I watched Wall-E yesterday night and absolutely loved it, not so much because how awesome it looks, but rather because of the superb animation and the personality they've given to each and every of the characters. It's not easy to give a non-living object such as a robot a personality and they pulled it off perfectly. 9/10.
Making Games vs. Animating
I've been working on a very very small game (my first) the last two weeks and I think I like doing that more than I like animating. When you make a game you see the fruits of your labour sooner than when you're animating something. You can build games in little components, and after each little component you've finished you can see what it does, it doesn't take weeks of work to see a few seconds of stuff moving around. I also like the feeling of fixing a problem, it's gives me lot's of satisfaction. As I'm doing everything for the game (coding, art, music) you can also easily switch to doing something else when you get tired of, say, writing lines and lines of code or animating walk cycles. It doesn't get boring as quickly as animating a movie, IMO.