Monster Racer Rush
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3.93 / 5.00 4,634 ViewsI am having trouble zooming in on my Sprites. I tried increasing the width and heighth of the Sprite and everything around it for zooming in, but that just made it look stupid. Is there a different way to zoom in and out on Sprites?
At 7/11/06 01:16 AM, Jovatov wrote: You could use Sham Bangals V-Cam
Seriously. the v-cam should not always be the solution to these kind of problems. Though they do help in certain cases, unless the guy is experienced with using it, which he apparently is not, he should practice with it some, because it can produce some undesired effects that people who don't know AS or stuff that they did before affecting the size of their objects won't be able to fix.
I say try using the transform tool a little more. And use the v-cam when you know it won't affect a certain part of the flash. Make sure they when tranforming the sprites, you're keeping everything proportional using the square transform tool.
At 7/11/06 01:21 AM, EKublai wrote: stuff about v-cam
I think its very easy to use, even for someone who doesn't understand Actionscript. I think it makes more sense, logically than trying to upscale everything. Of course, for zooming in on single objects, yeah its a hell of a lot easier to just scale the single object...
The joy of the v-cam is that the person can lay out their entier scene, independantly of the vcam and then go back over it for zooms, pans, fades, whatever...
When I first started, I was scaling everything. I would spend a few hours working on zoom... and then when I didn't like it, spend a few hours reverting everything back.
With the v-cam, it's a simple tween in and out, simple to fix.
The only 2 main guidelines for beginners is this...
1) Always scale the camera uniformly.
2) Don't try to rotate the camera.
Other than that, its easy... straightforward, and the simple answer to a ton of potential problems.
Perpetually looking for time to return to the arts.
At 7/11/06 01:21 AM, EKublai wrote:At 7/11/06 01:16 AM, Jovatov wrote: You could use Sham Bangals V-CamSeriously. the v-cam should not always be the solution to these kind of problems. Though they do help in certain cases, unless the guy is experienced with using it, which he apparently is not, he should practice with it some, because it can produce some undesired effects that people who don't know AS or stuff that they did before affecting the size of their objects won't be able to fix.
Transforming/scaling takes 10 times as long especially considering if it's a flash worth taking a second look at, then it has many many different objects in most cases that have to be scaled to percentages in uniform with the rest which is like 10 mins per zoom worth of calculations, screwing something up, and transforming/scalling each individual one.
With the V-Cam...everything you do is fixable by simply deleting the camera and starting over with it or just going back and not doing whatever you just did to screw it up. The V-Cam is overwhelmingly efficient over the old-fashioned way of zooming/panning and it is an immense waste of time to go and try the Amish way. It'd be like choosing between teleporting where you want to go or walking...
At 7/11/06 01:14 AM, lordofevil3 wrote: I am having trouble zooming in on my Sprites. I tried increasing the width and heighth of the Sprite and everything around it for zooming in, but that just made it look stupid. Is there a different way to zoom in and out on Sprites?
The Vcam and you can Modify>Transform>Scale and Rotate (Ctrl+Alt+S I believe) and add like 130, it evenly makes it big and small.
Web developer, software engineer, musician, all-around nerd.