Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 11,234 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.03 / 5.00 49,550 ViewsAt 5/2/11 09:11 PM, Archawn wrote: Having a whiteboard hanging on the wall next to me really boosts my productivity. I can draw things out quickly and list my goals, and after crossing them off I feel more inspired to continue. Odd.
</rare post here>
I need a white-board in my life.
So I've been out of the loop for a while. Like, I've missed at least three major portal holidays by this point.
Anyone want to point out what's new and awesome in Newgrounds that I missed over the past eight or so months? It's about time I catch up...
...
At 5/3/11 07:25 AM, KaynSlamdyke wrote: So I've been out of the loop for a while. Like, I've missed at least three major portal holidays by this point.
Anyone want to point out what's new and awesome in Newgrounds that I missed over the past eight or so months? It's about time I catch up...
Game jams got mainstream, and movie jams were added.
"Insert deep, brain twisting sentence here"
Speaking of Tank Awards, who actually won?
It's funny how no official news post or an honorary page is made for the tank award winners. Which is strange because *everything* else is documented on the site. Winners of daily, monthly and every other award are listed in the archives, and there's even a front page archive. So how come the most important achievement of all has no epic hall of fame or anything? There should at least be a collection for tank award winners, if not a big, shiny dedicated page.
I mean any casual NG visitor might never even know of any of these tank awards or their winners.
Thoughts?
Since everyone is talking lately about how bad the newgrounds forums are, you should go take a look at the Adobe Forums. I was browsing through the actionscript 3 forums and a lot of the posts are seriously either written by crazy people or total retards.
Heres a beautiful example: "I have 4 boxes in stage and I am able to drag any where in free space but cannot through the boxes, if box1 moving upward and collides to box2 , then box1 cann't be drag in upward direction but it can move(drag) any other of three directions. Please help............"
HAHA!
Tank Awards: I thought they already had a page fr that. There's a lot o stuff that has a page but is really hard to find.
I hope Road of the Dead wins.
At 5/4/11 05:15 PM, I-smel wrote: HAHA!
Tank Awards: I thought they already had a page fr that. There's a lot o stuff that has a page but is really hard to find.
I hope Road of the Dead wins.
I remember someone saying Depict1 won.
HAY GUYZ WATS UP?? Anybody(Luis) miss me?
:U
At 5/2/11 09:11 PM, Archawn wrote: Having a whiteboard hanging on the wall next to me really boosts my productivity. I can draw things out quickly and list my goals, and after crossing them off I feel more inspired to continue. Odd.
</rare post here>
I'm inspired to get a whiteboard now
Your path is dark.
NG meet up should be in Canberra.
So I'm finally back to working at least semi-seriously in Flash again after almost a year. Feels good!
Here's what I'm working on in case anyone would like to give me some feedback. Also I'm not really looking for an artist at this time, but if anyone might be interested let me know :)
At 5/7/11 06:03 PM, knugen wrote: So I'm finally back to working at least semi-seriously in Flash again after almost a year. Feels good!
Neat-o. Having to switch from arrows to mouse control in the shop is annoying tho.
:U
At 5/7/11 06:23 PM, Josh-B wrote:At 5/7/11 06:03 PM, knugen wrote: So I'm finally back to working at least semi-seriously in Flash again after almost a year. Feels good!Neat-o. Having to switch from arrows to mouse control in the shop is annoying tho.
Yeah I actually started making the shop controlled with keyboard, but it's a pain in the ass quite frankly and I haven't settled on a control scheme yet so I figured I would spare myself the trouble for now :)
4urentertainment, why isn't he a mod yet? I love that guy.
At 5/7/11 08:08 PM, Innermike wrote: 4urentertainment, why isn't he a mod yet? I love that guy.
The real question is, why am I not a mod? I mean, I practically run the show round here.
:U
At 5/8/11 05:08 AM, Josh-B wrote: The real question is, why am I not a mod? I mean, I practically run the show round here.
The real question is, why isn't every single one of us here a mod? Let's face it, we're the most important forum on the whole site.
Doomsday-One, working on stuff better than preloaders. Marginally.
hi guys, can I still pretend that I'm a reg?
Click to view.
my new flash
At 5/7/11 08:08 PM, Innermike wrote: 4urentertainment, why isn't he a mod yet? I love that guy.
I love you too, of course in a non-homosexual kind of way.
Made a quick GreaseMonkey script that highlights new reviews on your flashes (on this page). I wasn't planning on announcing it in the GM thread since I believe most there wouldn't have use for it anyway, but perhaps someone here might :)
I'm always amazed when I have 1 new review for a game I made in 2008. Which is ALL THE TIME!
At 5/9/11 07:52 PM, I-smel wrote: I'm always amazed when I have 1 new review for a game I made in 2008. Which is ALL THE TIME!
Hell, I still get new reviews for my shit. People just love to wander around I guess.
:U
At 5/9/11 07:52 PM, I-smel wrote: I'm always amazed when I have 1 new review for a game I made in 2008. Which is ALL THE TIME!
Didn't even realised you made Duck Sim or Cannoncrotch. Didn't even realise you were making a game.
LOOKS AWESOME
I keep working on stuff but nothing seems to get done any advice plz thx?!
At 5/10/11 05:00 AM, Afro-Ninja wrote: I keep working on stuff but nothing seems to get done any advice plz thx?!
The trick is to make sure that the stuff you're working on is also the stuff that needs to get done.
#include <stdio.h>
char*p="#include <stdio.h>%cchar*p=%c%s%c;%cmain() {printf(p,10,34,p,34,10);}";
main() {printf(p,10,34,p,34,10);}
At 5/10/11 05:00 AM, Afro-Ninja wrote: I keep working on stuff but nothing seems to get done any advice plz thx?!
As long as you never finish projects you can always be accepted in the flash reg lounge.
otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto otto
At 5/10/11 06:31 AM, Luis wrote:At 5/10/11 05:00 AM, Afro-Ninja wrote: I keep working on stuff but nothing seems to get done any advice plz thx?!As long as you never finish projects you can always be accepted in the flash reg lounge.
Change your icon, it's starting to scare the shit out of me
At 5/10/11 07:04 AM, Sam wrote: Change your icon, it's starting to scare the shit out of me
I dunno, I think its Johnny-Utah's best one.
:U
The latest iteration in :the game: series disappointed me, I spent too much time trying to play the game and less time laughing at the references :/ I found the wikileaks one quite funny but still, it deviates to far from what I love about :the game: half assed (but still funny) satire covering multiple topics to be explored interactively at JUST the right pace, providing the user with only as much control as is needed to hit the punchline. But whatever...
ALSO LUIS, I PMed Tom about a mobile development forum, he said he'd knock the idea around the office, overheard anything?
meh, I liked the sequel to :The Game: it tried to give something new while keeping what people liked, instead of repackaging the same thing again. Similar to the endless bloons sequels or half-life expansions.
Anyone here used PureMVC or Robot legs for game development?