypt it yourself before you send the data.


https://twitter.com/SpringMissileFo llow me on Twitter? :)

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Response to The Flash 'Reg' Lounge 2013-08-20 12:15:33 Reply

There were a few questions that confused me, if i'm honest. One basically said:
True or false: You need to catch every exception with try/catch blocks

And I answered false. My reasoning is that you don't NEED to catch exceptions at all. It's not absolutely critical for your program to run, though it's nice in case something happens. For example:
In C#, when you tell a socket to start listening it stops listening after it's caught some data. You then need to re-listen on the socket to get more data. A quick (and not-so-dirty) way to do this is to simply add the listen code to the "caught data" handler. The problem with that is, when the user closes the program it also closes and then removes the socket before the "caught data" handler fires one last time for some reason. Null pointer references abound!


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Response to The Flash 'Reg' Lounge 2013-08-20 20:00:25 Reply

MATLAB is back...yay...

If that wasn't annoying enough, this class is basically just taylor series. yay...

PrettyMuchBryce
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Response to The Flash 'Reg' Lounge 2013-08-20 20:53:00 Reply

Anyone going to PAX next weekend ? I currently live in Seattle (working here), so it's an easy journey for me. I'll be there Friday and Saturday, and hoping to talk to as many devs as possible. So let me buy you a drink or a coffee or swing by your booth or whatever, and lets talk game dev.

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Response to The Flash 'Reg' Lounge 2013-08-20 23:23:25 Reply

At 8/20/13 08:00 PM, MSGhero wrote: MATLAB is back...yay...

If that wasn't annoying enough, this class is basically just taylor series. yay...

What's wrong with MATLAB? I find it to be a great tool for prototyping (well, I use Octave, but MATLAB appears to be all Octave is and more).

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Response to The Flash 'Reg' Lounge 2013-08-20 23:32:27 Reply

At 8/20/13 11:23 PM, Archawn wrote: What's wrong with MATLAB? I find it to be a great tool for prototyping (well, I use Octave, but MATLAB appears to be all Octave is and more).

I'm so used to objects, so it's off-putting in that regard (I'll get used to that eventually). But like, I just don't like it. It's gotta be the way it was taught to me, cuz I just don't like it. The final project was us making an animation in a 3d plot, which was absolutely awful. They didn't tell us what the functions actually did, just to use them. I looked at the .m of the research project I was doing, and it seemed like it could be cool, but it never got explained to me.

Taylor series though, fuck em. I know exactly why I hate those.

egg82
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Response to The Flash 'Reg' Lounge 2013-08-21 10:22:23 Reply

So our D&D campaign seems to be going fairly well, we actually have a few viewers and chatters :P
(that must mean we're entertaining. Right, guys? Right... ?)
Aside from that, i've revealed the two big plot points of this story. I'm pretty proud of myself for coming up with them, because I just kinda pulled them out of my arse.

Basically everything was all hunky-dory until the king was assassinated (nobody in the party ever met him) and then everything went to shit and everyone started fighting for the crown.
On top of that, a war of angels and demons started and they're fighting on the mortal realm. Basically, the world's being ripped apart and nobody really knows what's happening yet.
Except for God, whom the players have met. He chose them to play a big part in this and all of that, but stretching themselves too thin would be a bad idea as they can't really fight two wars at the same time.
This is also the reason they're somewhat-immortal. Instead of losing their character sheet when they die, they wind up in purgatory, take an experience penalty, and travel to a specific location for a couple days. I'm working on making that more interesting.
99% of this campaign i've had to some up with on-the-fly, since i'm that one DM that allows the players to do anything and everything within their power. Like take a whizz on someone's face mid-battle. I'm pretty proud of myself for avoiding cliches for the most part.

Oh, and one of the players is in a gay relationship with one of the city guards, because why not?
So, we're having some fun with the campaign. And talking about random crap. Mostly talking about random crap.


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Innermike
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Response to The Flash 'Reg' Lounge 2013-08-21 10:37:44 Reply

At 8/20/13 11:32 PM, MSGhero wrote: Taylor series though, fuck em. I know exactly why I hate those.

No, fuck you, taylor and maclaurin series were some of the few highlights of last year for me, they're mondo cool beans.

Also peep this 1337 setup bruh.

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Sam
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Response to The Flash 'Reg' Lounge 2013-08-21 12:05:07 Reply

At 8/21/13 10:37 AM, Innermike wrote:
At 8/20/13 11:32 PM, MSGhero wrote: Taylor series though, fuck em. I know exactly why I hate those.
No, fuck you, taylor and maclaurin series were some of the few highlights of last year for me, they're mondo cool beans.

Also peep this 1337 setup bruh.

I'm curious, do you sleep in McDonalds, too..?

Glaiel-Gamer
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Response to The Flash 'Reg' Lounge 2013-08-21 15:43:00 Reply

not a trailer, but this game is coming along pretty nicely now
http://www.youtube.com/watch?v=7JYJyq9agKI

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Response to The Flash 'Reg' Lounge 2013-08-21 23:50:35 Reply

At 8/20/13 08:53 PM, PrettyMuchBryce wrote: Anyone going to PAX next weekend ? I currently live in Seattle (working here), so it's an easy journey for me. I'll be there Friday and Saturday, and hoping to talk to as many devs as possible. So let me buy you a drink or a coffee or swing by your booth or whatever, and lets talk game dev.

im not a dev nor a pax attendee but i might drop by seattle for a free drink. maybe > ____>


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Innermike
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Response to The Flash 'Reg' Lounge 2013-08-22 00:09:58 Reply

At 8/21/13 12:05 PM, Sam wrote: I'm curious, do you sleep in McDonalds, too..?

That's life.

I've always wanted to know, what are the flash regs favourite albums?


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Response to The Flash 'Reg' Lounge 2013-08-22 01:11:57 Reply

At 8/22/13 12:09 AM, Innermike wrote: I've always wanted to know, what are the flash regs favourite albums?

Mix tapes


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Innermike
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Response to The Flash 'Reg' Lounge 2013-08-22 03:12:40 Reply

Mix tapes

...

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Response to The Flash 'Reg' Lounge 2013-08-22 12:08:05 Reply

At 8/22/13 12:09 AM, Innermike wrote:
At 8/21/13 12:05 PM, Sam wrote: I'm curious, do you sleep in McDonalds, too..?
That's life.

I've always wanted to know, what are the flash regs favourite albums?

That's rough man.

Sometimes by City & Colour has gotta be up there for one of my favourite albums.

egg82
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Response to The Flash 'Reg' Lounge 2013-08-22 12:41:46 Reply

At 8/22/13 03:12 AM, Innermike wrote: ...

:P what can I say? I don't have a favorite album. Never did, and never will. I have favorite individual songs, not entire albums or even artists, really.


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Response to The Flash 'Reg' Lounge 2013-08-22 14:44:52 Reply

At 8/22/13 12:41 PM, egg82 wrote:
P what can I say? I don't have a favorite album. Never did, and never will. I have favorite individual songs, not entire albums or even artists, really.

Same. I can't describe the genre that I listen to on pandora...it started with house music as the seed, but I hate almost all of it. After that, it put me somewhere in the electronic genre, there's prolly a name for it, but idk.

Favorite song, though, is Nitronic by zircon.

Innermike
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Response to The Flash 'Reg' Lounge 2013-08-22 15:53:11 Reply

I guess since I got into music listening to full LPs any other approach seems pretty alien to me.

In other news, I've gone back to flash and I'm working on this game in which you create planets with different sizes properties then launch your little guy off to bounce off/sling around these in order to avoid obstacles and reach the end goal. It's pretty neat though and it's refreshing working on shit like this again but I swear to god if a single person says it's anything like Angry Birds space...

Hopefully I'll be able to contribute to the next round of screenshots.


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Response to The Flash 'Reg' Lounge 2013-08-22 20:24:33 Reply

At 8/22/13 03:53 PM, Innermike wrote: I guess since I got into music listening to full LPs any other approach seems pretty alien to me.

In other news, I've gone back to flash and I'm working on this game in which you create planets with different sizes properties then launch your little guy off to bounce off/sling around these in order to avoid obstacles and reach the end goal. It's pretty neat though and it's refreshing working on shit like this again but I swear to god if a single person says it's anything like Angry Birds space...

Hopefully I'll be able to contribute to the next round of screenshots.

You have until #screenshotsaturday. It seems like it'd be a lot more launch and pray than strategizing (for at least the first few launches), especially if a slingshot mechanic is needed for a puzzle.

It hit me that I can make properties for my units so I don't have to constantly loop through an array and test each one. Simple enough, store the damage that the unit will take, if he blocked the attack, and a getter for if the unit will end up dead or low hp because of the impending damage. It didn't occur to me to store "the future" in the unit itself for some reason...now to clean up everything.

Well, now to do circuits hw, then to fix the--play dota, then fix the code
It feels like when I forgot I could extend a class to add specific functionalities...
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Response to The Flash 'Reg' Lounge 2013-08-23 19:31:30 Reply

At 8/22/13 08:24 PM, MSGhero wrote: It seems like it'd be a lot more launch and pray than strategizing (for at least the first few launches), especially if a slingshot mechanic is needed for a puzzle.

I don't think it matters, besides, I've never been good at making or solving puzzles anyway (still can't beat Portal) so I guess I'm focusing on just making it fun to dick around.


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Response to The Flash 'Reg' Lounge 2013-08-24 15:19:59 Reply

GUIDE has restored some of my faith in matlab.

Post 'em time

Started juggernaut 2, and it's going nicely so far, I'm like 2 months ahead of last year after a week of progress. Since I'm rewriting everything, it won't go that quickly, but still it's nice. Not the most interesting screenshot, but the artist just got back, so I haven't done anything interesting yet.

The other game, tentatively titled "Princess Wars" I'm experimenting in. It looked like it would be a boring FFT clone, so I'm adding a lot of dynamic stuff to it. Right now I'm doing dynamic dialogue, where it queries the current game state and finds the dialogue that best fits there. I'm like 2/3 in this, so I can't actually compile for a screenshot right now, but I'll upload a demo for suggestions later. Future plans: dynamic face expressions, maybe idle animations, more streamlining of the command interface, just stuff to juice up the battle system.

gamasutra knows the perfect articles to show me

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Response to The Flash 'Reg' Lounge 2013-08-24 19:47:10 Reply

At 8/24/13 03:19 PM, MSGhero wrote: Post 'em time

I'm working more on technical stuff, so it's pretty hard to show a screenshot. Basically one day I asked myself, "can I make my own Skype?" - and for shits and giggles, I decided to try. This allows multiple compression algorithms as well as multiple levels of compression, and several different encryption algorithms as well if you're into that. Audio, video, text, the whole shebang, because why not? From my current testing (which isn't much, and also isn't complete) this SHOULD be faster than Skype, as well as more lightweight.

With great boredom comes great applications

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Response to The Flash 'Reg' Lounge 2013-08-24 20:01:59 Reply

At 8/24/13 07:47 PM, egg82 wrote: From my current testing (which isn't much, and also isn't complete) this SHOULD be faster than Skype, as well as more lightweight.

If it doesn't have flash ads, it's already faster and less memory-intensive than skype.

With great boredom comes great applications

I'm usually bored until I figure something out after midnight, then I get excited and don't want to sleep

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Response to The Flash 'Reg' Lounge 2013-08-24 23:09:26 Reply

Guys, someone explain to me why anyone puts up with HTML5 game programming (JavaScript, rather)? It takes me back to the days of AS2 where trying to object-orient anything was a task for a man with a deathwish.