Forum Topic: Videogame Boss Collab

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Josh-B

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Posted at: 6/8/06 06:32 PM

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Actually, I had an idea that I might be able to do. I'll get back on that.


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Josh-B

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Posted at: 6/8/06 06:40 PM

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Oh, i'm still undecided but maybe i'll do Bowser from SMW.


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Cema

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Posted at: 6/8/06 07:21 PM

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Oh, i'm still undecided but maybe i'll do Bowser from SMW.

I beleive he has been taken. And anyway, you should concentrate on getting better right now rather than joining any collab you can find. I suggest going here.

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Josh-B

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Posted at: 6/8/06 07:43 PM

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Well to tell you the truth, that file is just an old game demo I made. Plus the flash index is where I learned most things. Lastly, that was the Bowser from SMB3. I'm talking about the one in Super Mario World where he rides in the clown car. And I said I might use Bowser.


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Dark-Prism

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Posted at: 6/8/06 11:19 PM

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Alright, I'm going to do one. I'll start next friday, after my last final. I'm going to choose the boss I'm going to do tonight...


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Josh-B

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Posted at: 6/8/06 11:21 PM

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I think i'll change mine to Kamek. Has anyone taken this one yet?


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x-factor11

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Posted at: 6/8/06 11:36 PM

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At 6/8/06 11:21 PM, Masterswordman wrote: I think i'll change mine to Kamek. Has anyone taken this one yet?

well...mind showing us a latest example of ye work...also...umm....hm


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Josh-B

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Posted at: 6/8/06 11:43 PM

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At 6/8/06 11:36 PM, x_factor11 wrote:
At 6/8/06 11:21 PM, Masterswordman wrote: I think i'll change mine to Kamek. Has anyone taken this one yet?
well...mind showing us a latest example of ye work...also...umm....hm

Well I'm almost done with a demo of it.

Hmm....you seem familar.....somehow....


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Dark-Prism

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Posted at: 6/8/06 11:49 PM

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Alright, I'm gunna do Wily, from the original megaman.

Plus, I'm gunna rip all my own sprites.

If anybody has any comments, please tell me. Please. Seriously. NOW!


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BoMToons

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Posted at: 6/9/06 01:39 AM

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I updated mine...now there are veggies, press space to toss them once you catch them (they don't hurt anything yet though). I also messed with the ground hitTesting.

Boss Battle


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Chaz

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Posted at: 6/9/06 04:20 AM

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damn i forgot about this thing after it dropped from the front page. I'll make my part later, or start it anyway. Gonna be tough but I'll try and add a new twist to th classic SOTC first boss.

Click sig for "The Cell 2" Production Blog.

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x-factor11

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Posted at: 6/9/06 07:36 AM

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At 6/8/06 11:43 PM, Masterswordman wrote:
At 6/8/06 11:36 PM, x_factor11 wrote:
At 6/8/06 11:21 PM, Masterswordman wrote: I think i'll change mine to Kamek. Has anyone taken this one yet?
well...mind showing us a latest example of ye work...also...umm....hm
Well I'm almost done with a demo of it.

Hmm....you seem familar.....somehow....

yes.......................................
.......indeed.............................
........ya I was part of thar mmorpg project that failed....fortunantly shazoogle still has the chatroom handy just in case if it flares up again :P...he didnt say that but...

btw anyone going to do a glich battle like missingNumber or ERrror MAChine


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Arby

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Posted at: 6/9/06 11:53 AM

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At 6/9/06 07:36 AM, x_factor11 wrote:

btw anyone going to do a glich battle like missingNumber or ERrror MAChine

hmmm. that would be a good idea. i might try it if noone else does it after i finish my part.

while(true){
arby = you + 1
}


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Blackfang

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Posted at: 6/9/06 01:17 PM

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heres my part... ive almost finished link. Its still a bit buggy, its hard to figure that out. here it is

http://img458.images..mage=linkgame6uw.swf


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BoMToons

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Posted at: 6/9/06 01:31 PM

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At 6/9/06 01:17 PM, blackfang0063 wrote: heres my part... ive almost finished link. Its still a bit buggy, its hard to figure that out. here it is

http://img458.images..mage=linkgame6uw.swf

Lookin good...I like the "watercolor" type graphics.

My suggestions:
Make the attack animation carry through even if spacebar has been let up.
Movement is a bit buggy when pressing down and left simultaneously.
Constrain link's movement off the map edges.

Let's see some more demos!


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BoMToons

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Posted at: 6/9/06 01:33 PM

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At 6/9/06 01:17 PM, blackfang0063 wrote: heres my part... ive almost finished link. Its still a bit buggy, its hard to figure that out. here it is

http://img458.images..mage=linkgame6uw.swf

Couple more things:
Attack when facing down does the side attack anim.
When you attack while running, running should stop and attack should be carried out.
Attack could be a little faster too.


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Llammalrdsofsci

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Posted at: 6/9/06 01:45 PM

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Is this still open to join? if so, i'd really like to do something w/ halo. Like possibly masterchief against like... something... hmmmm there never really was boss in halo... maybe like a group of flood and sentinels lol

i hope i can join


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JPI

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Posted at: 6/9/06 01:50 PM

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At 6/9/06 01:33 PM, bomtoons wrote: bomtoons commented on everything and left nothing for anyone else

Yeah, i would of said a couple of points, but you got all the glitches nailed there.

At 6/9/06 01:45 PM, Llammalrdsofsci wrote: Is this still open to join?

Yes, as long as you can finish in time (august).

SIG YOINK!

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Llammalrdsofsci

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Posted at: 6/9/06 01:53 PM

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At 6/9/06 01:50 PM, James_Prankard_Inc wrote:
At 6/9/06 01:45 PM, Llammalrdsofsci wrote: Is this still open to join?
Yes, as long as you can finish in time (august).

for sure, but is masterchief against flood and sentinels a good boss? or what?


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Arby

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Posted at: 6/9/06 03:11 PM

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At 6/9/06 01:53 PM, Llammalrdsofsci wrote:
At 6/9/06 01:50 PM, James_Prankard_Inc wrote:
At 6/9/06 01:45 PM, Llammalrdsofsci wrote: Is this still open to join?
Yes, as long as you can finish in time (august).
for sure, but is masterchief against flood and sentinels a good boss? or what?

purely depends on how well you can make it.

maybee you're a enemy and you're fighting mastercheif? that would be nice.

i'll have a playable demo of mine ready sometime today.

while(true){
arby = you + 1
}


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Josh-B

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Posted at: 6/9/06 05:47 PM

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Wow. I'll probably finish waaaaaaay before August. Mine's kinda simple.


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Josh-B

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Posted at: 6/9/06 05:50 PM

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At 6/9/06 07:36 AM, x_factor11 wrote:
yes.......................................
.......indeed.............................
........ya I was part of thar mmorpg project that failed....fortunantly shazoogle still has the chatroom handy just in case if it flares up again :P...he didnt say that but...

I see you still have only one movie out.


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giantpanda

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Posted at: 6/9/06 05:53 PM

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you buys probably got this down but haw are you going to do the menu would you have to beat one boss to get to the next or would it be boss selection

Cadny?
Mah sig is awesome, yay?

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Josh-B

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Posted at: 6/9/06 06:58 PM

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Urgh! I have problems GALORE!!!

First off, see my game and then answer the questions below.

http://img480.images..mariovsbowser6bz.swf

0

Problem #1: The walking animation only limits me to one frame of animation. In the first frame of the character animation has him standing, in the second one has a picture of him walking, the third has the actionscript gotoAndPlay(1), and the fourth has him jumping.

How should the actionscript below be edited so I can add more frames of a walking animation between frame 2 and 3?

onClipEvent (load) {
fall = false;
_name = "circle";
jump = 0;
speed = 6;
jumpheight = 7;
maxfall = -54;
}
onClipEvent (enterFrame) {
xmin = getBounds(_root).xMin;
xmax = getBounds(_root).xMax;
ymin = getBounds(_root).yMin;
ymax = getBounds(_root).yMax;
if (Key.isDown(Key.LEFT)) {
_x -= speed;
this.gotoAndPlay(2);
this._xscale = -100;
}
if (Key.isDown(Key.RIGHT)) {
_x += speed;
this.gotoAndPlay(2);
this._xscale = 100;
}
if ((!Key.isDown(Key.LEFT)) && (!Key.isDown(Key.RIGHT))) {
notStanding = true;
this.gotoAndStop(1);
} else {
notStanding = false;
}
if (Key.isDown(Key.SPACE) && fall == false && jump == undefined) {
this.gotoAndStop(4);
fall = true;
jump = jumpheight;
}
if (jump != undefined) {
if (jump>maxfall) {
jump--;
}
_y -= jump;
}
}

Problem #2: For some reason he can't jump. It's worked in the past but it just doesn't work now.


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Josh-B

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Posted at: 6/9/06 07:01 PM

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Wait, the jumping works. You just have to run to make it work. (But now I have a new second problem!)


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x-factor11

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Posted at: 6/9/06 07:15 PM

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At 6/9/06 05:50 PM, Masterswordman wrote:
At 6/9/06 07:36 AM, x_factor11 wrote:
yes.......................................
.......indeed.............................
........ya I was part of thar mmorpg project that failed....fortunantly shazoogle still has the chatroom handy just in case if it flares up again :P...he didnt say that but...
I see you still have only one movie out.

doesnt mean i havent been brewing up something :P


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Josh-B

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Posted at: 6/9/06 07:55 PM

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Posts: 3,725

Sweet. I have 6 (Crappy) movies out.


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Arby

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Posted at: 6/9/06 08:01 PM

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At 6/9/06 07:15 PM, x_factor11 wrote:
doesnt mean i havent been brewing up something :P

*jaw drops* (wishes he could draw for beans)

while(true){
arby = you + 1
}


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Glaiel-Gamer

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Posted at: 6/9/06 10:16 PM

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At 6/9/06 06:58 PM, Masterswordman wrote: Urgh! I have problems GALORE!!!

dude just stop now. Seriously. We already have a few mario bosses and second, you obviously dont know how to program. That is Rystic's jumping engine, and frankly it's becoming outdated. I dont want to see people using other people's code as the main part of their games. Also, if you can't solve your own SIMPLE coding problems you're not ready to make a game for this collab yet. Go practice some more and learn more AS and practice, make some small games, then maby you can come back and join like the sequal to this or something if i decide to make one.


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Blackfang

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Posted at: 6/9/06 10:16 PM

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At 6/9/06 01:31 PM, bomtoons wrote:
At 6/9/06 01:17 PM, blackfang0063 wrote: heres my part... ive almost finished link. Its still a bit buggy, its hard to figure that out. here it is

http://img458.images..mage=linkgame6uw.swf
Lookin good...I like the "watercolor" type graphics.

My suggestions:
Make the attack animation carry through even if spacebar has been let up.
Movement is a bit buggy when pressing down and left simultaneously.
Constrain link's movement off the map edges.

Let's see some more demos!

thanks, im confused about the movement...i cant figure that out. And i cant get that other attack to work eiher. Could you help me out? My im is o10001110101. My MSN is blackfang0063@hotmail.com and my email is blackfang630@yahoo.com

thanks for the comments


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