Well, the outlines aren't actual lines, they're just fills of the character MCs that were expanded to whatever size I needed to make it so it shows up as a 2 pixel expand.
Let's say we have a box that's 100 pixels, but 100 pixels and put into a MC. Since it's still 100%, I'd duplicate the box MC and put it on a layer behind the orignal box. The duplicate would be painted black and the fill would be expanded to 2.
Now let's say that box was in a bunch of differently percentaged MCs. For simplicity's sake, let's say there's the box MC inside of another MC called scene. Scene is at 100%. Inside of scene is the box MC, which is scaled down to 50%. So multiplying 1 (100%) by .5 (50%), which totals to .5 (50%). Inorder to have the box's outline appear to be a 2 pixel expand on the main stage, I would have to make the fill expand on the duplicate box to 4.
Keep in mind, my toon has a lot of mixed number percentages that change a lot. What I'm trying to find out is if there's some AS that can do the percentages of the fills for me. It would make it a lot easier since I'll be doing quite a few zoom-ins.