We have got our first few games in. Here is the beta engine with the games.
http://www.jmtb02.com/beta4sfce.htm
When you beat both games, the screen will turn white.
The helicopter game is by Sniffy Gerbil, and was sent maybe 10 minutes after I posted the thread. It uses the _root.beatClock = false;, meaning you just need to survive 4 seconds. I had to tweak his code a lot due to some bugs and glitches with the engine. The entire game is about 24 lines of code, which shows you guys how easy this can be.
The ball game is by _Nick_, and has a lot of great qualities to it. It uses _root.beatClock = true; because of the 4 second time limit to reach the goal. The physics is fun, and you can die even before you run out of time.
Galactigames - Yes, people can modify each other's games through their code. But really, since its a collaboration and not a competition, I dont think there should be a big problem. Also, I am running through everyone's code.
And if anyone wants to post their games for critique, go ahead. In your code, you may want to add a cstatus = 1; to make the game run without the engine.