What I want to do is to make a code that can load a different JPG (with a name such as DSC01234), automatically each time the first frame runs, and unloading the current JPG in the final frame. I can´t understand why my code doesn´t work, but I´m sure there must be a way to make ir do what its supossed to do...
------frame1----
var myPic:String = "";
var myCounter:Number = 0;
for (myCounter = 2280; myCounter < 2312; myCounter ++){
//trace(myPic);
myPic = ("DSC0" + myCounter + ".jpg");
loadMovie(myPic, myPicZone.fotoJPG_mc);
}
-----animation of myPicZone------
-----final Frame, with unloadMovie action (that also doesn´t work properly), so i don´t use it for now. Also need help here (i know, i suck)----
What this code actually do is just loading the first picture, and when the code ends it stops the whole thing, so I left the unloadMovie as a comment, but still, when the animation restarts, it doesn´t change to the next picture, so Im stuck...
Any suggestions in how I need to work on this, because Im not a programmer (i read books, but Im just begginig), and I need to do this kind of "slide Show" for saturday, because I don´t have time to work "manually" to make a video in some other software...
Thanks.