Double post.
At 8/22/08 04:51 PM, Corky52 wrote:
Have things like the spiders hang out near the woods,
I was having an idea, nine types of spiders.
Small = dog size
Medium = normal spider size in the series
large = black tiger size.
Small, medium and large brown, black and red spiders.
Nine types.
In order of hardest to easiest overall red>>>>>>>>>Black>>>>>>>>>brown. All three colors have different stats.
Medium spiders of all three colors would be of monster class, their attacks are the same as the normal spiders in the series.
Small spiders of all three types either hide in shadows and jump at your neck when you walk by getting you poisoned and/or hurt greatly. Or they come in massive swarms, where if they engulf you completely you're fucked.
Large spiders are like minibosses. They are basically a lot larger and more aggressive medium spiders with more health.
They have all the same attacks as the medium spider, only stronger.
But they also have the ability to make a swarm of small spiders, the same color come out of their behind and use them to do its attacking.
The spiders are in attics, basements, sewers, the forest, caves, and dark, damp areas.
alligators next to the water,
Or in other words, only in the sewers.
other bosses free rome
I disagree.
Their are bosses, minibosses and big bosses and I think they should all be stationed in a certain area(Minus birkin, nemesis and the Mr. X's)
The birds.
You seem to be thinking every enemy in this game is free roam.
Only Mr. X, Nemesis and Birkin as well as the crimson heads are free roam.
Almost all zombies, animals, monsters, mini bosses, bosses and big bosses have a selected area or room or whatever.
Only some monsters, animals and zombies hunt you out among a certain area.
Birds and flying monsters + bosses are no exception, they stick to a certain general area.
A must in a game like this. Then when the time is up maybe then could have the army come save you or something?
Or the nuke comes for the indivual person only, that person dies and "You win at surviving the outbreak!"
Your character dies but you'll also win. Yay or nay?
Another nice idea. This way they have to decide if something is worth the risk or not.
So you can take precious objects and jewelry and such but that fills space.
You can also take bills. $1, $5, etc. And since raccoon city is in the US we'll go with american bill form instead of whatever money types they use in europe.
You can't take change, though.
That would be somewhat pointless.
I would just kill the person and then take all of their items. That's of course if I didn't think they would help me out in some way. I'm sure they would kill you if given the chance though.
Weren't you talking about backstabbing earlier? :D
In start and save areas as well as the small general area around them they can make it so you can't attack and/or kill other humans.
Then once you're our of those general areas you can attack other humans if you want, but at your point in the city their should generally be people around your level, and the further you go the harder it gets.
Almost like humans are monsters themselves.
A gun is the fastest way to pick a lock, but then again you would have to worry about not being able to lock the door back up and attracting attention to your spot. Another risk situation you would have to decide for.
And their will be certain locks when even that won't pick the lock.
And those bullet proof locks will be disguised so if you shoot them you'll not only fail at getting in, but you'll attract hostiles and other humans.
And then what? After a certain amount of time he gets back up and goes on his rampage again or when he is off screen enough he randomly appears on the other side of the map like he got up and walked away while you weren't looking.
Yeah, more or less.
The thing with Mr. X was that there were more then one of them. Yeah, just one of them in Resident Evil 2, but did you ever play survivor? There were 100s of Mr. X's around. There were even times you had to fight more then one of them at a time.
I never knew that.
So in that case instead of their being one mr. X their will be lots of Mr. X's.
Should Mr. X be a monster type or a miniboss type?
I don't think he should always have these weapons though. Sometimes I like fighting him when he is fighting with just his hands and other things that randomly came out of him. I can just see him shooting down a helicopter as soon as the person thought they had made it out of the city.
I never played RE 3, someone who did is going to need to figure out nemesis and the RE 3 only structures.
Should there be a permanent way of killing these guys though? No reason putting a million bullets into something. I think they should show damage and eventually have limbs and other things fall off.
Alright Mr. X can be killed now.
Nemesis and birkin will go through mutation cycles.
They'll get weaker, then stronger, then weaker. Every time you "Kill" one of them and they're out of sight they'll get back up and mutate into their next form.
THINK ABOUT THE POST COUNT. LETS RANT.
HURRAY FOR SPAM.
Anyone ever see the flash on newgrounds called Jill's Break? Ah, another thing we could do. I can look for resident evil flashes every now and then and we can watch them and discuss them. :)
Link please. :)
It's nice when they go into simple detail though. If you notice in a lot of resident evil games they go into a lot of detail with signs, posters, etc...
Yeah I know, detail is a good thing.
Food, something I didn't think about. This could help with energy levels and maybe even a little with health. You don't have to worry about anyone starving to death in a game like this though.
Barricaders food should be nescary to survive.
And all other character types it shouldn't matter though.
Trading and taking items that people have when they die.
I think when a character dies half their ammo, food, health, medicine, money and explosives should be automatically spread out throughout raccoon city and only the other half should remain on them.
Clothing needs to be protective like that too. Like body armor makes you just a little slower, but it is hard for bites to get through at all.
Truth.