Forum Topic: The Flash 'Reg' Lounge

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Luis

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Posted at: 5/26/09 10:25 PM

Luis NEUTRAL LEVEL 02

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At 5/26/09 10:10 PM, KyleDaFox wrote:
At 5/26/09 09:59 PM, Magical-Zorse wrote: I don't like the new wide layout, it looks ugly and it's annoying.
but I suppose I'll have to get used to it
*sigh*
Yeah, I don't really like it, either. I dunno, it's just... Awkward...

yea things that are new are hard to accept. :(

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fluffkomix

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Posted at: 5/26/09 10:26 PM

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At 5/26/09 10:01 PM, Luis wrote: they are made of soap. I'm giving one away on my next fp post. Which is not today unfortunatelyyyy

you better be giving it to me luis. i've posted every single time you've done a giveaway and nothing, nada, zilch.

plus soap knuckles would be pretty damn sweet.

to truly appreciate newgrounds | my store
Lemon Demon: fancy pants manifesto collab
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fluffkomix

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Posted at: 5/26/09 11:29 PM

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aw man, i just started working hard on my animation (for once) and it looks really badass compared to my other animations. i've decided to stop being lazy and try to cut back on the tweens unless it would look better with them.

i'll post an animated gif of the part i'm talking about soon but til i'm actually done that segment it's work work work!

to truly appreciate newgrounds | my store
Lemon Demon: fancy pants manifesto collab
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CrazyChihuahua

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Posted at: 5/26/09 11:33 PM

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Summer Goals?

- Do my Sketchbook Tour piece
- Learn enough AS to finish a game solo
- Do a game with Shinki
- Finish a game with someone else wherein I have almost all of the art done, but it's come to a dead halt
- Lurk less, post more

Also, soap knuckles. Cool.

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Rudy

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Posted at: 5/27/09 12:03 AM

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New Game I'm Working On

I'm really new to action script, and I've been reading a few tutorials and I created a Mario Star Shooter Game. You can play the beat below; What do you think? Add pointers before I submit. Do you think it's sponsorship worthy? Etc.

Play BETA now

Check out my band, Electric Complex: Facebook l MySpace l Twitter

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fluffkomix

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Posted at: 5/27/09 12:12 AM

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At 5/27/09 12:03 AM, Rudy wrote: New Game I'm Working On

I'm really new to action script, and I've been reading a few tutorials and I created a Mario Star Shooter Game. You can play the beat below; What do you think? Add pointers before I submit. Do you think it's sponsorship worthy? Etc.

Play BETA now

.....dear god rudy please tell me you're joking. tell me you aren't being serious.

i'm not giving pointers until i figure out whether or not this was a joke.

to truly appreciate newgrounds | my store
Lemon Demon: fancy pants manifesto collab
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Rudy

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Posted at: 5/27/09 12:19 AM

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At 5/27/09 12:12 AM, fluffkomix wrote: .....dear god rudy please tell me you're joking. tell me you aren't being serious.

i'm not giving pointers until i figure out whether or not this was a joke.

lol. it was that bad huh?

WHO WANTS TO BE MY CODER FROM NOW ON? lmaoooooooooooooooooooooooooooooo.

Check out my band, Electric Complex: Facebook l MySpace l Twitter

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doctormario

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Posted at: 5/27/09 12:37 AM

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Naw Rudy...I've seen much worse. Things look and sound pretty good. Still, as a game, it's a little boring. There are a lot of things that you could do to make the game play more interesting. Power ups, consequences, special abilities, enemies, challenge levels, shit like that. You're off to a great start. :3


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fluffkomix

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Posted at: 5/27/09 12:41 AM

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At 5/27/09 12:19 AM, Rudy wrote:
At 5/27/09 12:12 AM, fluffkomix wrote: .....dear god rudy please tell me you're joking. tell me you aren't being serious.

i'm not giving pointers until i figure out whether or not this was a joke.
lol. it was that bad huh?

okay you're being serious.

well for one i was a little worried because the graphics weren't really rudyified, there were only sprites, and the voices were pretty bad.

also the hit area of the stars was so tiny i could barely hit any of them. i avoided the red stars for a while til i realized nothing bad happened when i shot them.

i'm not saying you should stop, cuz as doctormario was saying you're off to a good start but.... it's just not you right now. the sprites scare me.

to truly appreciate newgrounds | my store
Lemon Demon: fancy pants manifesto collab
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liaaaam

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Posted at: 5/27/09 01:06 AM

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At 5/27/09 12:19 AM, Rudy wrote: WHO WANTS TO BE MY CODER FROM NOW ON? lmaoooooooooooooooooooooooooooooo.

Hmm?


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Magical-Zorse

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Posted at: 5/27/09 01:07 AM

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At 5/27/09 12:41 AM, fluffkomix wrote: the sprites scare me.

You too?

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Starogre

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Posted at: 5/27/09 02:47 AM

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I posted this in the programming forums too but didn't know if they knew a lot about photoshop and web design...

buuuuuuuuut is it a MUST to check 'web colors' in photoshop's color pallette when designing or drawing any background template, layout, or images for a website? I feel like that's only for text generated with the html code, but who knows then why there's a web colors check box in the color pallette?

I thought maybe I could use whatever colors I wanted (just to make a layout in photoshop and slice it up into table cells) but maybe not

thanks.

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jmtb02

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Posted at: 5/27/09 02:59 AM

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Web-safe is a relic of 256-colour days, when computers with Thousands and Millions of colours had to conform to its goofy 256 colour cousin. Generally it's a good idea to make sure your contrast and colour look fine on different monitors (especially with darker and lighter designs with little contrast) but 256 web-safe mode is generally not important unless you find funny reasons to use it... or have a device or something nearly a decade old.

Hi there!

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Starogre

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Posted at: 5/27/09 03:00 AM

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At 5/27/09 02:53 AM, jmtb02 wrote: Web-safe is a relic of 256-colour days, when computers with Thousands and Millions had to conform to its goofy 256 colour cousin. Generally it's a good idea to make sure your contrast and colour look fine on different machines (especially with darker and lighter designs with little contrast).

Alright, sweet, thanks. I'll be sure not to to use too little contrast then.

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Deadclever23

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Posted at: 5/27/09 04:39 AM

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At 5/27/09 12:03 AM, Rudy wrote: New Game I'm Working On

I'm really new to action script, and I've been reading a few tutorials and I created a Mario Star Shooter Game. You can play the beat below; What do you think? Add pointers before I submit. Do you think it's sponsorship worthy? Etc.

Play BETA now

Tab + Enter = win.
That needs fixing.
I'm not sure it's the kind of thing a sponsors looking for but no reason you can't try.

IndyDev - Reviews, News and Tutorials. the hottest new Indy blog of it's kind. (Shameless self promotion).

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Depredation

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Posted at: 5/27/09 06:42 AM

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Widescreen

Games like this look much better, whilst the old 4:3 ratio doesn't look as great. Overall i think it will be good, but it needs the right flash to make sense.

Killing Floor

Anyone else got it? I was given it so if anyone wants to massacre the undead pm me :).

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Luis

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Posted at: 5/27/09 06:55 AM

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At 5/27/09 06:42 AM, Depredation wrote: Killing Floor

Anyone else got it? I was given it so if anyone wants to massacre the undead pm me :).

ill buy it later and paly with uuu. i like killing undead

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KaynSlamdyke

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Posted at: 5/27/09 06:59 AM

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Widescreen Shenanigans
Need to remember to allow for this when I mess about with StageScaleMode.NO_SCALE...

Current build for ThreedeeTiles : Monkey
Previous: Lamprey, Mountain Goat (Dead Fork)


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Techno

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Posted at: 5/27/09 07:04 AM

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At 5/27/09 06:59 AM, KaynSlamdyke wrote: Widescreen Shenanigans
Need to remember to allow for this when I mess about with StageScaleMode.NO_SCALE...

What will that do the stage exactly? Not allow you to make it bigger when they click the biggify(lol) option?

.

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Paranoia

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Posted at: 5/27/09 07:18 AM

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At 5/27/09 07:04 AM, Techno wrote:
At 5/27/09 06:59 AM, KaynSlamdyke wrote: Widescreen Shenanigans
Need to remember to allow for this when I mess about with StageScaleMode.NO_SCALE...
What will that do the stage exactly? Not allow you to make it bigger when they click the biggify(lol) option?

I imagine it'll expand the stage area but not scale it (like in the preview mode), so you'll need to stick in a fuck off big border to stop it looking wrong.

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KaynSlamdyke

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Posted at: 5/27/09 07:22 AM

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At 5/27/09 07:04 AM, Techno wrote: What will that do the stage exactly? Not allow you to make it bigger when they click the biggify(lol) option?

It controls how Flash handles the window not being the dimensions it's designed for. Most will be on EXACT_FIT (so that it deforms both ways to match the new window size), but I do a lot of generic things that are designed to work on a Top Left Aligned Non Deforming flash window... so that the window deforms but not the content.

Helps with things like Fullscreen and full flash websites (because hey, doesn't it suck when a Flash site either chooses to be an arbitrary size on your screen or deforms to a ridiculous dimension because they put it on width=100%?), but I've been assuming only one size only for a lot of projects...

Current build for ThreedeeTiles : Monkey
Previous: Lamprey, Mountain Goat (Dead Fork)


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Toast

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Posted at: 5/27/09 07:28 AM

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At 5/27/09 06:42 AM, Depredation wrote: Widescreen

Games like this look much better, whilst the old 4:3 ratio doesn't look as great. Overall i think it will be good, but it needs the right flash to make sense.

16:9 is good for flash movies, but I think the ratio of games should depend on the gameplay more than the visuals. Usually flash games aren't fullscreen, so it's not like you need to adapt to the users' screen sizes (although it's safe to keep under 800x600)

I'm using 16:10 atm, because it is a game that concentrates more on horizontal movement, but also most people now buy 16:10 monitors.


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Luis

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Posted at: 5/27/09 08:48 AM

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At 5/27/09 07:28 AM, Toast wrote: I'm using 16:10 atm, because it is a game that concentrates more on horizontal movement, but also most people now buy 16:10 monitors.

personally as long as a game doesnt become too 'tall' im fine with whatever proportions people make. Omg it drives me nuts when i have to scroll down to see the last 10 px of the game area, even if its unimportantttttt.

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liaaaam

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Posted at: 5/27/09 08:53 AM

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At 5/27/09 06:42 AM, Depredation wrote: Killing Floor
Anyone else got it? I was given it so if anyone wants to massacre the undead pm me :).

I want to try it but can't be arsed buying it, maybe if they do a sale any time soon.


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Kirk-Cocaine

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Posted at: 5/27/09 09:30 AM

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At 5/27/09 08:48 AM, Luis wrote: personally as long as a game doesnt become too 'tall' im fine with whatever proportions people make. Omg it drives me nuts when i have to scroll down to see the last 10 px of the game area, even if its unimportantttttt.

I heard you love this game


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Duchednier

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Posted at: 5/27/09 09:58 AM

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At 5/27/09 08:48 AM, Luis wrote:
At 5/27/09 07:28 AM, Toast wrote: I'm using 16:10 atm, because it is a game that concentrates more on horizontal movement, but also most people now buy 16:10 monitors.
personally as long as a game doesnt become too 'tall' im fine with whatever proportions people make. Omg it drives me nuts when i have to scroll down to see the last 10 px of the game area, even if its unimportantttttt.

O dear that would suck

The widescreen is a neat feature, i always used pop-up and now i dun has to, but that still means i have to stay on the same page while watching a movie (before i'd put it on the side and scroll around other stuff, visit you guys XD

its probably for the better XD Fulps always up to something lol

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Luis

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Posted at: 5/27/09 09:58 AM

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At 5/27/09 09:30 AM, Kirk-Cocaine wrote:
At 5/27/09 08:48 AM, Luis wrote: personally as long as a game doesnt become too 'tall' im fine with whatever proportions people make. Omg it drives me nuts when i have to scroll down to see the last 10 px of the game area, even if its unimportantttttt.
I heard you love this game

i hate you so much right now.

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GustTheASGuy

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Posted at: 5/27/09 10:06 AM

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At 5/27/09 09:58 AM, Duchednier wrote: but that still means i have to stay on the same page while watching a movie

Heard of tabs? How can there be someone who doesn't use tabs nowadays.

Also, Latvia (that's my country Luis) is the best country in the world.
Parliament -> http://miljons.com/lv/6487/

#ngprogramming at irc.freenode.net
haXe | Keel imperative | Spyro! | Thru you


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Saza

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Posted at: 5/27/09 10:11 AM

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At 5/27/09 09:58 AM, Luis wrote: i hate you so much right now.

Well i love you to Timmy.


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fluffkomix

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Posted at: 5/27/09 10:12 AM

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one problem with widescreen is it makes certain animations look worse then usual. i find a lot of people on this site if you zoom in enough on a freeze frame of their flash it starts looking like shit, but since it's so small you can't really notice it. with the new enlargen feature it's easier to notice these imperfections, and i personally thought that it made sandwich look really bad.

to truly appreciate newgrounds | my store
Lemon Demon: fancy pants manifesto collab
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