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egg82
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Response to The Flash 'Reg' Lounge Oct. 25th, 2012 @ 10:48 PM Reply

At 10/25/12 10:32 PM, egg82 wrote: indie game or handheld game?

what I meant by that was:
indie computer game or a large company's handheld game? (couldn't tell)

I will amend that to:
what's going on, now? o.o (I understand this is Luis's work, but for what?)


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4urentertainment
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Response to The Flash 'Reg' Lounge Oct. 25th, 2012 @ 11:27 PM Reply

At 10/25/12 10:48 PM, egg82 wrote: I will amend that to:
what's going on, now? o.o (I understand this is Luis's work, but for what?)

http://luis.newgrounds.com/news/post/754646

On a separate note, lots of goats and cows are going to be slaughtered today. That is all.

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Response to The Flash 'Reg' Lounge Oct. 26th, 2012 @ 12:04 AM Reply

At 10/25/12 10:26 PM, Innermike wrote: Luis' tennis game looks like it's got some pretty schlick graphics huh? http://luiscastanon.com/images/p1_animated.gif

Those look good, damn

At 10/25/12 11:27 PM, 4urentertainment wrote: On a separate note, lots of goats and cows are going to be slaughtered today. That is all.

I...never mind.

How do you guys deal with teammates who don't communicate much or don't meet deadlines? I've had a few of these, idk if it's me and my attitude towards completion (lazy) or I'm just bad at picking people. As I type this, my artist sends me the art I asked for; but for other people I've worked with, I guess.

This question applies to game making as much as it does to Dota 2
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Response to The Flash 'Reg' Lounge Oct. 26th, 2012 @ 02:39 AM Reply

At 10/26/12 12:04 AM, MSGhero wrote:
How do you guys deal with teammates who don't communicate much or don't meet deadlines? I've had a few of these, idk if it's me and my attitude towards completion (lazy) or I'm just bad at picking people. As I type this, my artist sends me the art I asked for; but for other people I've worked with, I guess.

They're usually hard to work with obviously, but if you cant really communicate/work together well as a team you should move on, because once you find that person you can work well as a team. you feel like you're producing magic. at times.

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Response to The Flash 'Reg' Lounge Oct. 26th, 2012 @ 09:01 AM Reply

At 10/26/12 12:04 AM, MSGhero wrote: This question applies to game making as much as it does to Dota 2

Hit the nail on the head, my friend.

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egg82
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Response to The Flash 'Reg' Lounge Oct. 26th, 2012 @ 03:49 PM Reply

At 10/25/12 11:27 PM, 4urentertainment wrote: http://luis.newgrounds.com/news/post/754646

ahhh. Sounds pretty fun, i'll have to check it out when he releases it :P

On a separate note, lots of goats and cows are going to be slaughtered today. That is all.

new game of yours?


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Sandremss128
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Response to The Flash 'Reg' Lounge Oct. 26th, 2012 @ 04:00 PM Reply

At 10/26/12 03:49 PM, egg82 wrote:
At 10/25/12 11:27 PM, 4urentertainment wrote: On a separate note, lots of goats and cows are going to be slaughtered today. That is all.
new game of yours?

I think he's talking about the Hajj, a muslim thing that a lot of them participate in.

http://en.wikipedia.org/wiki/Hadj

"Centralized butchers sacrifice a single sheep for each pilgrim, or a cow can represent the sacrifice of seven people. The meat is then packaged and given to charity and shipped to poor people around the world."

Where I live it is illegal to butcher animals without 'drugging' them so they suffer less, however for religious purposes they've made an exception (which later got abused by companies that don't want to pay for these extra measurements for the animals and simply proclaim they butcher according to some religious standart).

I find it fascinating how so many people can stagnate so much and adhere to a set of rules created by a few greybeards from before the dark ages, but hey we're all free to do what we want.


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4urentertainment
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Response to The Flash 'Reg' Lounge Oct. 27th, 2012 @ 04:04 AM Reply

At 10/26/12 04:00 PM, Sandremss128 wrote: I think he's talking about the Hajj, a muslim thing that a lot of them participate in.

http://en.wikipedia.org/wiki/Hadj

Yeah, even the ones who aren't on pilgrimage are required to butcher something and give like a third to charity.

I find it fascinating how so many people can stagnate so much and adhere to a set of rules created by a few greybeards from before the dark ages, but hey we're all free to do what we want.

It sounds less crazy when you think of it more as adhering to a lifestyle put forth by an all-knowing omnipotent God, but let's not argue religion.

Udacity just put up a bunch of new courses, including an HTML5 game programming course, an introduction to 3D rendering and an introduction to parallel programming. A lot of this stuff is SUPER interesting and it feels like I NEED to know this stuff. So many courses, so little time!

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Response to The Flash 'Reg' Lounge Oct. 27th, 2012 @ 04:09 AM Reply

At 10/19/12 10:45 AM, Innermike wrote: After a while though I hit a roof where my math ability really wasn't up to the caliber I needed it to be, so I paused all the actual programming and focused on my A-Level Maths and Further Maths (though I don't go in for classes anymore, I've been expelled twice now and my therapist recommends it since I have 'a problem with authority')

So wait, does that mean you're still taking Further Maths or not? Cuz I was looking forward to asking how your experience with that was. Because due to the tiny amount of people that take it, Further Maths around here is seen as this impossibly difficult holy subject that is reserved only for math deities.

Sandremss128
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Response to The Flash 'Reg' Lounge Oct. 27th, 2012 @ 05:36 AM Reply

At 10/27/12 04:04 AM, 4urentertainment wrote: Udacity just put up a bunch of new courses, including an HTML5 game programming course, an introduction to 3D rendering and an introduction to parallel programming. A lot of this stuff is SUPER interesting and it feels like I NEED to know this stuff. So many courses, so little time!

That sounds really interesting, although I wonder how these certificates from this site are looked upon by potential employers. But as a self development tool I think it's really interesting.


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4urentertainment
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Response to The Flash 'Reg' Lounge Oct. 27th, 2012 @ 06:04 AM Reply

At 10/27/12 05:36 AM, Sandremss128 wrote: That sounds really interesting, although I wonder how these certificates from this site are looked upon by potential employers. But as a self development tool I think it's really interesting.

I remember there was a discussion about that a while ago on the Udacity forums as well as a bunch of articles.

Basically the certificates themselves don't hold a lot of weight due to there being no way to confirm that you were the one who took the test or that you didn't cheat or whatever, but the things you do with what you learn matter a lot. Like people the finished certain courses made simulations or some demo products with what they learned that looked really impressive. And Sebastian Thrun, one of the original creators of Udacity eventually sent out the CV's of those guys along with what they did to some big companies like Google, recommending them.

They also said they're trying to change the way higher education works. A popular idea is that you could learn all the materials at your own pace, and at the end you pay a small fee to go physically take a test at an accredited university and there you go, you get an accredited certificate.

egg82
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Response to The Flash 'Reg' Lounge Oct. 27th, 2012 @ 08:20 AM Reply

At 10/27/12 06:04 AM, 4urentertainment wrote: They also said they're trying to change the way higher education works. A popular idea is that you could learn all the materials at your own pace, and at the end you pay a small fee to go physically take a test at an accredited university and there you go, you get an accredited certificate.

"learning at your own pace" is what the Job Corps here in the U.S. do. It's a really nice, simple idea in theory, but it turns out to get really complex because you have people who take advantage of the system, people who don't care to be there in the first place, and people who find out that that's not what they want later on.


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Innermike
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Response to The Flash 'Reg' Lounge Oct. 27th, 2012 @ 11:55 AM Reply

At 10/27/12 04:09 AM, 4urentertainment wrote:
At 10/19/12 10:45 AM, Innermike wrote: After a while though I hit a roof where my math ability really wasn't up to the caliber I needed it to be, so I paused all the actual programming and focused on my A-Level Maths and Further Maths (though I don't go in for classes anymore, I've been expelled twice now and my therapist recommends it since I have 'a problem with authority')
So wait, does that mean you're still taking Further Maths or not? Cuz I was looking forward to asking how your experience with that was. Because due to the tiny amount of people that take it, Further Maths around here is seen as this impossibly difficult holy subject that is reserved only for math deities.

I just don't go in to school for actual classes, I study the modules at home, maybe go in for the occasional performance check/test then I go in for the actual exams in January/June. Further Maths A-Level is just double the modules, out of the 18 possible ones, a regular 2 year math student will do 6, I will do 12, and some people do additional further maths too, which is the full 18. The only compulsory modules for Fmaths are FP1(first year) and FP2(second year) the other 4 are up to you.
The 7 I'm doing for Fmaths are: FP1,FP2,M1,M2,M3,D1,D2 (I'm doing D2 as an extra because I still get extra points for it and I want to cover the algorithm stuffs)


innermike // dreamlikepixels // twitter // Concerned Joe (not mine but still cool)

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Response to The Flash 'Reg' Lounge Oct. 29th, 2012 @ 06:49 AM Reply

Hey guys!

Well, I githubbed my lighting engine, you can check out the source here:
https://github.com/PDeveloper/hxDynaLight

There's also a .swc for download for as3 peeps, but the actual lib is written in Haxe!
For usage, check out the wiki, though that isn't exactly in-depth. Better just check out Main.hx (even as3 users, since the usage is the same!)

Try setting it up, and let me know if any errors pop up. I also commented the code, at least the important parts, so you can try understanding what's going on by going through the source (again, as3 users should be able to understand what's going on).

I can do a write up of the math if anyone wants.

Enjoi!

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Response to The Flash 'Reg' Lounge Oct. 29th, 2012 @ 02:48 PM Reply

This is the coolest fucking thing I've ever seen:

https://flutterapp.com/

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Response to The Flash 'Reg' Lounge Oct. 29th, 2012 @ 02:55 PM Reply

At 10/29/12 02:48 PM, 4urentertainment wrote: This is the coolest fucking thing I've ever seen:

https://flutterapp.com/

Just had a look at this from the Concerned Joe twitter post. Looks badass.

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Response to The Flash 'Reg' Lounge Oct. 29th, 2012 @ 03:01 PM Reply

At 10/29/12 02:48 PM, 4urentertainment wrote: This is the coolest fucking thing I've ever seen:

https://flutterapp.com/

I don't want programs all up in my webcam :S

I have a tentative schedule for classes next semester, and I won't have class on Mon or Fri! I could also avoid Wed, but then I'd be in class from 8-5 on Thurs. Sadly, my advisor said one of those classes is hell and that I should take the minimum number of hours. I'm also trying to find research, but the profs haven't emailed me back after asking if I've taken certain classes...

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Response to The Flash 'Reg' Lounge Oct. 29th, 2012 @ 09:34 PM Reply

At 10/29/12 06:49 AM, PSvils wrote: Hey guys!

Well, I githubbed my lighting engine, you can check out the source here:
https://github.com/PDeveloper/hxDynaLight

This looks cool. Personally, I always end up getting people to pay more attention when I post a demo and a simple explanation in the README.md of how the API works, maybe a simple example as well. :)


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Response to The Flash 'Reg' Lounge Oct. 30th, 2012 @ 03:52 AM Reply

At 10/29/12 09:34 PM, PrettyMuchBryce wrote:
At 10/29/12 06:49 AM, PSvils wrote: Hey guys!

Well, I githubbed my lighting engine, you can check out the source here:
https://github.com/PDeveloper/hxDynaLight
This looks cool. Personally, I always end up getting people to pay more attention when I post a demo and a simple explanation in the README.md of how the API works, maybe a simple example as well. :)

It's all in the Wiki! :) But I guess I'll copy over the stuff to the read me then, eventually.

Sandremss128
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Response to The Flash 'Reg' Lounge Oct. 30th, 2012 @ 04:42 AM Reply

Well after a weekend of work my bot is done, funny how I only work a lot when there's something pressuring me. I find that 2 things affect my amount of work the most:

1. Pressure to finish. The bot has to be done in 1 day, better get on it.
2. Something more important. I have an exam the next day (its easy anyway but still.. more important).

I guess working on the bot kept my mind of the exam, which is in the end less stressful.
So the bot itself got.. complicated. I was first just thinking and thinking about it for days, not writing any code. I'm ashamed to say I even had to fresh up my Vector Math to do basic stuff like point-line distance between the perpendicular line from the bot I was shooting at (first took my resort in Y=aX + b but we all know how that goes with dividing by zero). In my mind there was this unbeatable perfect robot but the result... meh.
In the end I mashed SimpleAvoider (the runner bot) and PatternPizza (the shooter lol) prototypes together to create my bot. Most of its parameters are wild guesses and unsophisticated.. and there still is a weird aiming bug somewhere in there, but ah well that's how things go it's only my first battle AI anyway.

Well I'm hoping you guys also made something, I've read some disappointing messages just today here. To get you in the mood here's my bot vs 3 ExampleBots.

Example bots just attack the first bot in the list, weirdly enough when I put my own but 2nd in the list (meaning that the exampleBots will first kill one of their own before targeting my bot) my bot is first to die.


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Response to The Flash 'Reg' Lounge Oct. 30th, 2012 @ 12:39 PM Reply

At 10/30/12 04:42 AM, Sandremss128 wrote: Example bots just attack the first bot in the list, weirdly enough when I put my own but 2nd in the list (meaning that the exampleBots will first kill one of their own before targeting my bot) my bot is first to die.

ExampleBots pick on mine and kill it fast :(

I have the same problem, I'll start working on things long after they were assigned but just before they're due.

At the last minute, I added a few lines to place mines, but that's caused more problems mainly because I never accounted for the stage boundaries. It'll place a mine then get trapped in a corner because avoiding mines is priority over everything except healing. I didn't get crazy with any velocity prediction. But my bot has rambo mode. And it's a ninja.

But yeah, those stage boundaries messed everything up >=(
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Response to The Flash 'Reg' Lounge Oct. 30th, 2012 @ 04:39 PM Reply

Speaking of Luis' tennis game, I roughed out a tennis RPG a couple weeks ago. You can see me asking on his news post if he's gonna have crazy fireball swings n shit.

I'm not gonna make it, I'm doing too much other stuff.
Speaking of which, everybody follow my fake twitter. It's 100% true fact-checked facts about videogames.

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Response to The Flash 'Reg' Lounge Oct. 30th, 2012 @ 05:49 PM Reply

At 10/30/12 04:39 PM, I-smel wrote: Speaking of Luis' tennis game, I roughed out a tennis RPG a couple weeks ago. You can see me asking on his news post if he's gonna have crazy fireball swings n shit.

You need to make this, looks absolutely brilliant.

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Response to The Flash 'Reg' Lounge Oct. 31st, 2012 @ 10:22 PM Reply

My experiences on Newgrounds have been immensely helpful for writing college app essays. Has anyone else found the same thing to be true?

egg82
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Response to The Flash 'Reg' Lounge Oct. 31st, 2012 @ 10:26 PM Reply

At 10/31/12 10:22 PM, Archawn wrote: My experiences on Newgrounds have been immensely helpful for writing college app essays. Has anyone else found the same thing to be true?

as long as you don't get your experience from the General Forum, yeah xD


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Response to The Flash 'Reg' Lounge Nov. 1st, 2012 @ 12:38 AM Reply

At 10/31/12 10:22 PM, Archawn wrote: My experiences on Newgrounds have been immensely helpful for writing college app essays. Has anyone else found the same thing to be true?

I got into college before I joined =S

At my high school, we were required to do 100 volunteer hours of service somewhere, and I did some tutoring during the summer at school but before the 100 hours req started. And I liked it so I did it again. Having 200 hours of tutoring on a resume looks pretty damn good. Literally EVERY person I talked to at our college fair brought it up.

And I found some research to do next semester (for credit and pay :D). He liked my CS minor, so I'm prolly gonna start with some 3D modeling and simulations. Not sure how OOP fits into that, but still cool.

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Response to The Flash 'Reg' Lounge Nov. 1st, 2012 @ 05:08 PM Reply

At 10/31/12 10:22 PM, Archawn wrote: My experiences on Newgrounds have been immensely helpful for writing college app essays. Has anyone else found the same thing to be true?

"Dear Prestigious University, my dream is to go to your university for college, because lol your library is shaped like a cock."

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Response to The Flash 'Reg' Lounge Nov. 2nd, 2012 @ 07:03 PM Reply

At 11/2/12 07:00 PM, 4urentertainment wrote: YOU JELLY?

www.4urentertainment.org/storage/Jelly.html

use NAPE, problem solved.
(good job, though O.o)


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Response to The Flash 'Reg' Lounge Nov. 2nd, 2012 @ 09:55 PM Reply

I am mad jelly of this jelly.

Can't really think of a good gameplay use for it though, mostly just "put it on characters to make them look gross".