Forum Topic: little help

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SEXY-FETUS

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Posted at: 8/19/06 08:31 PM

SEXY-FETUS NEUTRAL LEVEL 05

Sign-Up: 05/02/05

Posts: 1,343

Here's a little something I've been working on, I'm trying to add a gun onto an engine that I'm already pretty happy with. The problem is with my bullets and updating where They should be coming from on stage.
http://img225.images..hp?image=bla1sd5.swf

quick controls
wasd=up down left right
mouse rotates gun
mousedown fires

Ok it's still sloppy I know, but the main problem I'm finding is in where the bullets are coming from, you stand still and they look fine, however if you move at all while firing they stay in the same place.
http://www.filefactory.com/file/8fcc55/
Here's the fla if you'd like to give it a shot, if you cant find the bullet MC it's x 418 y 588


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pivot11

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Posted at: 8/19/06 09:03 PM

pivot11 FAB LEVEL 07

Sign-Up: 06/16/06

Posts: 1,106

thers are no bullets......just put a code in that says when the point of the gun points at the guy.....and you shoot......hes dead

Blok' Party, Orbital Khaos, site, MSMstudios, Phrozen Phlame

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SEXY-FETUS

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Posted at: 8/19/06 09:11 PM

SEXY-FETUS NEUTRAL LEVEL 05

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Posts: 1,343

sorry slight glitch you have to move after loading or it wont shoot.


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Rakinite

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Posted at: 8/19/06 09:18 PM

Rakinite NEUTRAL LEVEL 10

Sign-Up: 05/15/06

Posts: 57

This gives me an idea for an awesome shump...


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Zhen1

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Posted at: 8/19/06 09:36 PM

Zhen1 EVIL LEVEL 04

Sign-Up: 08/19/06

Posts: 9

eh....I would work on the graphics a little more...


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SEXY-FETUS

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Posted at: 8/19/06 09:41 PM

SEXY-FETUS NEUTRAL LEVEL 05

Sign-Up: 05/02/05

Posts: 1,343

It's all engine at the moment, with a little swirly to make sure the rotation on the ball looked correct.


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