Forum Topic: The Flash 'Reg' Lounge

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Xeptic

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Posted at: 7/9/08 04:59 PM

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The office 08 are icons are very Adobe-ish, just the first letter of the program. The 07 icons make no sense, seems like they intended to make them look hip rather than user-friendly.

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Rustygames

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Posted at: 7/9/08 05:02 PM

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At 7/9/08 03:13 PM, BoMToons wrote:
At 7/9/08 02:01 PM, Rustygames wrote: but the game was hugely underapreciated so I don't think it would be best use of my time to continue
Ha ha, people act like NG owes them something. Your game was on fp for a long time, and the only reason it didn't blast off was because of things that were all within YOUR control.

It's a project you should have done out of love for NG, not for fame and recognition.

Sorry, by that I mean I put a lot of work in and it didnt get as many hits as any defense game I've ever built, so in future rather then stick with this I'd rather build a defense game or something.

Flash is a hobby for me as well as a legitimate way to make a small income on the side. The game was on front page for a week or so, and I'm more then happy with that, in fact, it's probably the only place where the game got hits due to the fact it was an NG-skinned game. If the game hadn't been an NG skin I would have got a lot more hits in total, but that's fine because it wasn't necessarily the target. NG doesn't owe me anything and I certainly don't owe NG anything.

- Matt, Rustyarcade.com


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Duchednier

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Posted at: 7/9/08 05:09 PM

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At 7/9/08 05:02 PM, Rustygames wrote:
Flash is a hobby for me as well as a legitimate way to make a small income on the side. The game was on front page for a week or so, and I'm more then happy with that, in fact, it's probably the only place where the game got hits due to the fact it was an NG-skinned game. If the game hadn't been an NG skin I would have got a lot more hits in total, but that's fine because it wasn't necessarily the target. NG doesn't owe me anything and I certainly don't owe NG anything.

Right on! *raises fist in air*
i gotta find some way of getting money, i dont like throwing tons of adds on my work though, i'd rather sell T's and stuff =D

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Rustygames

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Posted at: 7/9/08 05:12 PM

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At 7/9/08 05:09 PM, Duchednier wrote: Right on! *raises fist in air*
i gotta find some way of getting money, i dont like throwing tons of adds on my work though, i'd rather sell T's and stuff =D

Get real. You can either have a completely pure flash with no ads or commercial purpose and be poor OR you can put some decent, relevant ads that won't annoy people and make a little money in the process.

- Matt, Rustyarcade.com


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UnknownFury

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Posted at: 7/9/08 05:24 PM

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At 7/9/08 05:02 PM, Rustygames wrote: Flash is a hobby for me as well as a legitimate way to make a small income on the side. The game was on front page for a week or so, and I'm more then happy with that, in fact, it's probably the only place where the game got hits due to the fact it was an NG-skinned game.

I would normally agree with you. Normally I don't care about making money and would rather get an award or frontpage. Money still awfully important to me and I probably care more about frontpage but I do want to make a small profit as theres some stuff I want to set up which I need money for.

Alot of the stuff I want to set up actually give back to NG or the flash community in someway.

But flash is definitely a hobby more than anything.

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Cheektoghetto

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Posted at: 7/9/08 05:39 PM

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Car Accident

They suck. Some lady didn't see me coming and pulled out in front of me. I had to swerve fast and ended up wrecking into some brush. She was real nice about it though, turned around to help, and admitted it was her fault.

Mostly cosmetic damage to my vehicle, with the exception of 2 blown front tires and bent rims. Me and my passenger are fine though, apart from me having a massive backache.

I now know how you felt glaiel :(...

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Luis

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Posted at: 7/9/08 05:40 PM

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At 7/9/08 05:12 PM, Rustygames wrote: relevant ads that won't annoy people and make a little money in the process.

I can agree with that, in this day and age its probably a bigger crime to just give your games away for the 'love' of it.. because sites make a living off you with or without you making a cent. If you are against money, run the ads and donate it to charity! Its like leaving money on the table to not get the bang for your buck in the game scene.

Just as people have learned to live with seeing a banner ad on a site, people have learned to live with seeing an ad while the game loads... they have to wait for it to load anyway.. they are only as intrusive as you make it out to be.

Sig by Life-Stream

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Xeptic

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Posted at: 7/9/08 05:49 PM

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car accidents

At 7/9/08 05:39 PM, Cheektoghetto wrote: They suck.

Sorry to hear that, at least you're still okay. Cars can be fixed, human bodies... not so much.

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Gutya

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Posted at: 7/9/08 05:58 PM

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Why So Serious?

So who else is excited for The Dark Knight? I know I am.k

Around the UK there's some special advanced screenings on the 23rd, you also get a free awesome lenticular poster! I'm going to the one at Newcastle, anyone else planning to go to one?


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BoMToons

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Posted at: 7/9/08 05:59 PM

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At 7/9/08 05:02 PM, Rustygames wrote: Sorry, by that I mean I put a lot of work in and it didnt get as many hits as any defense game I've ever built, so in future rather then stick with this I'd rather build a defense game or something.

Cool, I thought you were whining, but now I see what you really intended. I agree that you may as well grab the money you can, but I don't ever expect to be quitting my day job to make independent flash games, so there is still a bit of creative/artistic pleasure I get from doing my own stuff.


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UnknownFury

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Posted at: 7/9/08 06:02 PM

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At 7/9/08 05:40 PM, Luis wrote: Just as people have learned to live with seeing a banner ad on a site, people have learned to live with seeing an ad while the game loads... they have to wait for it to load anyway.. they are only as intrusive as you make it out to be.

This is true. Not too long ago there were no ads on any flash games anywhere. Now they're on pretty much every game, unless it is sponsored. People no longer mind and its your game so you should at least make a bit of money off it or claim it and donate.

Physics Engines/Tutorials for AS2

I've googled this loads and looked through forums etc and I haven't really found anything decent. Basically, I want to learn to do boxes. Stack them. Knock them over etc. Do any of you know any:

o Physics engines in AS2 that support this.
o AS2 tutorials on this.
o Tutorials on this with pseudo code

Flade doesn't support boxes, that I know of so don't link me to it.
Don't think this warrants a new topic so I posted it here.

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Jimp

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Posted at: 7/9/08 06:12 PM

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At 7/9/08 05:59 PM, BoMToons wrote: I don't ever expect to be quitting my day job to make independent flash games, so there is still a bit of creative/artistic pleasure I get from doing my own stuff.

heh, isnt your day job making corporate flash games? :P

On a similar topic... Im releasing a game soon, found a sponsor and all that... The only thing is, she wants a small logo for the website on the HUD... This is something I am pretty against, and although they have made a good offer for the game, I feel its taking the advertising too far. Ads scattered all over a game can make it look tacky and ruin the experience, and I really dont want to do that.

What do you guys suggest? whats a good way of saying "no I dont want to do this" while still sounding friendly and keeping the sponsorship deal?Anyone been in a similar situation?

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Duchednier

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Posted at: 7/9/08 06:26 PM

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At 7/9/08 05:12 PM, Rustygames wrote:
Get real. You can either have a completely pure flash with no ads or commercial purpose and be poor OR you can put some decent, relevant ads that won't annoy people and make a little money in the process.

I don't know i'm still partial to having pure flash's, of course I am planning to make money off of a game that i'm working on with people, were just going about it different ways than ads. I'll think on it though

So who else is excited for The Dark Knight? I know I am.k

I'm so pumped! I get to see it in switzerland YAY! (2 DAYS TILL TRIP!! <3)
proof is my poster, on this post i made about your animation workspace =D
Checkit

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Gutya

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Posted at: 7/9/08 06:27 PM

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Just say politley that you're willing to do everything else but you would prefer not to put their logo in the HUD on the game. I'm sure if they like the game enough to give it a decent amount of money they will comply.


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BoMToons

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Posted at: 7/9/08 07:14 PM

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At 7/9/08 06:12 PM, J1mp wrote:
At 7/9/08 05:59 PM, BoMToons wrote: I don't ever expect to be quitting my day job to make independent flash games, so there is still a bit of creative/artistic pleasure I get from doing my own stuff.
heh, isnt your day job making corporate flash games? :P

Yeah, that's why I said "independent flash games" :-P


On a similar topic... Im releasing a game soon, found a sponsor and all that... The only thing is, she wants a small logo for the website on the HUD... This is something I am pretty against, and although they have made a good offer for the game, I feel its taking the advertising too far. Ads scattered all over a game can make it look tacky and ruin the experience, and I really dont want to do that.

What do you guys suggest? whats a good way of saying "no I dont want to do this" while still sounding friendly and keeping the sponsorship deal?Anyone been in a similar situation?

Yeah, as mentioned above, tell them politely you're against it, and if they insist, quote them something ridiculous on top of their normal price to do it.


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Bezman

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Posted at: 7/9/08 07:40 PM

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At 7/9/08 05:40 PM, Luis wrote: Just as people have learned to live with seeing a banner ad on a site, people have learned to live with seeing an ad while the game loads... they have to wait for it to load anyway.. they are only as intrusive as you make it out to be.

Sure, but the sites that have a 30s ad before a game that you realise after a minute are a lousy rip-off of 10 better games really get my goat.

And in this day and age, a game without massive graphic resources can load way faster than the ads take to show.

Enh. If I could actually get sponsorship, you'd see more stuff from me. That's my goal for tomorrow - finish something and get >=£25 for it. Wish me luck.


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Duchednier

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Posted at: 7/9/08 07:49 PM

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At 7/9/08 07:40 PM, Bezman wrote:
Enh. If I could actually get sponsorship, you'd see more stuff from me. That's my goal for tomorrow - finish something and get >=£25 for it. Wish me luck.

I beleive in you sir, may the force be with you

wow.. im such a nerd :P
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Jimp

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Posted at: 7/9/08 09:53 PM

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At 7/9/08 05:59 PM, BoMToons wrote:
Yeah, as mentioned above, tell them politely you're against it, and if they insist, quote them something ridiculous on top of their normal price to do it.

Yeah sounds like the best way to go about it! Would be cool to get even more! Although tbh id rather have a game out without logos all over the hud than the extra money.

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Coolio-Niato

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Posted at: 7/9/08 10:19 PM

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Danomano decided on the right thing in the end, which is cool. Took him a few angry reviews but I guess it pushed him to finally take off the flash. =)

=)

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SpamBurger

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Posted at: 7/9/08 10:22 PM

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It sucks not being 18. I was going to make $650 selling non-exclusive licenses of my old Flash games (3 years old) then I had to sign a contract. Couldn't because I'm not 18 :\

"However, the game received only two orders, one of which Molyneux speculated was from his mother." -Peter Molyneux's first game The Entrepreneur


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atomic-noodle

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Posted at: 7/9/08 10:35 PM

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At 7/9/08 10:22 PM, SpamBurger wrote: It sucks not being 18. I was going to make $650 selling non-exclusive licenses of my old Flash games (3 years old) then I had to sign a contract. Couldn't because I'm not 18 :\

Where do you live? I've signed contracts before (for flash games) and im only 15

iamcoreyg.com // campnorth
Need a website? music? graphics? CONTACT ME.

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Perry

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Posted at: 7/9/08 10:40 PM

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At 7/9/08 10:22 PM, SpamBurger wrote: It sucks not being 18. I was going to make $650 selling non-exclusive licenses of my old Flash games (3 years old) then I had to sign a contract. Couldn't because I'm not 18 :\

Im 14 and me and my coder each got 1500 and we didnt have to sign a contract and your parents can sign it for you aswell.

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SpamBurger

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Posted at: 7/9/08 10:55 PM

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At 7/9/08 10:35 PM, atomic-noodle wrote: Where do you live? I've signed contracts before (for flash games) and im only 15

I live in New York, but I'm not sure about the guy. He said I needed to be 18, and I couldn't get a parent's signature either.

"However, the game received only two orders, one of which Molyneux speculated was from his mother." -Peter Molyneux's first game The Entrepreneur


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Duchednier

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Posted at: 7/9/08 11:58 PM

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At 7/9/08 10:55 PM, SpamBurger wrote:
At 7/9/08 10:35 PM, atomic-noodle wrote:
I live in New York, but I'm not sure about the guy. He said I needed to be 18, and I couldn't get a parent's signature either.

Wow what a jip, how old are you presently?

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SpamBurger

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Posted at: 7/10/08 12:03 AM

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At 7/9/08 11:58 PM, Duchednier wrote: Wow what a jip, how old are you presently?

I'll be 15 in a month.

"However, the game received only two orders, one of which Molyneux speculated was from his mother." -Peter Molyneux's first game The Entrepreneur


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Glaiel-Gamer

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Posted at: 7/10/08 12:11 AM

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At 7/9/08 07:14 PM, BoMToons wrote: Yeah, as mentioned above, tell them politely you're against it, and if they insist, quote them something ridiculous on top of their normal price to do it.

Heh fun story about that, I do stuff like that when people ask to license the FLAs of my games. Some company asked how much it would cost for me to develop 10-20 games for them (they want full rights and everything, I'm guessing it was 10-20 small games cause I can't make 10-20 large games in a reasonable time period). Anyway I said well i can make a good deal through sponsoring which doesn't require me licensing away the FLAs, so I stated $60000 for 10 games and $120000 for 20.

Now the funny part is, rather than getting the typical "Sorry, that's out of our budget right now" response I usually get, I got "That's great! I'll forward this to our company head and he'll get back to you". Needless to say, I never got a response back from their company head.

Although I would have loved to make that much money for 10 little games.


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Duchednier

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Posted at: 7/10/08 12:20 AM

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At 7/10/08 12:11 AM, Glaiel-Gamer wrote:

so I stated $60000 for 10 games and $120000 for 20.

LMAO!! Thats fantastic, I cant beleive the people here though, quality coders at the age of 15 :P nice :D
i'm kinda jealous at everyones AS Skill, but personally i'm more of an animation fan to coding. I get other people to code for me, or just use the behaviors tool when neccesary :D

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SpamBurger

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Posted at: 7/10/08 12:21 AM

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At 7/10/08 12:11 AM, Glaiel-Gamer wrote: Although I would have loved to make that much money for 10 little games.

That seems quite a lot for small games. I'm guessing they wanted you to make large games, most likely :p

"However, the game received only two orders, one of which Molyneux speculated was from his mother." -Peter Molyneux's first game The Entrepreneur


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zrb

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Posted at: 7/10/08 12:41 AM

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On totally unrelated news, I now, currently, in this moment, have 2000 posts :)

School Sux ! || As :Main || As3: Main || Animation: Main || Flash Tutorials ||

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kid-dude

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Posted at: 7/10/08 12:43 AM

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*cheers* Thread derailment and happy times! What more can I want? :D

szafranko wrote:
im willing to put much credit for somone who can create a dorito's character to my likeing....
Linkage: Cracked | Geekologie | xkcd | smbc


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