The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.39 / 5.00 38,635 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 15,161 Viewsa sounds comes way to early, from a other scene, I use macromedia flash mX
Put the sound in a movieclip. (Thats my standard answer to all syncing problems :D)
At 8/20/06 12:35 PM, -DonutMaster- wrote: Put the sound in a movieclip. (Thats my standard answer to all syncing problems :D)
How does that work?
I usually move back my sounds a couple frames, and I put a "nothing" sound between each real sound. A nothing sound is like, a sound that has no sound in it, for example you can record something on sound recorder, then bring the volume all the way down.
At 8/20/06 12:36 PM, RedCoin wrote: How does that work?
Well whenever a sound plays too early or too late, or just isn't syncing right, I put it into a movieclip (now though I always put sounds into movieclips) Then I put the movieclip with the sound I want where I would have put the sound. I don't know why, but this makes it sync correctly and play when I want it to play.
At 8/20/06 12:35 PM, -DonutMaster- wrote: Put the sound in a movieclip. (Thats my standard answer to all syncing problems :D)
thank you!!!! I spend weeks of solving the problem, but thanks to you i can move on with my movie, thank you
but the sound keeps replaying itself
at the end, put the actionscript on a keyframe:
stop();
Idk if this will help, but I always use stream. Never did like event for my sounds =/
Actually, I ran into this same problem, the "Button" tutorial with the picture of the apple (or is it a tomato?) was EXTREMELY helpful. Its in the first post of the "new to flash?" thread.
basically, I also learned that after coding a first frame, you add the music to the second frame (where your animation starts, when I did that I found you had to delete the music from your liabrary then bring it back or you will get an "overlapping" sound).
The only problem I'm having currently is that my project is incomplete, so the music is longer than it and when I ctrl+enter it the music overlaps if I hit play again.
Yay! Yugurehime knows more than she thinks!
At 8/20/06 01:16 PM, -DonutMaster- wrote: Idk if this will help, but I always use stream. Never did like event for my sounds =/
At 8/20/06 01:14 PM, Monk_09 wrote: at the end, put the actionscript on a keyframe:
stop();
but than the whole movie stops, also out of the movie clip, doesn't it? can't try it right now.
At 8/20/06 01:16 PM, -DonutMaster- wrote: Idk if this will help, but I always use stream. Never did like event for my sounds =/
allready tried the stream mode, also on the MC (movie clip)
Put stop(); on the last frame in the movieclip with the sound (so where the sound ends, put a keyframe and put stop(); on it)