Forum Topic: Slip Stream: Beta Testers Needed

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hashbrown

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Posted at: 8/7/06 12:50 AM

hashbrown LIGHT LEVEL 16

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Beta Test This
Lis things we can do to make this game more enjoyable, and report bugs. please post anything you find here.


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Nuggs

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Posted at: 8/7/06 01:13 AM

Nuggs LIGHT LEVEL 19

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it was just kinda boring. either increase the speed or make there be a lot more powerups. good scripting though.

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bigandhairy

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Posted at: 8/7/06 01:58 AM

bigandhairy NEUTRAL LEVEL 01

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it was weird in a good way :P

bit hard to control though


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SensuClock

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Posted at: 8/7/06 02:08 AM

SensuClock NEUTRAL LEVEL 13

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I like how it seems like your going so fast that its hard to control, make emmove faster, and spawn faster. cool


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hashbrown

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Posted at: 8/7/06 11:39 AM

hashbrown LIGHT LEVEL 16

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please?


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hashbrown

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Posted at: 8/7/06 03:33 PM

hashbrown LIGHT LEVEL 16

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bumpty dumpty had a great fall


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Nick

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Posted at: 8/7/06 03:41 PM

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At 8/7/06 03:33 PM, -hashbrown- wrote: bumpty dumpty had a great fall

And then Nick helped him back up to the top of the lis-..wall.

Well, the game's pretty good really. I really like the fast speed of it and I couldn't find any glitches in the time I played it. Hope to see it finished soon :)


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hashbrown

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Posted at: 8/7/06 04:38 PM

hashbrown LIGHT LEVEL 16

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At 8/7/06 03:41 PM, _Nick_ wrote:
At 8/7/06 03:33 PM, -hashbrown- wrote: bumpty dumpty had a great fall
And then Nick helped him back up to the top of the lis-..wall.

Well, the game's pretty good really. I really like the fast speed of it and I couldn't find any glitches in the time I played it. Hope to see it finished soon :

any improvements?


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Blaze

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Posted at: 8/7/06 04:48 PM

Blaze LIGHT LEVEL 22

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I never saw the powerups?

And BTW, make it faster....


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Sugggames

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Posted at: 8/8/06 01:25 PM

Sugggames DARK LEVEL 12

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alright... so i'll increase speed... and try to make the cam follow the player. dont know how i can make that work well though. Not with the way the engine currently works.


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hashbrown

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Posted at: 8/8/06 08:45 PM

hashbrown LIGHT LEVEL 16

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http://www.sugggames..Flash/Games/test.php

ZOMG SO MUCH BETTER ALREADY!


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hashbrown

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Posted at: 8/8/06 09:40 PM

hashbrown LIGHT LEVEL 16

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updated.
-speedometer added
-reduced lag
-added more songs
http://www.sugggames..Flash/Games/test.php


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Eder

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Posted at: 8/8/06 10:31 PM

Eder EVIL LEVEL 19

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Posts: 64

It's still boring, the level is too long and there is just 1 power up and it dissapears after you take it. You should make more and diferent obstacles, make the other players more intelligent and have the same speed because sometimes they reached me even though i didnt crashed

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hashbrown

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Posted at: 8/8/06 10:35 PM

hashbrown LIGHT LEVEL 16

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At 8/8/06 10:31 PM, EderChrono wrote: It's still boring, the level is too long and there is just 1 power up and it dissapears after you take it. You should make more and diferent obstacles, make the other players more intelligent and have the same speed because sometimes they reached me even though i didnt crashed

there are more obstacles, keep playing.


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Sugggames

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Posted at: 8/8/06 10:55 PM

Sugggames DARK LEVEL 12

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At 8/8/06 10:31 PM, EderChrono wrote: It's still boring, the level is too long and there is just 1 power up and it dissapears after you take it. You should make more and diferent obstacles, make the other players more intelligent and have the same speed because sometimes they reached me even though i didnt crashed

the AI are now far more intellegent, reacting to the walls and such, there is only one powerup IN THAT LEVEL. the first few levels dont have many powerups.

The AI have a bit higher speed because of the naturally higher intellegence of humans, they will still crash sometimes in simple situations. this has been evened out a bit though.


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Eder

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Posted at: 8/8/06 10:57 PM

Eder EVIL LEVEL 19

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At 8/8/06 10:35 PM, -hashbrown- wrote: there are more obstacles, keep playing.

sorry, I didnt see the next race button make it look like a button XD

anyway you looped the obstacles and that makes the game much easier because you can memorize the loop and sometimes thera are blind spots where you can avoid everything

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hashbrown

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Posted at: 8/8/06 11:43 PM

hashbrown LIGHT LEVEL 16

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tomylee

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Posted at: 8/8/06 11:44 PM

tomylee NEUTRAL LEVEL 27

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hashy hashy!!! IM me, i wanna be beta tester ^_^ of course, i would love it!


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altffour

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Posted at: 8/8/06 11:56 PM

altffour LIGHT LEVEL 07

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You need to make the cars at least twice as fast as they currently are, and you need a lot more obstacles and powerups


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WirelessTaco

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Posted at: 8/9/06 12:13 AM

WirelessTaco NEUTRAL LEVEL 12

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1st level add some box on top of the level because you can just fly up top and wait and win the race.
2nd level not sure what happened but I had like 10 shots….when I only had 2 ammo.
3rd level once and awhile you can make it thorough the moving box
4th level the you can fly throught the moving box and the diamond one on top.
5th level can fly throught the spinning box b4 the boosters.
7th level can just wait up on the top row just like first
Ok done test from here lol…
Suggestions
I want it faster … I was even playing off of the exe. Make the normal speed as fast as the booster speed is now. Add a menu button from the racing stage. In the directions section instead of all writing make a visual of what keys do what. And dont slack off on the levels theres not enough it just loops. one more thing faster speed should fix this but the levels las t too long it gets boring(I think levels should be no longer than a min. Ok good luck.

(wow i wrote alot)
P.S. im (im also yosupg99)


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hashbrown

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Posted at: 8/9/06 12:18 AM

hashbrown LIGHT LEVEL 16

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1st level

ok Thanks

2nd level

thats normal

3rd level

already fixed

4th level

fixed now

5th level

thanks again

7th level

thanks again


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Caffeinato

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Posted at: 8/9/06 01:07 AM

Caffeinato EVIL LEVEL 07

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I would love to beta test that game, looks fun, at least to me. by the way, good job, voted 5 :)


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Caffeinato

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Posted at: 8/9/06 01:08 AM

Caffeinato EVIL LEVEL 07

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Whups, no crap I didnt read the last post, so everythings fixed then? No beta testing to be done :(


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hashbrown

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Posted at: 8/9/06 01:45 AM

hashbrown LIGHT LEVEL 16

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At 8/9/06 01:08 AM, Caffeinato wrote: Whups, no crap I didnt read the last post, so everythings fixed then? No beta testing to be done :(

no there still is beta testing, just play the game and report bugs


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hashbrown

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Posted at: 8/9/06 01:48 AM

hashbrown LIGHT LEVEL 16

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it took me 1.5 hours but i did it. i made a an icon for every level

Slip Stream: Beta Testers Needed


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FrostedMuffins

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Posted at: 8/9/06 02:03 AM

FrostedMuffins LIGHT LEVEL 29

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At 8/9/06 01:48 AM, -hashbrown- wrote: it took me 1.5 hours but i did it. i made a an icon for every level

Looks very nice hashy, excellent job.
I think the game runs pretty slow, even if it picks up later, most people won't stick around long enough to find out. Try to make a great first impression with the game on the viewers so that they'll continue to play instead of promising the game to get better later.
Good luck!


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vramik

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Posted at: 8/9/06 02:33 AM

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Everyone says it needs to be faster, and so do I. When I saw the preview, I got an impression the game was going to be as fast as it was there. Maybe if it was that fast, or close to that, it would be better.

Braking needs to be changed, instead of stopping you instantly maybe slowing you down to a quarter of the top speed.


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hashbrown

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Posted at: 8/9/06 03:06 AM

hashbrown LIGHT LEVEL 16

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the problem we are facing whenever we increase the speed is the lag increasing! we are working our hardest to make hte game faster


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Sugggames

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Posted at: 8/9/06 06:11 PM

Sugggames DARK LEVEL 12

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i'm working on increasign game speed, as frostedmuffins said, im alloing you to start with the second leauge, therefor eliminatin the boring tutorial-like levels.

I'm doin my best for the speed, as hash mentioned, because of the filters we get some lag. I'm going to try reducing some of the glows to bring up the frame rate.

for the breaking, sometimes you need to stop, if you get trapped or are about to run into a moving wall etc,

The video made it look great , your right, damn hash and his increased framerate >:)

altffour: if i increased it that much, good luck avoiding walls. heh.


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Chaz

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Posted at: 8/9/06 06:18 PM

Chaz LIGHT LEVEL 21

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The in-game graphics need a fat ass overhaul. No offence. Other than that it seems pertty good.

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