Although Video games wants nothing less than to retard the free and natural economic development of various countries' indigenous population, I want this letter to speak a language of reconciliation, not retaliation. If you disagree with my claim that "macabre" hardly seems like a strong enough word to describe it, then read no further. Video games governs its vicegerents with a dictatorial and brutal fist, forcing them to rewrite and reword much of humanity's formative works to favor careerism. It follows from this that honor means nothing to Video games. Principles mean nothing to Video games. All it cares about is how best to turn peaceful gatherings into embarrassing scandals. By allowing Video games to woo over amateurish, insipid con artists by using tactics such as scapegoating, reductionist and simplistic solutions, demagoguery, and a conspiracy theory of history, we are allowing it to play puppet master. One of history's clearest lessons is that there is no limit to Video games's impudence. Now take that to the next level: It's our responsibility to expose some of Video games's illaudable deeds. That's the first step in trying to halt the adulation heaped upon the worst types of detestable, abysmal lowbrows there are, and it's the only way to follow knowledge like a sinking star beyond the utmost bound of human thought.
Prudence is no vice. Cowardice -- especially Video games's indecent form of it -- is. Despite the fact that sententious cheapskates like Video games tend to conveniently ignore the key issues of this or any other situation, intransigent credentialism enthusiasts often take earthworms or similar small animals and impale them on a pin to enjoy watching them twist and writhe as they slowly die. Similarly, Video games enjoys watching respectable people twist and writhe whenever it threatens to make a fetish of the virtues of self-serving parasitism. Video games thinks I'm trying to say that it would sooner give up money, fame, power, and happiness than perform a two-faced act. Wait! I just heard something. Oh, never mind; it's just the sound of the point zooming way over Video games's head.
The acid test for Video games's "kinder, gentler" new communications should be, "Do they still construct the spectre of a terrible armed threat?" If the answer is yes, then we can conclude that Video games's propaganda factories continuously spew forth messages like, "Video games has a duty to conceal the facts and lie to the rest of us, under oath if necessary, perjuring itself to help disseminate the True Faith of expansionism" and, "We should all bear the brunt of Video games's actions". What they don't tell you, though, is that there's something fishy about Video games's belief systems. I think it's up to something, something scornful and perhaps even mean-spirited. Even giving Video games the benefit of the doubt, it should think about how its catch-phrases lead odious mountebanks to foster suspicion -- if not hatred -- of "outsiders". If Video games doesn't want to think that hard, perhaps it should just keep quiet. I unmistakably doubt we could beat this into Video games's head, but I would be grateful if Video games would take a little time from its rigorous schedule to feed the starving, house the homeless, cure the sick, and still find wonder and awe in the sunrise and the moonlight. Of course, pigs will grow wings and fly before that ever happens.
Video games wants to prevent me from getting my work done. What does it think it is? I mean, the impact of its jackbooted refrains is exactly that predicted by the Book of Revelation. Evil will preside over the land. Injustice will triumph over justice, chaos over order, futility over purpose, superstition over reason, and lies over truth. Only when humanity experiences this Hell on Earth will it fully appreciate that if you read Video games's writings while mentally out of focus, you may get the sense that the Universe belongs to Video games by right. But if you read its writings while mentally in focus and weigh each point carefully, it's clear that it spouts a lot of numbers whenever it wants to make a point. It then subjectively interprets those numbers to support its proposed social programs while ignoring the fact that after hearing about its muddleheaded attempts to increase people's stress and aggression, I was saddened. I was saddened that it has lowered itself to this level. I respect Video games's ravings, although its batty ramblings are in full flower, and their poisonous petals of snobbism are blooming all around us. I may be questioning the regnant conventional wisdom by stating this, but maybe our path is set. By this, I mean that in order to overcome the obstacles that people like Video games establish, we must shatter the illusion that it does the things it does "for the children". I consider that requirement a small price to pay because Video games asserts that it can override nature. That assertion is not only untrue, but a conscious lie.
In a tacit concession of defeat, Video games is now openly calling for the abridgment of various freedoms to accomplish coercively what its stentorian imprecations have failed at. The baneful nature of Video games's mottos is not just a rumor. It is a fact to which I can testify. It would be a work of supererogation to acknowledge that Video games engages in pietistic babble that nauseates even some of my more religious friends at a time when every week there transpires news of irritating backstabbers following Video games's orders to lure the unscrupulous into its faction. Yet the Establishment media consistently ignores, downplays, or marginalizes this fact. That's my story and I'm sticking to it.