At 11/22/12 11:16 AM, 4urentertainment wrote:
These code challenges would focus on programming specific mechanics.
ah, making bits of a full engine. I could see a lot of people getting involved if it lasted a little. Less than a week, but more than two days. Maybe four or five days? Four sounds like it would be better, but five's easier to remember.
The difference from all the above mentioned events, is that it's not a contest. There's never a clear winner. A mechanic would be announced and described, like "elastic terrain" for example. And then programmers would have say, a week to try and create this effect.
hmm... So what benefit does, say, a busy programmer gain if they were to enter this? I know one or two programmers who are very good at what they do and have a lot to offer, but if there's nothing in it for them they won't do it.
One of the reasons the Game Jams are successful is because people actually win money. It kills two birds with one stone: The psychological aspect (hey, look what I did!) and the more practical side of things (yay, I has money!)
But since there are many different ways to do anything, like someone could make a terrain that's super realistic and hyper-advanced, but someone else does it in a more crude way that turns out to be a lot more fun.
that'll happen no matter the contest/competition/whatever is made. It's one of the most interesting aspects :P
The most important thing is that people would be heavily encouraged to share their source code. So even a novice programmer could scroll through the competitions and perhaps end up learning something, and maybe making an awesome new kind of game.
I like this! :3
This would ideally be a site-independent thing. Like even if it starts on Newgrounds it could have a separate website where you could easily browse the archives.
I like this, too, but I think until we can see a clear direction, it should go on a newspost.
But I'm getting ahead of myself.
it's fine, man! I like the idea :P
but that does bring up two questions:
1. How are you going to start this, and get enough people in the first challenge to get people to recognize its potential?
2. What are you going to name it? Something easy to remember and at last somewhat self-explanatory, but also sounds cool and/or interesting.
("The Challenge"? - that brings the interest level to a full max, is easy to remember, and is pretty self-explanatory, but i'm not sure how well that would go in regular conversation)
the biggest challenge of making these kinds of things is that nobody ever gets involved.