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zrb
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Response to The Flash 'Reg' Lounge 2010-02-21 13:36:19 Reply

At 2/21/10 01:24 PM, Archon68 wrote: Why do you say that?

Its fine the way it is, its been like this for years.
Why combine those two things to create something slower if a good number of people won't even use them both.


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Archawn
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Response to The Flash 'Reg' Lounge 2010-02-21 14:01:10 Reply

At 2/21/10 01:36 PM, zrb wrote:
At 2/21/10 01:24 PM, Archon68 wrote: Why do you say that?
Its fine the way it is, its been like this for years.
Why combine those two things to create something slower if a good number of people won't even use them both.

I would use them both.... ;(

zrb
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Response to The Flash 'Reg' Lounge 2010-02-21 14:32:57 Reply

At 2/21/10 02:01 PM, Archon68 wrote: I would use them both.... ;(

Well a lot of people wouldn't and higher price wouldn't be so fun either.


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Starogre
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Response to The Flash 'Reg' Lounge 2010-02-21 14:42:49 Reply

I don't think it's about price. It's just the way the software works. Vector vs pixels ...work differently when transformed and everything. if you want different, go for toon boom software. that's what disney currently uses in their 2d animated films.

flash is just more efficient for what it's used for. being able to scale, and transform etc while photoshop is efficient with high quality still images.

i haven't used toon boom but that may be a slightly mixed version of flash/photoshop with the different speeds and capabilities of certain features


the events are merely fictional, written, directed, and acted out by all who create them

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Glaiel-Gamer
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Response to The Flash 'Reg' Lounge 2010-02-21 14:53:18 Reply

they need to combine photoshop with fireworks

those are really the only 2 adobe products that are similar enough to warrant that.

does contribute still exist or did they merge it with dreamweaver?

flash and illustrator would be nice together, but they serve completely different purposes

patu1
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Response to The Flash 'Reg' Lounge 2010-02-21 15:36:13 Reply

animation
How long does the animation groum exist ?


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patu1
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Response to The Flash 'Reg' Lounge 2010-02-21 15:41:24 Reply

At 2/21/10 03:36 PM, patu1 wrote: animation
How long does the animation groum exist ?

forum..WTF


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Response to The Flash 'Reg' Lounge 2010-02-21 16:14:46 Reply

At 2/21/10 03:36 PM, patu1 wrote: the animation groum

You haven't changed one bit =) welcome back beloved friend.

you've been away for some time, right?

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zrb
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Response to The Flash 'Reg' Lounge 2010-02-21 16:39:58 Reply

Blender 3D

Its fun !
Here's my computer arts class project. I need to make a scene for it now.

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Archawn
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Response to The Flash 'Reg' Lounge 2010-02-21 16:55:37 Reply

That's awesome, zrb.

Sam
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Response to The Flash 'Reg' Lounge 2010-02-21 17:00:58 Reply

At 2/21/10 04:39 PM, zrb wrote: Blender 3D

Its fun !
Here's my computer arts class project. I need to make a scene for it now.

That's great man. I've had a little go in blender, and I'm shit at it ;)

ON ANOTHER NOTE.
I still have some old art from a veryyyy old game.

http://sam.newgrounds.com/news/post/7898 8

All the art is still on my laptop. It got quite far in development.
A nice feature the programmer had was the firing of the toast to hit enemies, reach items and things.

So, anyone up for coding it?

NOSTALGIA.
zrb
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Response to The Flash 'Reg' Lounge 2010-02-21 17:10:28 Reply

Thanks for the nice comments everyone :)

At 2/21/10 05:01 PM, citricsquid wrote: wow that's incredible. How did you go about creating that, the process? Also how long did it take?

Made a simple 2D shape of the front view, extruded to make the back.
Subsurf for smoothness of the body (which you can't even see :P), particle effects for fur, simple matierals. Its quite easy really.

Time <45 mins.


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Archawn
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Response to The Flash 'Reg' Lounge 2010-02-21 17:15:51 Reply

At 2/21/10 05:00 PM, Sam wrote: So, anyone up for coding it?

What exactly is the point of that game?

Starogre
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Response to The Flash 'Reg' Lounge 2010-02-21 17:17:38 Reply

At 2/21/10 05:00 PM, Sam wrote:
At 2/21/10 04:39 PM, zrb wrote: Blender 3D

Its fun !
Here's my computer arts class project. I need to make a scene for it now.
That's great man. I've had a little go in blender, and I'm shit at it ;)

ON ANOTHER NOTE.
I still have some old art from a veryyyy old game.

Brave little toaster + mario = a good past time (nostalgia)


the events are merely fictional, written, directed, and acted out by all who create them

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Sam
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Response to The Flash 'Reg' Lounge 2010-02-21 17:24:31 Reply

At 2/21/10 05:17 PM, Starogre wrote: Brave little toaster + mario = a good past time (nostalgia)

He needs a vacuum and a blanket and a realllyy long extension cord.

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Response to The Flash 'Reg' Lounge 2010-02-21 17:25:20 Reply

At 2/21/10 04:39 PM, zrb wrote: Blender 3D
Its fun !
Here's my computer arts class project. I need to make a scene for it now.

Nice but the eyes look like they are floating above the character rather than being a part of him. Looks like a cross between Bitey and Sackboy, very nice.


Sup, bitches :)

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Sam
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Response to The Flash 'Reg' Lounge 2010-02-21 17:26:46 Reply

At 2/21/10 05:15 PM, Archon68 wrote:
At 2/21/10 05:00 PM, Sam wrote: So, anyone up for coding it?
What exactly is the point of that game?

I have no idea.

zrb
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Response to The Flash 'Reg' Lounge 2010-02-21 17:37:44 Reply

At 2/21/10 05:25 PM, liam wrote: Nice but the eyes look like they are floating above the character rather than being a part of him. Looks like a cross between Bitey and Sackboy, very nice.

Haha its true, I didn't indent the head for the space where the eyes go yet is why.
Thanks :)


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Sam
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Response to The Flash 'Reg' Lounge 2010-02-21 17:44:45 Reply

At 2/21/10 05:37 PM, zrb wrote:
At 2/21/10 05:25 PM, liam wrote: Nice but the eyes look like they are floating above the character rather than being a part of him. Looks like a cross between Bitey and Sackboy, very nice.
Haha its true, I didn't indent the head for the space where the eyes go yet is why.
Thanks :)

Up for teaching me how to use it? ;)

Starogre
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Response to The Flash 'Reg' Lounge 2010-02-21 18:13:56 Reply

At 2/21/10 05:44 PM, Sam wrote: Up for teaching me how to use it? ;)

I need to learn 3dsmax one day


the events are merely fictional, written, directed, and acted out by all who create them

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Response to The Flash 'Reg' Lounge 2010-02-21 18:30:30 Reply

At 2/21/10 06:12 PM, citricsquid wrote: Is it lame for a site to pay for traffic? armorgames is paying for people to post "RT Make sure to follow @ArmorGames for the very best in FREE online games. Anyone want to Crush a Castle?? http://armorgames.com/vMww " on twitter.

It's a bit of an unusual thing to do (the twittering, that is), but getting traffic is essentially the goal of any website. The more traffic they obtain, the more successful the website, so it makes sense that they pay for anything that achieves this. I mean, they don't just sponsor games to be nice.
Sure, it seems lame now, but if it works, loads of websites will be doing it soon. Like asking for Diggs or for people to join on Facebook (apart from ArmorGames are now using money as a catalyst).


Doomsday-One, working on stuff better than preloaders. Marginally.

Archawn
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Response to The Flash 'Reg' Lounge 2010-02-21 18:58:46 Reply

At 2/21/10 05:26 PM, Sam wrote:
At 2/21/10 05:15 PM, Archon68 wrote:
At 2/21/10 05:00 PM, Sam wrote: So, anyone up for coding it?
What exactly is the point of that game?
I have no idea.

Haha. It looks like an interesting game nonetheless.

I'd program it but I'm swamped right now. Good luck finding someone.

Sam
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Response to The Flash 'Reg' Lounge 2010-02-21 19:21:14 Reply

Dunno if this has been brought up before but: Face Transformer

Farza
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Response to The Flash 'Reg' Lounge 2010-02-21 19:24:33 Reply

Wow. I'm kinda late, but dang. Lots of people look way different then I expected.


I am a FAB

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Archawn
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Response to The Flash 'Reg' Lounge 2010-02-21 19:49:14 Reply

At 2/21/10 07:24 PM, windowskiller wrote: Wow. I'm kinda late, but dang. Lots of people look way different then I expected.

I want to go to an NG meetup sometime. They sound so epic.

ON A SIDE NOTE
....I'd like to make myself believe that Planet Earth turns sloooooowly....It's hard to say that I'd rather stay awake when I'm asleep...

I can't stop listening to that damn song.

zrb
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Response to The Flash 'Reg' Lounge 2010-02-21 21:39:54 Reply

Blender Project
Done. Its due for tommorow, couldn't make a nice forest environment (have other homework).
Also, he looks to realistic, I'd have to make a realistic environment to go with it :S

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Archawn
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Response to The Flash 'Reg' Lounge 2010-02-21 21:51:24 Reply

PLATFORMER SLOPE DETECTION
So, I'm working on a game that requires movement up and down hills, curves, and ramps. Hooray for me...

Right now it really sucks. Dump.

I'll fix it tomorrow. For now, enjoy the super-sexy red square.

Archawn
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Response to The Flash 'Reg' Lounge 2010-02-22 10:55:51 Reply

Slope detection is pissing me off. >:(

doctormario
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Response to The Flash 'Reg' Lounge 2010-02-22 12:37:48 Reply

At 2/21/10 09:39 PM, zrb wrote: Blender Project
Done. Its due for tommorow, couldn't make a nice forest environment (have other homework).
Also, he looks to realistic, I'd have to make a realistic environment to go with it :S

Believe it or not, forests are a little tough to make in 3d. Depending on the level of detail you're going for, trees can tend to become very processor intensive quickly. I like your solution with the glossy, ray-traced chamfer boxes. Looks great.


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Response to The Flash 'Reg' Lounge 2010-02-22 12:56:49 Reply

At 2/21/10 09:51 PM, Archon68 wrote: PLATFORMER SLOPE DETECTION
So, I'm working on a game that requires movement up and down hills, curves, and ramps. Hooray for me...

Right now it really sucks. Dump.

I'll fix it tomorrow. For now, enjoy the super-sexy red square.

Glaiel and gust figured it all out for you in an ancient thread here:

http://www.newgrounds.com/bbs/topic/5059 59