Ultimate Gear War
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4.14 / 5.00 17,130 ViewsCoders who can art/ artists who can code
This may be stating the obvious but ive just come to this realization just now at how insanely .... INSANELY helpful it is when the coder has some sense of how animation works or can illustrate atleast slightly... and also when an artist has atleast some sense of how actionscript works or can do basic tasks in punching up code.
I've been workin on a slew of games lately and i find that the games that im most motivated to work on are games where the coder can 'speak' my language .. i guess i never realized that until just now. I used to think it was all about comfort zones. Like having someone youre friends with, but in fact thats only the tip of the iceberg. Ok back to work.
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At 11/7/08 02:26 PM, Luis wrote: Coders who can art/ artists who can code
If I could animate I wouldn't need people like you :P
At 11/7/08 02:26 PM, Luis wrote: Coders who can art/ artists who can code
I do love me some Neggy and Coaly :3
Word to your mother
At 11/7/08 02:26 PM, Luis wrote: I've been workin on a slew of games lately and i find that the games that im most motivated to work on are games where the coder can 'speak' my language .. i guess i never realized that until just now. I used to think it was all about comfort zones. Like having someone youre friends with, but in fact thats only the tip of the iceberg. Ok back to work.
I find both the animation and the game programming sides of things quite interesting, and I often wonder just why it is people just don't 'get' either side. You can be creative in code, and you can be structured in your drawing, so it's not a mindset thing. You can learn to draw and you can intuitively code so it's not a talent thing. Maybe it's just me but I *get* both worlds and am quite happy coding and drawing at the same time.
Speaking of which, Les, if you're reading this, I'll get some scans done for the game tommorow, but I've been busy tinkering with thisagain...
Speaking of
this, can people test this and tell me what kind of frame rate they're getting? Bottom left of the screen.
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At 11/7/08 04:23 PM, KaynSlamdyke wrote: Speaking of
this, can people test this and tell me what kind of frame rate they're getting? Bottom left of the screen.
Around 40fps. Looks great with textures, what are you planning to do with it?
At 11/7/08 04:23 PM, KaynSlamdyke wrote: Speaking of
this, can people test this and tell me what kind of frame rate they're getting? Bottom left of the screen.
It's fluctuating (sp) so much I can't tell the exact framerate, it varies from 30-something to 50-something. Sometimes I think I can make out a 6 as well.
new song! vote 5 all of you >:(
Click to listen.
and Ghost-Hunter is out. go check it out in my userpage and vote 5 =D
At 11/7/08 05:30 PM, Blackfang wrote: http://www.newgrounds.com/audio/listen/1 85439
Wow, sounds like a great backround music for a village surrounded by water, but it didn't loop =(
Eyeballing game
I found that im good at finding a circle's center yet horrible with triangles and angles. :(
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At 11/7/08 05:53 PM, Luis wrote: Eyeballing game
How well did you do?
i got 2.6 :D
I was almost perfect with circles and finding 90 degree lines, but triangles were pretty bad for me.
always behind schedule.
At 11/7/08 06:05 PM, ConAir wrote: I was almost perfect with circles and finding 90 degree lines, but triangles were pretty bad for me.
i was worst with circles :P
At 11/7/08 04:43 PM, Depredation wrote: Around 40fps.
Perfect. That was the framerate I've got coded in. Although I'm guessing when I've got more going on the lag's going to increase. It was struggling at 60fps to keep it up
Looks great with textures, what are you planning to do with it?
Something like this...
Drawn by me... started when you asked. I'm a artcoder! ^_^
Props to those who get the reference. Anyone think this'd make a good t-shirt with the final result drawn in instead of the question mark?
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At 11/7/08 04:23 PM, KaynSlamdyke wrote: Speaking of
this, can people test this and tell me what kind of frame rate they're getting? Bottom left of the screen.
I got about 30. But I wouldn't worry about it, my computers a piece of shit.
The Eyeballing Game
The first time I tried I accidentally misclicked one giving me 16 points off... and I got 4.11, so I redid it and got 3.28. Pretty interesting test though. I'd say it has something to do with drawing capability, but Luis obviously has art skills. The distribution is really interesting at least.
At 11/7/08 07:12 PM, Coaly wrote: The Eyeballing Game
I'd say it has something to do with drawing capability, but Luis obviously has art skills.
And I don't really :P
Eyeball Game
I'd say 4.47 is pretty good..
I was so tempted to say "Eye'd say 4.37" <_<
Hmm, looks interesting maybe ill give it a try when i have time, but i've got to get back to exile 3, release date = 1 week from today i don't want to push it back more, its just taken a long time because of my switzerland trip :P
DON'T WORRY I WONT RUSH IT!! :P
*ninja poof*
At 11/7/08 05:53 PM, Luis wrote: Eyeballing game
How well did you do?
I got a 10.68. Then I took it again and got a 6 point something. I got mad because i thought i did worse, until i read the other posts and found out the lower the better. Haha.
I did better with circles and finding the point of convergence then anything else. I don't really think the score you got on this has anything to do with your drawing ability.
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You always need at least one asshole moderator for your forum. Its not opinion, its fact
At 11/7/08 09:15 PM, Mercenary81 wrote: I did better with circles and finding the point of convergence then anything else. I don't really think the score you got on this has anything to do with your drawing ability.
It doesnt. it has got to do with penis size. so far Spamburger has the largest penis. Delta the smallest. I'm not suprised frankly.
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7.03 on the eyeball thing first time around.. 5.21 second time.. not bad :P It's the triangle ones that I'm not sure about, got average of 9 on them :P
Sup, bitches :)
At 11/7/08 10:17 PM, Luis wrote:At 11/7/08 09:15 PM, Mercenary81 wrote: I did better with circles and finding the point of convergence then anything else. I don't really think the score you got on this has anything to do with your drawing ability.It doesnt. it has got to do with penis size. so far Spamburger has the largest penis. Delta the smallest. I'm not suprised frankly.
You think asians created the test? That's why it's so backwards? It says smallers better.
Ghost/Supernat. Club | Join the Family | The FlashBase.
You always need at least one asshole moderator for your forum. Its not opinion, its fact
At 11/7/08 10:17 PM, Luis wrote: It doesnt. it has got to do with penis size.
oh in that case...
luis you started like 4 different discussions in 1 page.
Sweet. I was best at midpoint and center of a circle. I got one perfect 0.0 for center of a circle on a previous round I didn't finish.
:U
At 11/7/08 06:17 PM, KaynSlamdyke wrote: Something like this...
Drawn by me... started when you asked. I'm a artcoder! ^_^
Props to those who get the reference. Anyone think this'd make a good t-shirt with the final result drawn in instead of the question mark?
Dungeon Keeper?
I got 4.something on that Eye test. I suck at making the parallelogram.
Also, question for those who both code and do the art: Do you find you get motivated to do one part of the process based on what you've come up with on the other side? For instance, does finishing up some sprite stuff for instance make you want to do coding (or vice versa)? I know I get motivated seeing what someone else has done when working on a game, but I've never done both aspects myself, and am curious.
At 11/7/08 02:26 PM, Luis wrote: I've been workin on a slew of games lately and i find that the games that im most motivated to work on are games where the coder can 'speak' my language .. i guess i never realized that until just now. I used to think it was all about comfort zones. Like having someone youre friends with, but in fact thats only the tip of the iceberg. Ok back to work.
You're talking about me aren't you? :-P
I find it very much easier to work with people who know my side of the project also, though Glaiel used to yell at me when I'd try to code stuff, so I guess there's a point where you breach too far into the other's arena.
also:
At 11/8/08 12:57 AM, Toast wrote: luis you started like 4 different discussions in 1 page.
You're always so angry toast.
At 11/8/08 01:16 AM, Coaly wrote:At 11/8/08 12:57 AM, Toast wrote: luis you started like 4 different discussions in 1 page.You're always so angry toast.
An NG specific chatroom would be awesome for this very reason.
At 11/7/08 06:17 PM, KaynSlamdyke wrote: Something like this...
At 11/8/08 01:04 AM, CrazyChihuahua wrote: Dungeon Keeper?
Mwahahahahaahah
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