At 1/19/13 06:58 PM, MSGhero wrote:
16fps cmon man. What is it exactly? Hopefully not addChilding a bunch of squares...
testing a framework i'm building. Yeah, I addChilded a bunch of squares and they do nothing except sit there looking... Er... Pretty, I guess.
the framework looks and works as close to the regular AS3 syntax as possible, but it uses blitting. I also added a few extra features I always wondered why Adobe didn't add themselves.
the reason it's so slow is because every child added to the stage becomes as large as the stage. I figured it'd be slow, and to counter it i'll simply reduce the size of each BMD to whatever it needs to be (no larger), and optimize the update function some more. It's just going to be a massive pain in the ass, and adding and removing children will probably be pretty slow until I can figure out how to optimize it.