Forum Topic: Videogame Boss Collab

(19,508 views • 1,133 replies)

This topic is 38 pages long. [ 11326 | 27 | 28 | 29 | 30 | 31 | 323538 ]

<< < > >>
None

BoMToons

Reply To Post Reply & Quote

Posted at: 7/30/06 04:16 PM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 7/30/06 02:06 PM, Darkfire_Blaze wrote: hey bomtoons, i just played your part, and its FREAKING NICE

But you said it had sounds, how come i cant hear em. o_o

I said it's done except for the sounds. And now that I play it some more I'm gonna do some extra tweaks to the graphics and gameplay so I guess it's not quite done yet.


None

Jindo

Reply To Post Reply & Quote

Posted at: 7/30/06 04:25 PM

Jindo LIGHT LEVEL 22

Sign-Up: 08/30/05

Posts: 1,790

At 7/30/06 04:16 PM, bomtoons wrote:
At 7/30/06 02:06 PM, Darkfire_Blaze wrote: hey bomtoons, i just played your part, and its FREAKING NICE

But you said it had sounds, how come i cant hear em. o_o
I said it's done except for the sounds. And now that I play it some more I'm gonna do some extra tweaks to the graphics and gameplay so I guess it's not quite done yet.

I think it's safe to say, you're definately gonna be a co-author for this, your game is awesome!


None

Blackfang

Reply To Post Reply & Quote

Posted at: 7/30/06 05:27 PM

Blackfang LIGHT LEVEL 18

Sign-Up: 08/27/05

Posts: 2,596

yea bomtoons is absolute co-author...

:( my game sucks


None

BoMToons

Reply To Post Reply & Quote

Posted at: 7/30/06 05:38 PM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 7/30/06 05:27 PM, -Blackfang- wrote: yea bomtoons is absolute co-author...

( my game sucks

Heh, your game is good, we just have to get it working right. ;)

I PMed you.


None

Blackfang

Reply To Post Reply & Quote

Posted at: 7/30/06 05:46 PM

Blackfang LIGHT LEVEL 18

Sign-Up: 08/27/05

Posts: 2,596

Lol, ok i resent.


None

spare-jello

Reply To Post Reply & Quote

Posted at: 7/30/06 05:55 PM

spare-jello LIGHT LEVEL 15

Sign-Up: 02/25/06

Posts: 1,536

Okay guys, I'm to busy. Scratch my Ragnarok Idea. Good luck!

I've gone and become an SSBB addict... what to do, what to do...

BBS Signature

None

BoMToons

Reply To Post Reply & Quote

Posted at: 7/30/06 06:00 PM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 7/30/06 02:46 AM, -Jindo- wrote: I'm just wondering if any one knows of a decent method to use :)

I almost always use the

myeffect=new Sound();
myeffect.attachSound("libraryname");
myeffect.start();

method.

If you do use that method you have a couple of options to avoid repeating the sound when you don't want to:

1. The .position property: Basically it'll tell you the position of a sound object in milliseconds so if the position is not at 0 it's already playing. ie:

if (myeffect.position==0)
{
myeffect.start();
}

//I haven't actually tested this so who knows if it'll actually work

2. The onSoundComplete() function. Basically you can set any sound object to run a function when it gets to the end so you can set a variable to true when the sound starts and have it automatically return to false when the sound ends. ie:

if (!isplaying && Key.isDown(Key.SPACE))
{
myeffect.start();
isplaying=true;
myeffect.onSoundComplete=function ()
{
isplaying=false;
}
}

I've never worried about it much though because usually sound fx are short enough that having them overlap actually sounds fine.

Oh, and you can also use the stopAllSounds() function before running a new sound if worse comes to worst (but that would stop any looping bg music too, so be careful).


None

Neashir

Reply To Post Reply & Quote

Posted at: 7/30/06 06:16 PM

Neashir NEUTRAL LEVEL 18

Sign-Up: 08/08/05

Posts: 1,405

Is it too late to join this collab?


None

BoMToons

Reply To Post Reply & Quote

Posted at: 7/30/06 06:18 PM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 7/30/06 06:16 PM, Neashir wrote: Is it too late to join this collab?

Not too late if you can finish your part before the end of August.


None

Glaiel-Gamer

Reply To Post Reply & Quote

Posted at: 7/30/06 07:17 PM

Glaiel-Gamer NEUTRAL LEVEL 26

Sign-Up: 12/28/04

Posts: 7,063

At 7/30/06 06:18 PM, bomtoons wrote:
At 7/30/06 06:16 PM, Neashir wrote: Is it too late to join this collab?
Not too late if you can finish your part before the end of August.

end of september


None

The-Mercenary

Reply To Post Reply & Quote

Posted at: 7/30/06 07:28 PM

The-Mercenary EVIL LEVEL 17

Sign-Up: 01/22/03

Posts: 2,625

At 7/30/06 06:00 PM, bomtoons wrote:
At 7/30/06 02:46 AM, -Jindo- wrote: I'm just wondering if any one knows of a decent method to use :)
I almost always use the

myeffect=new Sound();
myeffect.attachSound("libraryname");
myeffect.start();

method.

Oh, and you can also use the stopAllSounds() function before running a new sound if worse comes to worst (but that would stop any looping bg music too, so be careful).

Yea, thats how I always add sounds, and the onSoundComplete works perfectly for looping stuff, the only catch w/ that is that if you want the sound to play over several frames, it wont loop once the playhead is moved (even if you take it back to the original frame). I've tried different things to fix this, but I havnt figured out a way, so I just make my sounds start over when you lets say, restart the game.


None

Blaze

Reply To Post Reply & Quote

Posted at: 7/30/06 10:49 PM

Blaze LIGHT LEVEL 22

Sign-Up: 08/04/05

Posts: 6,957

At 7/30/06 06:18 PM, bomtoons wrote:
At 7/30/06 06:16 PM, Neashir wrote: Is it too late to join this collab?
Not too late if you can finish your part before the end of August.

oh oh oh. If youre in, i could do your art.

Unless you were aiming for that kickass 3d.

None

BoMToons

Reply To Post Reply & Quote

Posted at: 7/30/06 11:13 PM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 7/30/06 07:17 PM, Glaiel_Gamer wrote: end of september

Aww man...that's soooo far away!


None

Blaze

Reply To Post Reply & Quote

Posted at: 7/30/06 11:16 PM

Blaze LIGHT LEVEL 22

Sign-Up: 08/04/05

Posts: 6,957

At 7/30/06 11:13 PM, bomtoons wrote:
At 7/30/06 07:17 PM, Glaiel_Gamer wrote: end of september
Aww man...that's soooo far away!

Gives you enough time to make fifteen games and be the collab. o_O

Anyway, i wanted it to be end of august... Glaiel, lazy ass.

<3

Anyway, i have a few more ideas for a new boss after i finish ridley.


None

Blackfang

Reply To Post Reply & Quote

Posted at: 7/30/06 11:48 PM

Blackfang LIGHT LEVEL 18

Sign-Up: 08/27/05

Posts: 2,596

same with me...i cant wait that long...thats SCHOOL!?!?!

lol

ill do another game after mine i think


None

Jindo

Reply To Post Reply & Quote

Posted at: 7/31/06 03:41 PM

Jindo LIGHT LEVEL 22

Sign-Up: 08/30/05

Posts: 1,790

Well I'm getting there.

To think I can create entire games and then I get beaten by sound >.<.

Background music is easy as it involves no AS when I use it, but these sound FX are prooving difficult (my first time using sound fx).

I'm pretty sure I'll figure it out before the deadline =P.


None

Blackfang

Reply To Post Reply & Quote

Posted at: 7/31/06 07:10 PM

Blackfang LIGHT LEVEL 18

Sign-Up: 08/27/05

Posts: 2,596

Bomtoons, check your gmail email. It might have worked this time


None

BoMToons

Reply To Post Reply & Quote

Posted at: 7/31/06 09:10 PM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 7/31/06 07:10 PM, -Blackfang- wrote: Bomtoons, check your gmail email. It might have worked this time

Sent a link back.


None

Blackfang

Reply To Post Reply & Quote

Posted at: 7/31/06 09:16 PM

Blackfang LIGHT LEVEL 18

Sign-Up: 08/27/05

Posts: 2,596

thanks, i got it :D


None

Jindo

Reply To Post Reply & Quote

Posted at: 8/4/06 07:42 AM

Jindo LIGHT LEVEL 22

Sign-Up: 08/30/05

Posts: 1,790

Hoping this collab isn't dead (sure it isn't).

I think I'm onto something with the sounds, I'll let you'll know when I've finished adding them.


None

Blackfang

Reply To Post Reply & Quote

Posted at: 8/5/06 11:52 AM

Blackfang LIGHT LEVEL 18

Sign-Up: 08/27/05

Posts: 2,596

No its not dead :P


None

DonutMaster

Reply To Post Reply & Quote

Posted at: 8/5/06 08:07 PM

DonutMaster LIGHT LEVEL 29

Sign-Up: 05/15/05

Posts: 504

Still working on my mario game, I finally drew a mouth closed Petey that isn't that bad :D

Just wondering, is there a filesize limit? My game just hit 100 kb (with music, could probably get it down more)

BBS Signature

None

Inglor

Reply To Post Reply & Quote

Posted at: 8/5/06 08:34 PM

Inglor NEUTRAL LEVEL 17

Sign-Up: 01/26/03

Posts: 10,957

all these look great :)


None

BoMToons

Reply To Post Reply & Quote

Posted at: 8/5/06 11:27 PM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 8/5/06 08:07 PM, DonutMaster9 wrote: Still working on my mario game, I finally drew a mouth closed Petey that isn't that bad :D

Just wondering, is there a filesize limit? My game just hit 100 kb (with music, could probably get it down more)

No limit mentioned yet, but do all you can to optimize. My mario 2 ended up at 250K with music, but my zelda 2 is at 217 already and I haven't put in the main bg music yet.

: Inglor: Do I smell a sponsorship in the works?


None

DonutMaster

Reply To Post Reply & Quote

Posted at: 8/5/06 11:40 PM

DonutMaster LIGHT LEVEL 29

Sign-Up: 05/15/05

Posts: 504

Awesome, my filesize is good then :)

And just wondering, I want to do another boss, but that boss is already taken. But they haven't posted any updates or anything (at least I don't think). The boss is Mecha (or metal, w/e) Sonic from Sonic 3 and Knuckles, when you fight him one on one in Sky Sanctuary.

James_Prankard_Inc - Metal Sonic already has it though :/ Anyone know if he's still in this (should I PM and ask?)

BBS Signature

None

Jindo

Reply To Post Reply & Quote

Posted at: 8/6/06 02:35 AM

Jindo LIGHT LEVEL 22

Sign-Up: 08/30/05

Posts: 1,790

I thought GG DID mention a limit for 500 kb :o.


None

Jindo

Reply To Post Reply & Quote

Posted at: 8/6/06 03:06 AM

Jindo LIGHT LEVEL 22

Sign-Up: 08/30/05

Posts: 1,790

Ugh, forgot to mention my progress -.-.

I've got the sounds working (YAY!!!).

Just need to fix the player's HP, after your minion dies, the health stays at -whatever and then goes to 0, need it to go to 100.

Also, my newest game hit the portal a couple of days ago.


None

BoMToons

Reply To Post Reply & Quote

Posted at: 8/6/06 03:28 AM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 8/6/06 03:06 AM, -Jindo- wrote: Ugh, forgot to mention my progress -.-.

I've got the sounds working (YAY!!!).

Just need to fix the player's HP, after your minion dies, the health stays at -whatever and then goes to 0, need it to go to 100.

Also, my newest game hit the portal a couple of days ago.

Did GG mention a limit? I don't remember. Anyway, 500k sound like a good cap for individual pieces.

Let's see a demo of your progress...I'll be posting the finished zelda II sometime soon.

I played your game: I found it pretty entertaining, simple concept, but original...(I quit after beating the 1st set of levels though). Good stylish graphics too.


None

BoMToons

Reply To Post Reply & Quote

Posted at: 8/6/06 03:30 AM

BoMToons LIGHT LEVEL 23

Sign-Up: 11/29/05

Posts: 1,529

At 8/5/06 11:40 PM, DonutMaster9 wrote: Awesome, my filesize is good then :)

And just wondering, I want to do another boss, but that boss is already taken. But they haven't posted any updates or anything (at least I don't think). The boss is Mecha (or metal, w/e) Sonic from Sonic 3 and Knuckles, when you fight him one on one in Sky Sanctuary.

James_Prankard_Inc - Metal Sonic already has it though :/ Anyone know if he's still in this (should I PM and ask?)

PM him and find out, then let us know...finish your 1st entry completely though before starting a 2nd.


None

Jindo

Reply To Post Reply & Quote

Posted at: 8/6/06 04:55 AM

Jindo LIGHT LEVEL 22

Sign-Up: 08/30/05

Posts: 1,790

.php: http://denvish.net/u..8534_jadecocoon2.php

the swf one has a weird enlargement to it: http://denvish.net/u..8534_jadecocoon2.swf

Enjoy :P.

(Fixed Levant's hp problem.. i think).

If I'm finished and I have a month, I might let GG know that I'll do one from Rolan's Curse (Maybe Barius).


All times are Eastern Standard Time (GMT -5) | Current Time: 07:49 AM

<< Back

This topic is 38 pages long. [ 11326 | 27 | 28 | 29 | 30 | 31 | 323538 ]

<< < > >>
You need a Grounds Gold Account to post on the NG BBS! If you don't have one, click here to sign up now! It's fast, free, and easy — and opens up tons of great NG features!