At 12/31/12 01:48 PM, PrettyMuchBryce wrote:
Hey I'm messing around with Starling. What kind of FPS are you guys seeing here?
That starling thing looks cool, I'm glad to see someones built a bridge over the river of effort to take advantage of the new FP11 features, I'm notoriously bad at incorporating other peoples code but I think I'm going to have to go for it this time.
I use Sublime Text with a basic AS3 build script no code hinting or completion or live syntax checking (though there is a plugin which handles all of that and more, I choose not to use it) blah blah blah. I hit cmd+b and I get a SWF file and a little pane shows me any build errors if none then my game launches in the Flash Player Debugger app. I don't have an output window to trace to or anything, I draw shit in Pixelmator and embed png tile sheets. All in all a reasonably light, setup.
Over christmas (I was on holiday with my family in Nairobi) I spilled some pepsi on my power adaptor and I could't find any stores around to get a replacement so I used my sisters laptop (my old PC) which still had a bunch of old programs I used to use, FDT, Flash CS5, Flash Builder, even Flash Develop. I tried them all out for old times sake.
I do not know how I used to code like that. Everything is so bulky and sluggish, I had constant red underlines when I was halfway through typing things, there were panes and more panes and toolbars everywhere, everything down to the font rendering oh and scrolling (which is partly a problem I have with windows in general I guess), everything was just so distracting to me, I guess it works for some people but I don't think I'll ever understand, my setup is like bliss to me but then I guess that's the same for everybody.
Hmmm, I suppose I'm not really sparking much of a discussion here, just venting.