Forum Topic: Videogame Boss Collab

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Jindo

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Posted at: 9/7/06 03:15 PM

Jindo LIGHT LEVEL 22

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Ah awesome, would be good for a set duedate, then we all know HOW MUCH pressure we have :D.


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MCSMstudios

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Posted at: 9/15/06 01:57 AM

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At 9/7/06 03:15 PM, Jindo wrote: Ah awesome, would be good for a set duedate, then we all know HOW MUCH pressure we have :D.

Yeah, some pressure would be nice. I haven't worked on my part since I found out it wasn't due until September. Maybe he could just give us a date and then not really need it finished then, it'd at least be something to shoot for.


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Glaiel-Gamer

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Posted at: 9/15/06 06:23 AM

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At 9/7/06 03:15 PM, Jindo wrote: Ah awesome, would be good for a set duedate, then we all know HOW MUCH pressure we have :D.

ok hows this: it wncourages me to get off my butt and work and it encourages you to do so too.

NOVEMBER 15th

4 days before the wii launch, so we can release this in celebration on the 19th


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Jindo

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Posted at: 9/16/06 01:44 AM

Jindo LIGHT LEVEL 22

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That's pretty awesome, and a good idea, I'm working on my 2nd still.


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Blackfang

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Posted at: 9/16/06 10:59 AM

Blackfang LIGHT LEVEL 18

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Well since im pretty much done my first, any coders want to work on a second?

*looks for coder*


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Blaze

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Posted at: 9/16/06 11:04 AM

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the duedate will make me work on mine. :P


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Jindo

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Posted at: 9/16/06 11:28 AM

Jindo LIGHT LEVEL 22

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Lol, this flashing invunerability is getting teadiously annoying :P.

You'd think getting the character to flash when it's hit would be so simple >_<.

Other than that and other minor adjustments, mine's finished :P.

Again, good choice for due-date :P.

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Glaiel-Gamer

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Posted at: 9/16/06 12:52 PM

Glaiel-Gamer NEUTRAL LEVEL 26

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At 9/16/06 11:28 AM, Jindo wrote: Lol, this flashing invunerability is getting teadiously annoying :P.

You'd think getting the character to flash when it's hit would be so simple >_<.

Other than that and other minor adjustments, mine's finished :P.

Again, good choice for due-date :P.

_visible = !_visible


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Jindo

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Posted at: 9/16/06 03:07 PM

Jindo LIGHT LEVEL 22

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I KNEW IT'D BE SIMPLE >_<.

Thanks a tonne :P!


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Blaze

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Posted at: 9/16/06 08:28 PM

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At 9/16/06 12:52 PM, Glaiel-Gamer wrote: _visible = !_visible

Wow... i never thought of that. Clever.


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Jindo

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Posted at: 9/17/06 06:40 AM

Jindo LIGHT LEVEL 22

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Meh, as long as I could get it working, that's all that matters for my game atm (apart from other major adjustements):

Here it be!

Removed the small enemies for being too much of a lost cause.
Flashing works.
Different music.
Working on ideas to add-on.

Comments are appreciated :).


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shadowford

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Posted at: 9/17/06 07:17 AM

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that's ok but the scorpion thing should have some AI instead of being a movieclip. here's a code where he follows you and attacks you when he hits you

in the scorpions actions
assuming the movieclip that the game is in is called game

onClipEvent(enterframe){
if(this._x < _root.game.player._x){
this._x += 5
}
if(this._x > _root.game.player._x){
this._x -= 5
}
if(this._y< _root.game.player._y){
this._y += 5
}
if(this._y > _root.game.player._y){
this._y -= 5
}
if(this.hitTest(_root.game.player){
this.gotoAndPlay("attack)
}
}

you would also have things like damage and stuff


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Paranoia

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Posted at: 9/17/06 07:39 AM

Paranoia DARK LEVEL 31

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At 9/16/06 12:52 PM, Glaiel-Gamer wrote:
You'd think getting the character to flash when it's hit would be so simple >_<.
_visible = !_visible

Or, if your invunerability is set to a frame based timer:

_visible = invunVariable % 2;

A rate of change in sanity with respect to time.

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Jindo

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Posted at: 9/17/06 08:22 AM

Jindo LIGHT LEVEL 22

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At 9/17/06 07:17 AM, shadowford wrote: that's ok but the scorpion thing should have some AI instead of being a movieclip. here's a code where he follows you and attacks you when he hits you

in the scorpions actions
assuming the movieclip that the game is in is called game

onClipEvent(enterframe){
if(this._x < _root.game.player._x){
this._x += 5
}
if(this._x > _root.game.player._x){
this._x -= 5
}
if(this._y< _root.game.player._y){
this._y += 5
}
if(this._y > _root.game.player._y){
this._y -= 5
}
if(this.hitTest(_root.game.player){
this.gotoAndPlay("attack)
}
}

you would also have things like damage and stuff

ok, but it isn't a movieclip (well the animation is), my code just makes it bounce of the edges :P.

thanks anyway (I'll try it out ;)).


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Jindo

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Posted at: 9/20/06 02:36 AM

Jindo LIGHT LEVEL 22

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Posts: 1,790

http://denvish.net/u..4_rolanscursermx.php

The fact that it stops when it reaches you means its easier to kill now, so I should fix that up a bit.


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The-Mercenary

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Posted at: 10/1/06 01:17 PM

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Is there a new deadline now? Man... i had no time to work on anything the past few months, good luck to the rest of you.


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Blaze

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Posted at: 10/1/06 01:30 PM

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Whoa... this thing is dying.. please dont let it die :(


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DonutMaster

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Posted at: 10/1/06 01:57 PM

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At 10/1/06 01:30 PM, Blaze wrote: Whoa... this thing is dying.. please dont let it die :(

What are you talking about? Everyone is just hard at work on their game.

However I haven't worked on my first game in awhile... at least I finished the sonic game :)

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Jindo

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Posted at: 10/16/06 02:04 PM

Jindo LIGHT LEVEL 22

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Bumping to see how people are getting on with their games.

My 2nd's doing okay, I haven't touched it in a while, but in this time, I've learnt much more stuff, so I'm gonna see what I can do to improve it now :D!


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Blackfang

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Posted at: 10/16/06 03:40 PM

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omfg i forgot about this :O


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Jindo

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Posted at: 10/17/06 01:47 AM

Jindo LIGHT LEVEL 22

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At 10/16/06 03:40 PM, Blackfang wrote: omfg i forgot about this :O

o_O, but you're still doing it right? We have ages to work on our stuff :)!


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Glaiel-Gamer

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Posted at: 10/17/06 06:26 AM

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I want everyone who finished their game so far to send me the FLA

So far i just have bomtoons-wart

I almost forgot about this but i dont want it to die

Hurry up and finish, i want at least 10 games in the final, preferably more


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Paranoia

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Posted at: 10/17/06 08:21 AM

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Glaiel, you'd do better to ask for games after the deadline for the AG haloween contest. That way those of us who want to make stuff for it would have that post-submission glow to boost them in finishing their bosses for this, plus actual time to do so.

A rate of change in sanity with respect to time.

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Jindo

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Posted at: 10/17/06 11:33 AM

Jindo LIGHT LEVEL 22

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At 10/17/06 06:26 AM, Glaiel-Gamer wrote: I want everyone who finished their game so far to send me the FLA

So far i just have bomtoons-wart

Huh? I thought I sent you mine over MSN :o.

I almost forgot about this but i dont want it to die

Me neither, that's why I brought it back :P.

Hurry up and finish, i want at least 10 games in the final, preferably more

Which is why I'm continuing with my 2nd, I need to sort out the boss' AI, I prefered it when it bounced around the screen, it's too easy now >_<.


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Glaiel-Gamer

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Posted at: 10/17/06 02:56 PM

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At 10/17/06 11:33 AM, Jindo wrote:
At 10/17/06 06:26 AM, Glaiel-Gamer wrote: I want everyone who finished their game so far to send me the FLA

So far i just have bomtoons-wart
Huh? I thought I sent you mine over MSN :o.

ha i probably lost it. If i sent you a screenshot of my desktop you'd know (but now i have a folder for VGBC)

And BTW the due date is after halloween (it's like november 14 or something... i just want anyone who's finished one to send it)


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Jindo

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Posted at: 10/17/06 03:00 PM

Jindo LIGHT LEVEL 22

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Posts: 1,790

Yeah I remember the deadline ;), a few days before the release of the Wii (which I'm buying :D!).

So, should I send my game again? Or will be able to find it? xD (Start with your 'My Recieved Files' folder ^_^).


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Cema

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Posted at: 10/17/06 03:42 PM

Cema LIGHT LEVEL 13

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Oh man, well I'm out like I said a while ago. The organization on this collab was kinda 'bleh', no offense Glaiel. It's just that, after I saw like 3 other flashs from Glaiel in the portal, all obviously showing hard work, it kind of got me discouraged on this whole project. Well, good luck to anyone else, and sorry.

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Blaze

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Posted at: 10/17/06 04:00 PM

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I still have to pull myself together to open my ol' Metroid .fla. Bleah, it was going pretty good.

Not to mention i only have 9 days to finish my game for the halloween comp. GRRR.


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Blackfang

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Posted at: 10/17/06 06:22 PM

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Im probably going to do a different one :(

i dont think my LOZ one was good

donutmaster, maybe ill make one with you, well talk on msn


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BoMToons

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Posted at: 10/17/06 06:36 PM

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We must finish this collab, it is such a good idea and we've already invested a lot of time....don't bail out now!


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