Forum Topic: Videogame Boss Collab

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FrostedMuffins

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Posted at: 6/13/06 09:02 PM

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At 6/13/06 08:46 PM, darc_fayer_bleiz wrote: So you doing sprites? meh.

I could give you a hand and redraw them for practical uses if youd like. : D

He's trying to give it the classic feel, an exact replica, this would probrably be one of the very few instances that I would encourage sprites.


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Glaiel-Gamer

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Posted at: 6/13/06 09:07 PM

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At 6/13/06 08:46 PM, blackfang0063 wrote: My part updated.....

LInk is finally completed!!! and so are the walls, no more walking past them. Special thanks to BoMToons for a bit of help.

http://img99.imagesh..age=linkgame27ps.swf

link still needs a lot of work


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Bleiz

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Posted at: 6/13/06 09:07 PM

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At 6/13/06 09:02 PM, FrostedMuffins wrote: He's trying to give it the classic feel, an exact replica, this would probrably be one of the very few instances that I would encourage sprites.

Ahh i see. Okay then.

And you, how's that poo game goin?


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Blackfang

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Posted at: 6/13/06 09:38 PM

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what do you mean more work, like, what else should i add/ delete/ edit etc

thanks for the comment tho

At 6/13/06 09:07 PM, Glaiel_Gamer wrote:
At 6/13/06 08:46 PM, blackfang0063 wrote: My part updated.....

LInk is finally completed!!! and so are the walls, no more walking past them. Special thanks to BoMToons for a bit of help.

http://img99.imagesh..age=linkgame27ps.swf
link still needs a lot of work

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Glaiel-Gamer

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Posted at: 6/13/06 09:46 PM

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At 6/13/06 09:38 PM, blackfang0063 wrote: what do you mean more work, like, what else should i add/ delete/ edit etc

thanks for the comment tho

At 6/13/06 09:07 PM, Glaiel_Gamer wrote:
At 6/13/06 08:46 PM, blackfang0063 wrote: My part updated.....

LInk is finally completed!!! and so are the walls, no more walking past them. Special thanks to BoMToons for a bit of help.

http://img99.imagesh..age=linkgame27ps.swf
link still needs a lot of work

well it's very unpolished movement. He jumps around a lot when swinging the sword, when facing down the sword is pixelated, he should still be able to move when swinging, the swinging should be faster, etc.

YAY SPRITES! http://denvish.net/u..1150243602_sonic.php


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Josh-B

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Posted at: 6/13/06 09:52 PM

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At 6/13/06 09:46 PM, Glaiel_Gamer wrote:
well it's very unpolished movement. He jumps around a lot when swinging the sword, when facing down the sword is pixelated, he should still be able to move when swinging, the swinging should be faster, etc.

YAY SPRITES! http://denvish.net/u..1150243602_sonic.php

Hmm, I was expecting sprites from Sonic Advance. But I guess its your choice!


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Blackfang

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Posted at: 6/13/06 09:55 PM

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well it's very unpolished movement. He jumps around a lot when swinging the sword, when facing down the sword is pixelated, he should still be able to move when swinging, the swinging should be faster, etc.

ok ill get on with it, it wont be that easy :)


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Glaiel-Gamer

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Posted at: 6/13/06 09:56 PM

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At 6/13/06 09:52 PM, Masterswordman wrote:
At 6/13/06 09:46 PM, Glaiel_Gamer wrote: YAY SPRITES! http://denvish.net/u..1150243602_sonic.php
Hmm, I was expecting sprites from Sonic Advance. But I guess its your choice!

what about EXACT COPY do you not understand?


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Bleiz

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Posted at: 6/13/06 09:57 PM

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At 6/13/06 09:56 PM, Glaiel_Gamer wrote: what about EXACT COPY do you not understand?

I think its the "Copy" part.

Anyhow, if anybody needs some sprites redrawn or some simple stuff for drawing or tween animating, just give me a shout through msn tomorrow, im deeply bored.


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Josh-B

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Posted at: 6/13/06 09:59 PM

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At 6/13/06 09:56 PM, Glaiel_Gamer wrote:
At 6/13/06 09:52 PM, Masterswordman wrote:
At 6/13/06 09:46 PM, Glaiel_Gamer wrote: YAY SPRITES! http://denvish.net/u..1150243602_sonic.php
Hmm, I was expecting sprites from Sonic Advance. But I guess its your choice!
what about EXACT COPY do you not understand?

Right, ok, never mind.


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BoMToons

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Posted at: 6/14/06 01:35 AM

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FrostedMuffins + BoMToons = a big ol pile of...

Videogame Boss Collab


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Jindo

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Posted at: 6/14/06 01:51 AM

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http://img162.images..ge=jadecocoon5fg.swf

Levant can only summon at first, and the minion can now attack, I've sorted out the bosses health but the healthbar doesn't work properly yet.

Still need to fix the speed of the way some of the things run though.


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FrostedMuffins

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Posted at: 6/14/06 09:44 AM

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At 6/14/06 01:35 AM, bomtoons wrote: FrostedMuffins + BoMToons = a big ol pile of...

Fucking awesome.....


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JPI

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Posted at: 6/14/06 10:02 AM

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At 6/13/06 09:52 PM, Masterswordman wrote: Hmm, I was expecting sprites from Sonic Advance. But I guess its your choice!

Shut up, the MegaDrive pwns that pick o shat.

At 6/14/06 01:35 AM, bomtoons wrote: FrostedMuffins + BoMToons = a big ol pile of...

If that is going to be it... i can't wait for the audio to start working :)

SIG YOINK!

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Glaiel-Gamer

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Posted at: 6/14/06 11:36 AM

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http://www.newground..078180&sub=52859

It's for my "improved" version of the boss.

I have the original music in a loop form for the clone version of the fight... but i can't exactly upload that to the audio portal


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T-H

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Posted at: 6/14/06 11:46 AM

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I like the look of this, so im pretty sure I'm in, after next tuesday though.


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Blackfang

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Posted at: 6/14/06 01:39 PM

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Heres another update... im almost done link, and i have just started ganon, im NO WHERE NEAR FINISHING HIM. And the healthbar at the bottom is just set to loop, so that dont work yet either. This is no where near finished yet.

http://img114.images..age=linkgame22ou.swf

Just tell me what you think so far.


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JPI

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Posted at: 6/14/06 01:46 PM

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At 6/14/06 01:39 PM, blackfang0063 wrote: Just tell me what you think so far.

Its getting much better :)

SIG YOINK!

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zoy

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Posted at: 6/14/06 02:03 PM

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hehe sorry i just started mine a couple of hours ago....im doing birdo if hses not taken...

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BoMToons

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Posted at: 6/14/06 02:13 PM

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At 6/14/06 01:39 PM, blackfang0063 wrote: Heres another update... im almost done link, and i have just started ganon, im NO WHERE NEAR FINISHING HIM. And the healthbar at the bottom is just set to loop, so that dont work yet either. This is no where near finished yet.

http://img114.images..age=linkgame22ou.swf


Just tell me what you think so far.

Lookin good...I like the Gannon's blur out more than the twinkling star.


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UknownXL

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Posted at: 6/14/06 02:29 PM

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At 6/14/06 01:39 PM, blackfang0063 wrote: Heres another update... im almost done link, and i have just started ganon, im NO WHERE NEAR FINISHING HIM. And the healthbar at the bottom is just set to loop, so that dont work yet either. This is no where near finished yet.

http://img114.images..age=linkgame22ou.swf


Just tell me what you think so far.

I gotta say that looks way better then when you started. I thought it was going to suck when I first saw it a while ago. But I gotta say its starting to come together.


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Ultranova

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Posted at: 6/14/06 02:34 PM

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It seems that the SMB Bowser Boss has been forgotten by whoever is doing it. I wouldn't mind doing it as at this current time I am making a full 10 lvl game with Turn Based FF/Pkmn Battle Engine game with SMB. Your basically Mario fighting through various classic enemies gaining attacks and eventually fighting bowser. If/When this game of mine is finished I'd be more than happy to either make a new better one from scratch or copy over the final Bowser Battle for this Collab. If either, Riftmaster is actually working on his, or its too late, or you'd prefer me to just keep it to my game, then I understand and will just work on it i solitude ^^


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Blaze

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Posted at: 6/14/06 02:58 PM

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At 6/14/06 01:35 AM, bomtoons wrote: FrostedMuffins + BoMToons = a big ol pile of...

I fucking love you for making this. <3

This game is going to rock so bad. :)

And blackfang, your game is coming along quite nicely, after the last update, this is way an improvement.


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Dark-Prism

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Posted at: 6/14/06 06:17 PM

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About the exact copt thing, that what I'm going to be doing. although I am going to try and make is smoother than the original.

And any word on standerdized controls?


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Josh-B

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Posted at: 6/14/06 06:33 PM

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At 6/14/06 02:03 PM, -zoy- wrote: hehe sorry i just started mine a couple of hours ago....im doing birdo if hses not taken...

Birdos a girl.....thing. Or because you weren't sure you wrote "hese".


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MARINO

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Posted at: 6/14/06 06:42 PM

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At 6/14/06 06:17 PM, Dark_Prism wrote:
And any word on standerdized controls?

"Here's a list of controls (Please, NO mouse controlled games because of this)

Arrow Keys for movement

ASD, Spacebar for actions

keep it to that, if you need more, ask me about it and i'll tell you what keys to use

...

oh and if you only have 1 action, use the spacebar, not a, s, or d

...

actually also, if you have a FPS that gennerally needs the mouse to play right, i'll clump all the mouse games together. Use WASD, spacebar, and the mouse. No arrow keys for mouse games (yes i changed my mind about them, but only do it if you need to to keep the original feel of the game)"

- Glaiel_Gamer (on page 3)


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BoMToons

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Posted at: 6/14/06 06:57 PM

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At 6/14/06 06:42 PM, S_Drawk_Cab wrote:
At 6/14/06 06:17 PM, Dark_Prism wrote:
And any word on standerdized controls?
"Here's a list of controls (Please, NO mouse controlled games because of this)

Arrow Keys for movement

ASD, Spacebar for actions

keep it to that, if you need more, ask me about it and i'll tell you what keys to use

...

oh and if you only have 1 action, use the spacebar, not a, s, or d

...

actually also, if you have a FPS that gennerally needs the mouse to play right, i'll clump all the mouse games together. Use WASD, spacebar, and the mouse. No arrow keys for mouse games (yes i changed my mind about them, but only do it if you need to to keep the original feel of the game)"

- Glaiel_Gamer (on page 3)

One word on controls:

Some windows keyboards have a conflict with certain combinations of arrow keys and space bar (ie: up, left, and space)...so for games that use arrow keys and an action, perhaps "a" is a better default than "space"...at least I've had that problem in the past...unless I'm missing some trick with AS.


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Cema

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Posted at: 6/14/06 07:28 PM

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On a side note, I deffinetly think Bomtoons should be co-authored.

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Bleiz

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Posted at: 6/14/06 07:35 PM

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At 6/14/06 06:57 PM, bomtoons wrote: Some windows keyboards have a conflict with certain combinations of arrow keys and space bar (ie: up, left, and space)...so for games that use arrow keys and an action, perhaps "a" is a better default than "space"...at least I've had that problem in the past...unless I'm missing some trick with AS.

I agree; My last game with NC had this issue. And people would keep complaining about it. >=(


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Blackfang

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Posted at: 6/14/06 08:03 PM

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Yea....im startin to think that also, ill get rid of the star and just keep the blur.


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