At 2/24/13 06:21 AM, Rustygames wrote:
At 2/23/13 04:15 PM, Innermike wrote:
Jesus when did it become so god damn hard to find an artist? I've literally been looking for one for over a year now haha what is my life.Do you have a game prototyped ready to drop some assets into? Do you have a portfolio?
Also congrats Sam and Omar
Maybe you can't find an artist because you're not selling yourself properly?
I think it could be the other way around. You're presenting a really solid engine, that already has pretty good art, and you say you have experience, so it could be scaring away some people. Or maybe Rusty's right, in that, the thread you made, you never actually mentioned what the game's idea was, whether it was just a platformer or if it's a puzzler or adventure or if there's a story etc.., so maybe it's a bit hard to get hooked.
As I mentioned before, have you tried contacting artists yourself? Look for the ones that are looking for work, I'm sure there's a lot of those whether on the forum or in NG's collabinator, and also try PMing some, whether here or outside, and see if they'd be interested.