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ImpendingRiot
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Response to The Flash 'Reg' Lounge 2006-09-29 22:54:34 Reply

I think if you're part of the animation thing, you HAVE to do it for love. Like most art, this isn't a thing you do for greed, it's something you do for passion. The money you're payed just backs it up heh, it's not a luxury industry. My number one goal is to reward myself, and that's by entertaining others. I won't lie, if money is collected along the way, that's a plus. But setting out to make something for money alone is a terrible way to go about things, and I firmly believe it will shine through your work if you do try for that reason.

But regardless, wise and thought provoking words Luis, you got a spirit and passion for the industry that's admirable mate.


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DFox
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Response to The Flash 'Reg' Lounge 2006-09-29 23:05:11 Reply

At 9/29/06 10:54 PM, JoystickX wrote: But setting out to make something for money alone is a terrible way to go about things, and I firmly believe it will shine through your work if you do try for that reason.

Excellent point. I don't think you can name one great in the Flash industry or anything for that matter who started for money. I think Tom is the perfect example. Starting NG as a teenager, not for the money, but to express his opinion and have some fun, and look what it turned into...


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Trunks
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Response to The Flash 'Reg' Lounge 2006-09-29 23:14:11 Reply

At 9/29/06 10:50 PM, DFox wrote: It's constantly changing people.

Look at my first post compared to my more recent ones.

Newgrounds knocked some damn sense into my internet-disabled head, and now I actually have half of a brain.

Thank you newgrounds!

Luis
I heart all of you

We heart you back, man.


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jmtb02
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Response to The Flash 'Reg' Lounge 2006-09-29 23:28:12 Reply

At 9/29/06 11:05 PM, DFox wrote: Excellent point. I don't think you can name one great in the Flash industry or anything for that matter who started for money.

As it is with any art industry. You can't just pick up a brush and paint to earn money, and it shouldn't be about the money.

What makes Flash so satisfying is the process between the first time Flash opens to your latest project. You are constantly learning throughout your flash career, learning how to tween, animate, program, and perfect your work. You are constantly doing your best work, and even though it may not be the best globally, there is a reward for yourself of being able to pat yourself on the back.


Hi there!

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TrueDarkness
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Response to The Flash 'Reg' Lounge 2006-09-29 23:56:07 Reply

Well, here's my view on it. Along with what jmtb02 said, you don't just start something you want to learn, hopeing to make money out of it. Most of us were pretty young when we started Flash or started to play an instrument, or played football. You don't start playing baseball and go "I can't wait until I get bought by the Yankees when I grow up and start earning millions of dollars."

But, while some people do it NOW and earn money, that doesn't make them any less of an honest flash maker. That person can still make games and have fun and do what they like to do, want to do, and how they want to do what they do and earn some cash on the side. Sometimes, you even WANT to pick up some cash, doing what you know how to do and what you like to do. It's no lie, I've made one game specifically for money. Am I ashamed? Why shoud I be? I still put effort into the game and tried to make the game fun for others to play.

But now, I'm not saying that you go and make games just for money either. Most of my games are made because I want to make them, and because I enjoy making them, and it's fun and exciting and such a great experience for me being a teenager and so young.

So, yeah, that's my input.

ImpendingRiot
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Response to The Flash 'Reg' Lounge 2006-09-30 00:05:28 Reply

The people I'm talking about are the ones that soley attempt to appeal to the masses rather then what they're passionate about to gain popularity.


Word to your mother

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Claytron
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Response to The Flash 'Reg' Lounge 2006-09-30 00:14:59 Reply

At 9/29/06 10:54 PM, JoystickX wrote: I think if you're part of the animation thing, you HAVE to do it for love.

There will always be people doing it for the money, infact, alot more people make animation for the mulah, but lets face it, its a win-win if you make animations purely to entertain someone, and make a dime in the process.

ImpendingRiot
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Response to The Flash 'Reg' Lounge 2006-09-30 00:18:41 Reply

At 9/30/06 12:14 AM, Claytron wrote:
At 9/29/06 10:54 PM, JoystickX wrote: I think if you're part of the animation thing, you HAVE to do it for love.
There will always be people doing it for the money, infact, alot more people make animation for the mulah, but lets face it, its a win-win if you make animations purely to entertain someone, and make a dime in the process.

Point being, out of the computer fields available now and days, you don't enter animation purely for money... it's for the love of it, for the most part. Unlike Webdesign, which I did for a while, soley for cash...

Web design pays incredibly well, but lately it's getting hard for me, so many outsourced people will do it like 1000 times cheaper.


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Claytron
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Response to The Flash 'Reg' Lounge 2006-09-30 07:00:56 Reply

So....

What version of flash do you like the most?

I like 8 as it has some featured that are worthy, however, I opened my old MX last week, and when it opened, it felt warmer and more inviting..

johnfn
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Response to The Flash 'Reg' Lounge 2006-09-30 08:48:31 Reply

At 9/30/06 07:00 AM, Claytron wrote: I like 8 as it has some featured that are worthy, however, I opened my old MX last week, and when it opened, it felt warmer and more inviting..

That just cause you used MX for a longer period of time. I like the most recent version, whatever it may be. XD


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Mogly
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Response to The Flash 'Reg' Lounge 2006-09-30 08:53:30 Reply

Can someone give me a hand quick.

I'm putting together a site for my friends, and for the swf header I want to have a preloader, but one where you don't have to press play, so the NG one wont do.

(http://www.the-craze.com/about.html)

See the header there, atm it has a 'play' frame to it.

So I was wondering if one of you could possibly get the NG loader, and sort it out so that when it's loaded, it will play, rather than going to the play frame.

Cheers for any help.


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BLOG ~ Dont fuck around with my dog. All that I can see I steal. ~
NG FFR ~ Automatic for the people.

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SanForD476
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Response to The Flash 'Reg' Lounge 2006-09-30 09:03:29 Reply

At 9/30/06 08:53 AM, Mogly wrote: Can someone give me a hand quick.

I'm putting together a site for my friends, and for the swf header I want to have a preloader, but one where you don't have to press play, so the NG one wont do.

(http://www.the-craze.com/about.html)

See the header there, atm it has a 'play' frame to it.

So I was wondering if one of you could possibly get the NG loader, and sort it out so that when it's loaded, it will play, rather than going to the play frame.

Cheers for any help.

actually you can use the ng preloader, all you have to do is open the preloader and go into the mc and on the action layer add a keyframe and on the frame put the action:
_root.play(); and delete the play button and when it is done loading it will just play the header in your case.


LuLz Sanford?!

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SanForD476
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Response to The Flash 'Reg' Lounge 2006-09-30 09:05:16 Reply

im sorry that was the third frame of the mc that you want the keyframe then the action.


LuLz Sanford?!

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Mogly
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Response to The Flash 'Reg' Lounge 2006-09-30 09:10:57 Reply

At 9/30/06 09:05 AM, SanForD476 wrote: im sorry that was the third frame of the mc that you want the keyframe then the action.

Chey'az, thanks a lot.

Thank to Vegneance too


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AloneInTheDark
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Response to The Flash 'Reg' Lounge 2006-09-30 10:03:17 Reply

I once had dreams too of making it in this business, but I decided i rather stick to designing buildings.
I'm pretty sure that if I have to make stuff in order to bring bread on the table, that I won't like it as much as when I do it now in my free time when I'm motivated. I like it this way, I have no obligations to anyone and i can work on stuff whenever I want and go in any direction.
Looking back, learning flash and completing my first couple of sucky flash movies was the best time I had. So at the moment I'm a bit busy learning 3d modeling. I love it, since I can start from scratch again. Being a noob is so much fun. Never stop fucking around, learning and experimenting!


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KaynSlamdyke
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Response to The Flash 'Reg' Lounge 2006-09-30 10:11:58 Reply

At 9/30/06 10:03 AM, AloneInTheDark wrote: I once had dreams too of making it in this business, but I decided i rather stick to designing buildings.

Didn't realise you were an architect AITD. Might explain why your NG Sketchbook piece was such a technical masterpiece though...

I'm not sure why I fell into Flash. A friend linked me to the Legendary Frog website and I fell back onto Newgrounds through that. Not sure what made me say "Yes, I can do that" and finding that in six months, indeed I COULD do that (Hehe... TSAH's on the November 2004 section of NG History). I knew there was money in it, and I knew there was fun in it. But I'm not sure what drove me to take part in the collabs I have, what's driving me to writing and designing my series/games and what's stopping me from actually making it.

Artistic Drive or something...


...

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Mogly
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Response to The Flash 'Reg' Lounge 2006-09-30 10:23:27 Reply

KaynSlamsDykes where or WHAT does your name come from?


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Trunks
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Response to The Flash 'Reg' Lounge 2006-09-30 10:55:33 Reply

I think it's Kayn Slam Dyke.... dyke being lesbian in this case?

And this is how I fell into flash... it's stupid, really:

Back in august 2005 (Holy cow, it's been over a year 0.o wtf?) I was searching the internet for something... I forget what it was. I know it was something about video games, because it linked me to Decline of Video Gaming one. I soon watched 2 and found three was on the front page, and they became my favorite series of movies, EVAR.
I then watched RotMK later on, and a mix between seeing all of these good movies, I said to myself, 'Gee, maybe I could make these!'

Boy, was I wrong :D


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toxicbomb
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Response to The Flash 'Reg' Lounge 2006-09-30 13:05:19 Reply

ah, very cool topic. Never seen this before! :D

23450
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Response to The Flash 'Reg' Lounge 2006-09-30 13:13:00 Reply

a friend told me about an animating program back in 02, so i started messing around with it. fucking loved it. i had a shaky start, and did end up quiting one summer, but got back into it and started the whole newgrounds dealeo. i was mad at my friend for not mentioning it to me sooner. > : (


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orb
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Response to The Flash 'Reg' Lounge 2006-09-30 13:21:47 Reply

At 9/30/06 10:03 AM, AloneInTheDark wrote: I once had dreams too of making it in this business, but I decided i rather stick to designing buildings.
I'm pretty sure that if I have to make stuff in order to bring bread on the table, that I won't like it as much as when I do it now in my free time when I'm motivated. I like it this way, I have no obligations to anyone and i can work on stuff whenever I want and go in any direction.
Looking back, learning flash and completing my first couple of sucky flash movies was the best time I had. So at the moment I'm a bit busy learning 3d modeling. I love it, since I can start from scratch again. Being a noob is so much fun. Never stop fucking around, learning and experimenting!

I know what you mean. When I first started 3D, once I got the basics of moving around the scene and the basic tools, learning from there was a breeze! There was so much to explore in the program and so many resources on the internet. Now I feel like I've gotten to the point where if I want to learn anything new I have to search far and wide, and most really advanced learning stuff costs money.


No more animated sigs. :(

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Response to The Flash 'Reg' Lounge 2006-09-30 13:25:00 Reply

At 9/30/06 01:21 PM, orb wrote: I know what you mean. When I first started 3D, once I got the basics of moving around the scene and the basic tools, learning from there was a breeze! There was so much to explore in the program and so many resources on the internet. Now I feel like I've gotten to the point where if I want to learn anything new I have to search far and wide, and most really advanced learning stuff costs money.

i never could get into 3D as well as i did 2D. i love doing 3D, but i dont have the drive to do it for a very long time. oh wells.


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Response to The Flash 'Reg' Lounge 2006-09-30 13:34:52 Reply

I started back in January '05.

I had been watching various animations on Newgrounds for years. I started to admire/worship some of the front page content, and decided that this was what i would learn to do.

After viewing the rules of the forums as a guest, I was linked to what was then macromedia.com. Christmas '04, I received a receipt for Flash MX 2004 Pro (Ed. Version) which shipped in a few days.

I have been animating ever since, and continue to be inspired by Newgrounds work.

jmtb02
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Response to The Flash 'Reg' Lounge 2006-09-30 13:38:31 Reply

Has anyone ever taken a Flash Sabbatical? If so, do you think it's helped you in the long run with your work?


Hi there!

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Response to The Flash 'Reg' Lounge 2006-09-30 13:46:12 Reply

Lol what's that?


No more animated sigs. :(

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Luis
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Response to The Flash 'Reg' Lounge 2006-09-30 13:56:08 Reply

it means taking a long break/vacation from it... i have done so after my serious movie, im usually so emotionally and physically drained from it that i go into a mini-depression. Sounds pathetic i know, but hey it happens.
After till death do us part i no longer felt like i wanted to be part of the flash scene but like a dog that wanders from home, he always finds his way back sooner or later.

And when I came back I felt refreshed and once again the bounce in my step was there. So i think its important for animators more than anything to take a break from large projects after completing them... go outside do some sports or go back into society.. you'll feel reenergized as opposed to jumping right back on something.

I think its all a matter of process though, theres some people who have a more laid back approach to their work style.. like they are comfortable working at things in small bites and so they never feel as drained as someone like me who forces himself to sit for hours and deal with a project if i am hellbent on completing it.

Even still taking a break is helpful because it helps you once again absorb the world, and being a good observer of life/world is what makes a good animator because you gain a greater understanding of how people/things work and what makes them tick and you can translate that into animation and build robust characters that act and feel the way humans do.


None

Jindo
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Response to The Flash 'Reg' Lounge 2006-09-30 13:58:20 Reply

At 9/30/06 01:56 PM, Luis wrote: stuff about sabbaticness

ah, well I took a break for 3 days recently (didn't have a reason), I'm feeling better(ish) :P.

there was me thinking it was some kind of uber tutorial thing xD.

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Response to The Flash 'Reg' Lounge 2006-09-30 14:09:40 Reply

I used to push myself to work on a single movie for a whole day non-stop, then I'd take like a week of break...

That did NOT work out, it took me 6 months to make a shitty flash. So, for future animators, DO NOT USE THAT TECHNIQUE.

:)


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KaynSlamdyke
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Response to The Flash 'Reg' Lounge 2006-09-30 14:25:30 Reply

At 9/30/06 10:55 AM, LordTrunks wrote: I think it's Kayn Slam Dyke.... dyke being lesbian in this case?

Much wrongness about it.

It's Kayn Slamdyke, and has been the name of a good five of my signature characters for about eight years. The surname was chosen at random by stabbing the dictionary twice and looking at which words were selected to make a double syllable name.

It wasn't for a good year or so after I named the first three or so characters that the world became a lot less innocent and naive for me and Dyke suddenly stopped meaning what it should normally be associated with. By this time it had ended up as my standard net avatar (and google searching it only reveals stuff I've been involved with... wow, E-Wrestling from when I was fifteen... good times...). I'm not dropping a unique net alias.

However, a rote revised bullshit response has been arranged in case someone decides to shout that my name is offensive to homosexual women.

The coat of arms for the Slamdyke family is of a sledgehammer breaking an earthern dam apart and the river behind it rupturing. Dykes being walls to keep the sea out in places of low altitude.
It's roots can be traced back to the Netherlands, where the Slamdykes were a notorious group of bandits, who sabotaged the walls that held the oceans at bay around villages and towns. By doing so, they caused cataclysmic flooding, and later returned (in boats), to salvage anything that remained.

From a thread earlier this week

At 9/30/06 01:38 PM, jmtb02 wrote: Has anyone ever taken a Flash Sabbatical? If so, do you think it's helped you in the long run with your work?

I think it's not a matter of me currently being on sabbatical as it is for me trying to prepare myself for another tour. I'm currently in the process of designing a game and writing the script and worldbooks for a series - I want my next few attacks on the Portal to be worth while and memorable as opposed to the (still high scoring) parody and tribute pieces to video games.

Besides, since I last used Flash my skills in other media have grown well - so I can supplement my Flash design. I plan to use 3d stuff from 3DSMax (with Chromakey Alpha Layers) for vehicles in Convoy, and to design Rockstar using standard UML practices. And naturally my constant tinkering with Photoshop, Freehand and Fireworks means I can do a lot of tricks without relying on those Filters that Flash 8 users use.

No idea when I'll actually get around to releasing Convoy or Rockstar. But I want them to make a big impact, and so I'm on sabbatical until inspiration and drive revisit me and encourage me to sign back up for "just one more tour"


...

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Trunks
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Response to The Flash 'Reg' Lounge 2006-09-30 14:30:16 Reply

This is just a random question I just thought of, and completely off-topic: Can you make text in the trial of Swift3D? I'm wondering, I might use it :)

Much wrongness about it.

It was a wild guess anyways. Its interesting how you got that, maybe I should do that xD

Not really :)

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