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MrRandomist
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Response to The Flash 'Reg' Lounge 2012-10-11 02:42:20 Reply

At 10/10/12 10:57 PM, I-smel wrote: Use something from the NG Art portal as concept art.

this would be a pretty cool idea, although probably a little more defined?

PSvils
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Response to The Flash 'Reg' Lounge 2012-10-11 03:48:01 Reply

At 10/10/12 02:51 PM, TomFulp wrote: On the topic of the Game Jam, does anyone have any theme suggestions you want to toss out there? If I decide to run with one, no one will know until Friday so it shouldn't really hurt anything. I have some themes in mind but I'm always open to better ideas.

File formats
Food fight

All I got...but season-themed game jams aren't my kinda thing, I don't like the cheesy "yaaay, pumkiiiins". (That's just me) Where will you announce the theme?

egg82
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Response to The Flash 'Reg' Lounge 2012-10-11 08:47:39 Reply

At 10/10/12 02:51 PM, TomFulp wrote: On the topic of the Game Jam, does anyone have any theme suggestions you want to toss out there? If I decide to run with one, no one will know until Friday so it shouldn't really hurt anything. I have some themes in mind but I'm always open to better ideas.

"movies" would be interesting. Making a game based around the theme of a movie someone chose.

I also think it'd be more fun to let them choose the movie and see what they come up with :P


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egg82
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Response to The Flash 'Reg' Lounge 2012-10-11 08:50:00 Reply

At 10/11/12 08:47 AM, egg82 wrote: I also think it'd be more fun to let them choose the movie and see what they come up with :P

Oh, and of course it'd have to be a portal movie. Too many games based off Hollywood movies out there already.


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Glaiel-Gamer
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Response to The Flash 'Reg' Lounge 2012-10-11 16:51:13 Reply

At 10/10/12 10:57 PM, I-smel wrote: Make a flash game as if it's 2003 (people might not get why everything in the portal looks like shit)

Impossible mouse avoider quiz 7

PrettyMuchBryce
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Response to The Flash 'Reg' Lounge 2012-10-11 18:13:44 Reply

Shoot the stick celebrity Dress up tribute Demo trailer

I-smel
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Response to The Flash 'Reg' Lounge 2012-10-12 00:59:42 Reply

I was thinking of this exact game, which I played all the way through in school.
http://web.archive.org/web/20050331233226/http://www.stickde ath.com/chc1.swf

Also HOLY CRAP StickDeath.com is finally down! I used it like last month, was I the last person to ever see it up or what? How prestigous!
Also making games like this would actually be a horrible game jam.

TomFulp
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Response to The Flash 'Reg' Lounge 2012-10-12 10:53:59 Reply

At 10/12/12 12:59 AM, I-smel wrote: Also HOLY CRAP StickDeath.com is finally down! I used it like last month, was I the last person to ever see it up or what? How prestigous!
Also making games like this would actually be a horrible game jam.

Woah... The original internet is fading away before our eyes.


This is the game JohnnyUtah, Spazkid and I have been working on.

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egg82
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Response to The Flash 'Reg' Lounge 2012-10-12 13:15:11 Reply

At 10/12/12 12:59 AM, I-smel wrote: Also HOLY CRAP StickDeath.com is finally down! I used it like last month, was I the last person to ever see it up or what? How prestigous!
Also making games like this would actually be a horrible game jam.

oh, what was that site called... ?

it was a small site I used to go to when I was a kid, and it had some decent flash games on it.
Something like blacksheep.som or albinosheep.com or something like that.

it was just a big white page with a couple images on it linking to some games. I dunno what it's like now or even if it's still around.


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PSvils
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Response to The Flash 'Reg' Lounge 2012-10-12 14:13:09 Reply

At 10/12/12 01:15 PM, egg82 wrote: it was a small site I used to go to when I was a kid, and it had some decent flash games on it.
Something like blacksheep.som or albinosheep.com or something like that.

www.albinoblacksheep.com

I still go there once in a blue moon to check out some really old, funny vids.

Anyone still know exactly where the game jam theme will be announced?

MSGhero
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Response to The Flash 'Reg' Lounge 2012-10-12 14:51:40 Reply

At 10/12/12 02:13 PM, PSvils wrote: Anyone still know exactly where the game jam theme will be announced?

I'd assume Tom would make a post containing the themes for both jams. 7pm ET

Glaiel-Gamer
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Response to The Flash 'Reg' Lounge 2012-10-12 16:30:41 Reply

i still need an artist for the game jam

MSGhero
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Response to The Flash 'Reg' Lounge 2012-10-13 22:32:45 Reply

That moment when you've been on a coding roll, and Pandora trolls you with 10 bad songs in a row, and you can't focus any more...

egg82
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Response to The Flash 'Reg' Lounge 2012-10-14 01:10:14 Reply

At 10/13/12 10:32 PM, MSGhero wrote: That moment when you've been on a coding roll, and Pandora trolls you with 10 bad songs in a row, and you can't focus any more...

I has a vlc playlist for coding :3


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PSvils
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Response to The Flash 'Reg' Lounge 2012-10-14 03:22:42 Reply

At 10/14/12 01:10 AM, egg82 wrote:
At 10/13/12 10:32 PM, MSGhero wrote: That moment when you've been on a coding roll, and Pandora trolls you with 10 bad songs in a row, and you can't focus any more...
I has a vlc playlist for coding :3

Boards of Canada or Carbon Based Lifeforms discography...mm mmmmm

And dayum, our game is pretty much NOTHING yet, though the engine is starting to take shape in terms of being actually able to do something :D

P.

Sam
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Response to The Flash 'Reg' Lounge 2012-10-14 06:57:31 Reply

Game Libraries

Can we do bold for subjects again? :(

Just out of curiosity, how many people here use game libraries (Flixel, FlashPunk...) to go about their creations? Obviously things like physics and 3D graphical engines in the scale you see them in libraries are too big to tackle just for a single project so there's more incentive to use them. However, the features that Flixel present (Cameras, collisions, tilemaps, path finding and particles) are usually the aspects of a game that are fun to do and perfect.

PSvils
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Response to The Flash 'Reg' Lounge 2012-10-14 07:13:48 Reply

At 10/14/12 06:57 AM, Sam wrote: Just out of curiosity, how many people here use game libraries (Flixel, FlashPunk...) to go about their creations?

I'm programming vanilla, just using NAPE and Actuate for tweens.

I-smel
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Response to The Flash 'Reg' Lounge 2012-10-14 11:18:51 Reply

Everyone please play this, and if anything spawns in the middle of a tree then tell me.

Also if you finish it then tell me.

Sandremss128
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Response to The Flash 'Reg' Lounge 2012-10-14 11:52:08 Reply

At 10/14/12 11:18 AM, I-smel wrote: Everyone please play this, and if anything spawns in the middle of a tree then tell me.

Also if you finish it then tell me.

I died with 2 circles left to collect. The game has a nice atmosphere and the difference between inside and outside is properly executed.
The first time I was randomly wandering through the forest and the game felt more mysterious that way, when I discovered it was a matter of finding the spheres it became more focused on finding an optimal strategy to find all the spheres.
Later I noticed the spheres started to move towards me as if I was looking for eggs in the forest that hatched in the warmth and safety of my own home. I'm going for another round to see what happens if I collect them all.
This game has caught my attention in a positive way.

...

"Ya gone done it"

OK I've collected all 5 of them, was hoping for something special to happen but it didn't. Nevertheless it was a good little experience. To make this game better I would add some element of surprise, something the player cannot predict, overall great job on it.

I-smel
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Response to The Flash 'Reg' Lounge 2012-10-14 11:55:14 Reply

I don't know what should happen when you get all of them :/

Mattster
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Response to The Flash 'Reg' Lounge 2012-10-14 12:07:54 Reply

At 10/14/12 11:18 AM, I-smel wrote: Everyone please play this, and if anything spawns in the middle of a tree then tell me.

Also if you finish it then tell me.

Nothing spawned in the middle of a tree, however:
-Orbs/Trees spawn around the cabin, and are visible even when you are inside of it
-A tree spawned right in front of the door D:
-I swear it's rigged, I am yet to find a 5th orb! :P

Love the game, really cool concept and really well executed :D

Mattster
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Response to The Flash 'Reg' Lounge 2012-10-14 12:09:52 Reply

At 10/14/12 11:55 AM, I-smel wrote: I don't know what should happen when you get all of them :/

They form to make one giant "thing" which then kills the player >:D

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Response to The Flash 'Reg' Lounge 2012-10-14 22:48:50 Reply

At 10/11/12 06:13 PM, PrettyMuchBryce wrote: Shoot the stick celebrity Dress up tribute Demo trailer

This might have been a more manageable theme with my lack of time this weekend

PSvils
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Response to The Flash 'Reg' Lounge 2012-10-16 12:01:57 Reply

I have a devblog:

http://psvilans.wrongbananas.net/
(Working over the former game jam submission this weekend to finish it up and add a few features)

I don't update it a lot...but pokes from people could help. If it interests you, then don't be afraid to comment :)

P.

egg82
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Response to The Flash 'Reg' Lounge 2012-10-16 14:10:58 Reply

At 10/14/12 06:57 AM, Sam wrote: Just out of curiosity, how many people here use game libraries (Flixel, FlashPunk...) to go about their creations? Obviously things like physics and 3D graphical engines in the scale you see them in libraries are too big to tackle just for a single project so there's more incentive to use them. However, the features that Flixel present (Cameras, collisions, tilemaps, path finding and particles) are usually the aspects of a game that are fun to do and perfect.

I'm using away3D, TweenLite, ASQL and Starling for my current project.

Most projects I use TweenLite and Starling.


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egg82
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Response to The Flash 'Reg' Lounge 2012-10-16 15:17:03 Reply

so i've discovered that all AS3 applications can use the Socket and SecureSocket classes, but only AIR applications can use the ServerSocket class.

looks like i'll be able to submit Gold of Odin to NG, after all. The difference is the web and mobile versions won't be able to become a server.
i'm fine with that.


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Glaiel-Gamer
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Response to The Flash 'Reg' Lounge 2012-10-16 17:40:58 Reply

At 10/16/12 03:17 PM, egg82 wrote: so i've discovered that all AS3 applications can use the Socket and SecureSocket classes, but only AIR applications can use the ServerSocket class.

looks like i'll be able to submit Gold of Odin to NG, after all. The difference is the web and mobile versions won't be able to become a server.
i'm fine with that.

You need to send a certificate from the server for flash to do the serversocket stuff

i'll save you the work

http://pastebin.com/5NCP0CAV

egg82
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Response to The Flash 'Reg' Lounge 2012-10-16 18:28:56 Reply

At 10/16/12 05:40 PM, Glaiel-Gamer wrote: You need to send a certificate from the server for flash to do the serversocket stuff

not quite. If you try and use the ServerSocket class without AIR, it'll come up with a whole bunch of errors because it doesn't exist outside of the airglobal.swc

http://pastebin.com/5NCP0CAV

good job, it's pretty much like mine - so what's the whole domainpolicy function for, anyway?


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Response to The Flash 'Reg' Lounge 2012-10-16 18:31:07 Reply

At 10/14/12 06:57 AM, Sam wrote: Game Libraries

I use Flixel a good bit and most everyone uses TweenLite if you count that.


If ya have something to say, PM me. I have a lot of time to spare.
Also never PM egg82.

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MSGhero
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Response to The Flash 'Reg' Lounge 2012-10-16 20:57:25 Reply

Flash CS6 spritesheet export is pretty awesome (artist has it, not me sadly :(). I have it set up so that the character class takes in its spritesheet, and you add "animations" (name, an array of rects gotten from the XML, fps) and then play the animation based on the name. I think it was ND2D where I saw something similar, but I haven't looked at that framework in a while, so I don't remember. Only problem now is flipping the tiles, but I'll probably just .draw() the input spritesheet flipped. And the GJ8 musician is getting his monitor looked at tomorrow, so hopefully he can get started so we can be done before Halloween (please?).

What are YOU working on?