Final Fantasy Club
- Jackho
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I feel stupid for never seeing this thread before now. I fucking love Final Fantasy.
At 9/18/11 01:01 AM, Blaze-Heatnix wrote: Why does everyone hate FFX now?
There's always been a lot of people who hated it, there just more noticeable now somehow. Maybe it's because the graphics don't look OH MY GOD any more and more people are starting to realize it really wasn't that great, or maybe it's because of Spoony. It's not a bad game, but nothing makes me nerd rage harder than someone claiming FFX is the best in the series.
It's the same thing for XII.
I can't say I've noticed that.. the fan's opinions on XII have pretty much stayed the same, a lot of people love but a lot of people hate it too.
Anyway, I'm playing X-2 right now.
"I don't like facts. They get in the way of my opinions" -Kanye West
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- Jackho
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At 9/18/11 09:44 AM, Life-Stream wrote: Even though, FF7 is still my favourite FF, I do agree that they've been milking that game way too much over the past 10 years or so. They should have just maybe did advent children and stopped. No dirge of Cerberus, no crisis core and no other half assed games.
Hold the fuck up, how in the name of France was Crisis Core half assed? It's by far the best thing to come out of the Compilation.
"I don't like facts. They get in the way of my opinions" -Kanye West
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- Life-Stream
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At 9/18/11 10:03 AM, Jackho wrote: Hold the fuck up, how in the name of France was Crisis Core half assed? It's by far the best thing to come out of the Compilation.
Ok, crisis core isn't half-assed, but It's not the best thing in the compilation, nor is it the worst. I brought it and played through it. It was enjoyable, yeah, but I didn't like the whole fact of introducing new characters which I thought were pretty bad (Angeal, Genesis), that were pretty important to FF7's story but were somehow never mentioned in the original game :/
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At 9/15/11 08:45 AM, Life-Stream wrote: But when it comes to voice acting, Sazh's voicer was great.
Sazh is probably the best by far for everything. :P Him and his chocobo chick are what kept me going. I was disappointed the story didn't work so you had both Lightning and Sazh in your team for most of the game and not Sazh and Vanille going along together. There was a good character in both parties but there was a bad character in both as well. :P I'm hoping at the point I am it won't be long until I can choose who I want in my team. I'd like to have Lightning with Sazh and Fang but it looks like only Lightning has Medic paradigm out of the three.
At 9/15/11 10:13 AM, Gagsy wrote:At 9/15/11 07:52 AM, Bahamut wrote: And FFXII's hunting sidequest was the saving grace. Damn, this won't be very exciting.I still think XII is great imo. I'm not sure why I love it so much. I think it is because you seem to have so much freedom where you go and to me ADB works. I like now not having to wait with a loading screen for a battle. It gives the game a nice pace imo.
Looking back at it, there isn't a whole lot I can remember. I did like the change with the battle system but I think FFXIII has done it better. Battles are triggered by touching the enemies you see. Well, that was what Chrono Trigger did ages ago. :P
Plus Basch was hot.
The one character I remember the most from FFXII was Balthier. At least FFXIII has two (maybe three) main characters I have some fondness for.
I somehow let Vanille slip through the crack all this time but she still isn't a great character. Then again, I hear worse shit from 4kids. Despite that, I still don't excuse some of the voice actors such as whoever plays Snow.Vanille reminds me a bit too much of a poor mans Rikku, though I think the ending saves my view on her a bit. Fang, while the voice does get annoying does have the whole hot temptress thing going on.
Fang's the one that has Bahamut so that's some points from me, even though Bahamut in FFXIII as well as the transforming summons look shit. I only use Gesalt Mode to aid me with some battles. Summons are only an emergency case for me.
At 9/16/11 07:20 AM, Life-Stream wrote: You're making me want to dig out my copy and give this game another run through. I haven't played it in years, but I remember it was great, and the music was sooo good too.
I'm also slowly playing FFV so once I beat Exdeath, I'll proceed to FFVI Advance.
At 9/18/11 01:01 AM, Blaze-Heatnix wrote: It's the same thing for XII. Again, universal acclaim when it came out, everybody likes it and is playing it, a few years later everybody hates it. What the dick man.
I think there was some initial praise for FFXII but it wasn't long for me to see people hating the game. FFXIII seems to have only had praise from reviewers but gaming reviewers are hard to rely on at this point.
At 9/18/11 05:00 AM, MattTheParanoidKat wrote: Also, Square needs to STOP drawing influence from Final Fantasy 7. They found success rehashing it, but in 2011, it needs to stop. You can't remake a game into another game.
This I agree with. I won't say FFXIII hasn't been ripping off FFVII from start to finish but some of the moments where it's blatantly taking lines from FFVII show laziness. This isn't FFIX where that game was meant to have many past references. That reminds me, fuck acknowledging the fact that the name Lindblum is used in FFXIII.
At 9/18/11 10:00 AM, Jackho wrote: maybe it's because of Spoony
That's probably it. FFVIII wasn't trod on that much up until he reviewed it. At least the majority have no beef with him tearing apart FFX-2.
At 9/18/11 11:30 AM, Life-Stream wrote: I didn't like the whole fact of introducing new characters which I thought were pretty bad (Angeal, Genesis), that were pretty important to FF7's story but were somehow never mentioned in the original game :/
This is a problem I have with prequels. If you add a lot of stuff that would make the original game look silly for not acknowledging it, it can be a turnoff. I haven't played through MGS: Portable Ops or Peace Walker but considering the four main titles, MGS3 worked nicely since it took place over 40 years before the Shadow Moses incident and the Snake Eater events were referenced in MGS4. Again, I might be missing on something and some big bosses (not THE Big Boss :P) who showed up in the PSP titles weren't mentioned anywhere else in the series.
- Jackho
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At 9/18/11 11:30 AM, Life-Stream wrote: Ok, crisis core isn't half-assed, but It's not the best thing in the compilation, nor is it the worst.
I disagree. Obviously I'm not counting VII itself and I haven't played Before Crisis (being exclusive to Japanese mobile phones and all) but Advent Children was pretty mediocre and Dirge had some cool things but the the plot was terrible (Vincent's past was interesting enough, but Deepground and all that was just silly) and unnecessary. The plot in CC wasn't too bad, but it's combat and materia systems were really good. What I mean is that CC is good mostly because of the gameplay rather than the plot, and the gameplay is definitely better than anything else spawned from this horrible compilation.
I brought it and played through it. It was enjoyable, yeah, but I didn't like the whole fact of introducing new characters which I thought were pretty bad (Angeal, Genesis), that were pretty important to FF7's story but were somehow never mentioned in the original game :/
I don't see what's so bad about Angeal, he wouldn't have been mentioned in FFVII because most of the cast didn't know him and the ones who did, like Sephiroth and Hojo had either forgotten about him (he'd died seven years ago after all) or simply had no reason to mention him. It's not like those two were the most open of characters. I agree with Genesis though, he was a horrible character but still, it's not like he had any reason to be mentioned. The plot was nothing amazing, but it was at least bearable which is more than can be said for Dirge.
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Now I've hit the better point of FFXIII and how the game is much more open. I'll see how it goes on Gran Pulse but I will need to come back later if some monsters are so strong they'll just kill you right away as if they're Emerald Weapon.
- PWJP
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I have finished FFVI. And oh my dear lord was the ending FANTASTIC. And with awesome music too. Easily the best one in the series.
And listening to Dancing Mad while fighting is on a whole other level than just listening to the song. Also Kefka is still epic.
However, it's time I complained about the game's only flaw: over and underpowerement. An example of underpower is Cyan, who is only useful if you give him Hyper Wrists + Strenght boosting espers for the whole game. As for overpower, there's Gau's Nightshade rage and Terra + Gem Box + Economizer + Quick + Ultima.
As for how high this game is on my list.....after a LOT of thought I'm putting it in second place, behind IX by 1/50 of a razor-thin edge, and that's only because FFIX was my first FF.
I'm never regretting these 40 hours.
- Blaze-Heatnix
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At 9/19/11 03:31 PM, portalwarpedJP wrote: However, it's time I complained about the game's only flaw: over and underpowerement. An example of underpower is Cyan, who is only useful if you give him Hyper Wrists + Strenght boosting espers for the whole game. As for overpower, there's Gau's Nightshade rage and Terra + Gem Box + Economizer + Quick + Ultima.
I dunno, Cyan isn't any worse than Edgar I don't think. Some of his abilities come in handy. And yes, Gau is broken beyond belief, but getting the rages to make him so is such a pain in the ass it's worth it.
- PWJP
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It may not be Spoony, but ThatSciFyGuy at TGWTG has reviewed FF: The Spirits Within.
I haven't watched the video yet, but I do hope that guy bashes it. That movie was BOOOOOOOOOOOOOOORIIIIIIIIIING.
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At 9/22/11 03:43 PM, Travis wrote: Haha, try making enemies invisible and then casting doom. Now that's overpowering.
It worked on all three statues for me. (I.e. Goddess and etc.)
Guess how I defeated the Brachosaur to get that Economizer in the first place :P
Speaking of Goddess, next time I play I won't go past level 40. I was level 45 and easily dispatched everything in the tower.
Also Wind God Gau. It's clear Square didn't balance Gau in the least bit.
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At 9/30/11 09:43 PM, BlueMieux wrote: First off, does Quina ever become a worthwhile character?
Yes! Like pretty much every Blue Mage in every Final Fantasy some of his abilities are quite useless, but he has a couple of AWESOME abilities he can learn. Like:
Lvl 5 Death is good against monsters which level is a multiple of 5. A lot of strong or annoying monsters are this actually (like the Grand Dragon).
Angel Snack is great and can be a life saver in the final battle as it's basically using a remedy on all your party members.
Frog Drop does Quina's level multiplied by the number of frogs he caught damage. The damage is independent of defences or attacking power so it's a very reliable move. With Quina at level 99 and 101 frogs caught this is a guaranteed 9999 damage.
Auto-Life can only be used by Quina if I'm not mistaken. It's especially good because you can get it very early on in the game.
Limit Glove is I think a guaranteed 9999 damage when Quina's HP is at 1. Kinda hard to get him at that amount of HP but with a Phoenix Down after he died you can get it on 1 if you are lucky.
Matra Magic reduces enemies HP to 1. Great if it works.
Magic Hammer reduces enemies MP. Can really cripple certain bosses.
Mighty Guard is always a very useful ability.
White Wind is always great too.
Pumpkin Head deals damage based on Quina's max HP minus his current HP. Can be really good as well.
and some of his more standard offensive spells, like Earth Shake and Aqua Breath, are pretty powerful.
Personally I think he is one of the the most useful characters in the game. If you get to know his abilities better he can be real life saver while being great at dishing out damage at the same time. Also, he is by far the best Blue Mage out of all the Final Fantasies that I've played (and I've played quite many).
It's not so hard by the way to learn his Blue Magic. It's only bringing an enemy down to 25% of his health or lower and eat it. I've played Final Fantasies where Blue Magic was a lot more hassle to learn. In most you had to get slapped with the spell before you could learn it and that often required waiting and being a punchbag for several minutes before the enemy would finally use it against you.
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- Jackho
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At 9/30/11 09:43 PM, BlueMieux wrote: does Quina ever become a worthwhile character?
Like every blue mage s/he has a few great abilities, but honestly pretty much every other character is better than him. If you can be arsed to do all the frog catching you may as well use him though, since you get loads of awesome equipment for him as well as powering up his frog drop (which does a guaranteed 9999 damage with 100 frogs). Although I still think you're better off with powering up Freya's dragon crest(only costs 12 MP!) or just using Steiner's shock since their normal attacks consistently do good damage as opposed to Quina's annoying randomness. So yeah he can be a great help in some situations but for the most part he's not worth it. It's not like the game's difficult anyway so you wont need the slight advantage.
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At 10/1/11 05:40 AM, Auz wrote:At 9/30/11 09:43 PM, BlueMieux wrote:Personally I think he is one of the the most useful characters in the game.
As do I. Maybe it's because I decided to name him Gobble, because Quina is stupid, that I have a certain attachment to him but I ended up using him a lot in the game. Even just outside of what Bahamut mentioned he learns a lot of basic spells that do solid damage, especially in earlier sections, and his physical offense is above average too. Mighty Guard, or some variant of the same ability, is pretty much a staple for any FF team I have.
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Well since FFXIII-2 has been released what is everyones thoughts on it? I've not progressed too far, only at the Acadamia Tower 200AF with 29:27:31(though i think when the game is paused it still counts towards total time. Serah and Noel are maxed in both Rav and Com then I'm gonna work on Syn for Noel and Sab for Serah.
I'm digging the improvements Paradigm Shift and Crystarium a lot. Shifts are not what I'd like them to be. It still has a second or so between but at least it doesn't show everyone doing an animation this time around. That crap got me killed so many times in XIII. The Crystarium is a bit of an up and down but I kinda like how it's not just 'Hold button down to fill' and just a quick press of the button.
The story seems alright and I do like the style of the time travel and changing the future. I've heard it has different endings but I don't want to know until I beat the game. The 'collector' in me ponied up the money for the collectors edition guide and game and I'm satisfied with what I got(NA here). Though I heard that EU/PAL got image cards/lithographs and I'm kinda envious of that.
The music is a hit or miss at times. I love the instrumental tracks and there are some good vocal tracks but it seems like the vocals hurt some of them more so then help. Boss battle theme and the Chocobo theme is awesome along with a few others. The outfits and character designs aren't 'way over' the top either which is quite nice. Even though I haven't played any of the Kingdom Hearts games Noel just seems to give off a KH vibe with his outfit. It's pretty neat except I don't care for the MC Hammer poopy pants. Serahs fits that 'fan service' department just fine with not too much and not too little clothing.
The party system is with your third being a monster is.... I wouldn't say it's a bad idea but it can put a damper on what all you can choose with the Party Paradigm since each monster only has one role through out it's growth span. Though you have up to three Paradigm decks each of which contain six set ups. I think this is a good idea since towards the tail end of XIII you needed to have/know a dozen+ Paradigm set ups.
With the monsters though you can infuse them with other monsters and gain their abilities aside from some unique ones. The higher level a monster is, the more perks it has and when you infuse two high class monsters the one that absorbed the abilities of the other one becomes that much better. You can give them a custom name or choose at random, give them little adornments and such if you want. It's interesting to mess around with but a lot of the adornments I have so far just look rather tacky on them so I choose not to use them. Also, they have a crystarium as well which requires components instead of crystarium points. It's can be really helpful at times and an absolute pain in the ass as well since you're pretty much dependent on monster drops which is another thing.
MONSTER DROP GIL OMG! They also drop a lot more items/components too which is quite nice. If XIII kept to the forum la with end battle loot I'd probably have the platinum trophy for it already. There are plenty of places to farm for items too so they aren't the worst to come by but it's still bothersome when you want your monster to get that next ability and you're an orb or two shy from it. The more you grow their crystarium the more orbs until it expands, then the cost is reset to one orb. The highest I've seen it get is four orbs so far and the highest ranked monster i have is four cat symbol things, or stars.
Speaking of components, you don't use them to upgrade your weapons. Hell, you don't in XIII-2. The only time you need an item/component for weapons and accessories is for getting a unique weapon that has a ATB charge, chain bonus and whatever else might be down the road. With accessories it's for ones of a higher grade but they seem to only go up about 10% and some of the items needed to upgrade them are hard to come by.
Battle system is just as good as ever I must say. Random-ish encounters are back again but in a different way. It is randomized with how many steps you take but when you encounter enemies Mogs 'Mog Clock' pops up and starts counting down from green > yellow > red and if you press X/A while it's in the green you'll get a preemptive strike on your Eminem(s) and you'll have haste for about twenty or so seconds. I love it. I absolutely love it. When it's in the yellow I do believe you can still get the 'GREAT' for the preemptive strike but I'm not sure. If the monster touches you you don't get the preempt and normal battle commences. You can retry the battle or it is more like a fancy way of escaping. But if the Mog Clock goes into the red it'll say Time is Up! and you'll be forced into the battle with no retry option.
Huge plus with the battle system is the fight still goes on even if the leader dies/faints/curled into a ball/whatever BUT! if both Hope and Serah die it is game over. I've only had a few game overs but that was from making multiple attempts to take down a the Geiseric cie'th in Academia. Man, talk about intense since one screw up and he'd just one shot someone in my party or sometimes two those of which being Hope and Serah. Funny that I mention this next part but he's not part of the Undying in this one, just part of the rag tag Shambling Cie'th.
It's less linear and more open ended but it still has that linear feel to me at times. It reminds me a bit of the exploration in X but heavily watered down. I guess you could say that or it's a big push forward from what XIII was in exploration. You visit old places and new places in this one. The menu is still pretty much the same one from XIII.
Overall I'm really digging the game so far and there is a lot you can do with the monster system but at the same time not. You can only have three monsters selected to be used in your current paradigm deck, hence having a Syn or a Sab sometimes outweighs having
RAV+COM+MED
RAV+SEN+MED
RAV+COM+COM
RAV+RAV+RAV
Even then, if the three monsters that you choose are Med, Rav, and Com you can't use a Syn or Sab unless you sacrifice a Rav or invest points in those areas of the two of them.
I'm sure a lot of people will bash this game and say it's ruining the franchise but, screw it, I'm having fun. I enjoyed XIII a lot(not as much as prior FFs)and I'm having a lot of fun with XIII-2.
It's basically like this:
- Change the formula people will complain about it being too different/going away from/bad and dumbed down.
- Don't change the formula and people with bitch about it becoming stagnant/stale/boring.
I mean, you can't please everybody.
Some people have said that it's kinda/rather short compared to XIII and believe it will have a sequel later on. I know squeenix has announced/released DLC for it. So far I think it's just costumes and possibly the card game was added to the casino.
OH YEAH! I forgot! There's a place that is kinda like the Golden Saucer from VII in XIII-2: Serendipity. You can also race chocobos here too and it might seem easy but there is a lot that goes into chocobo racing now versus back then. Items, how far your crystarium for the chocobo is expanded, abilities, etc... You can also have chocobos fighting on your side which I think is pretty cool. When I first found out about them able to do so I thought back to FF Tactics and having a crap ton of red chocobos using meteor haha. You need a lot of gill for casino coins since 10Gil = 1 casino coin. You can make money back on the slot machines but I've not had any darn luck with trying to win at them. You can kinda read the slot machine wheels but you've got to be spot on with those buttons. There are casino tickets too that you can exchange for casino coins. One ticket is 50 coins and there are a few different kinds of tickets.
If you played XIII and enjoyed it to an extent you will enjoy XIII-2 to an extent as well. If you've not played XIII and are curious about XIII-2 then pick up the demo. It should still be up and a friend of mine said it gives a good sample of how the game is and what to expect in the future of the game play.
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At 2 days ago, Kisuke wrote: Well since FFXIII-2 has been released what is everyones thoughts on it?
I haven't bought it yet. I was a bit doubtful as to whether it would be worth it or not. I really enjoyed FFXIII, so i should enjoy this, but i read about time travelling and such, and it sort of put me off. But, being the avid FF fan that i am, i can see myself getting it soon - preferably the collectors edition if i can :)
You're 'review' there makes me think its going to be better than i expect. I played the downloadable demo from the PS store, and it was ok. It had about an hours gameplay or so. The battles feel alot like XIII, which isnt a bad thing. And i liked the idea of getting animals or monsters on your team. But i just wasnt too keen on the Noel character....or Serahs new outfit. Those are small details i guess, which will probably grow on me.
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At 3 days ago, Life-Stream wrote:At 2 days ago, Kisuke wrote: Well since FFXIII-2 has been released what is everyones thoughts on it?I haven't bought it yet. I was a bit doubtful as to whether it would be worth it or not. I really enjoyed FFXIII, so i should enjoy this, but i read about time travelling and such, and it sort of put me off. But, being the avid FF fan that i am, i can see myself getting it soon - preferably the collectors edition if i can :)
You're 'review' there makes me think its going to be better than i expect. I played the downloadable demo from the PS store, and it was ok. It had about an hours gameplay or so. The battles feel alot like XIII, which isnt a bad thing. And i liked the idea of getting animals or monsters on your team. But i just wasnt too keen on the Noel character....or Serahs new outfit. Those are small details i guess, which will probably grow on me.
To be honest I have played the demo and the game itself on disc the demo was okay but the game OMG the frame rate issues on my xbox 360 13 never had this problem! P.S I have played it on my mates PS3 same problem
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Just playing the demo now of XIII-2 and yeah I kinda want this game now. Certainly seems a better 2 than bloody FFX-2.
- Tollo79
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At 2 hours ago, Gagsy wrote: Just playing the demo now of XIII-2 and yeah I kinda want this game now. Certainly seems a better 2 than bloody FFX-2.
Quick time events mid battle then you realise you get a 5 second warning before they even start made me lol and the story is really dark compared to 13 to be honest I prefer 13
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At 1 day ago, Gagsy wrote: Just playing the demo now of XIII-2 and yeah I kinda want this game now. Certainly seems a better 2 than bloody FFX-2.
To be fair, it doesn't take that much to beat FFX-2. Although, I haven't even tried out the demo for XIII-2 but I am actually considering going back to XIII considering I was on chapter 11 and it goes up to 13. I wasn't that far off after all.
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got done with XIII-2 stupid story is STUPID im shelving that piece of shit with my FF collection to never play it again.
I'm going back to VII or X again.
- Tollo79
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Just playing the demo now of XIII-2 and yeah I kinda want this game now. Certainly seems a better 2 than bloody FFX-2.
To be fair, it doesn't take that much to beat FFX-2. Although, I haven't even tried out the demo for XIII-2 but I am actually considering going back to XIII considering I was on chapter 11 and it goes up to 13. I wasn't that far off after all.
I liked X and X-2 but when I first played them I was 11 so....
- Tony-DarkGrave
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to be fair FFX-2 did tie up alot of loose ends like O'aka the XXIII and what happened to kilika and what happened to the people of spira after the fall of Yevon and most importantly finding fucking Tidus dude.
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So i've been on that FFV ish and it's really cool but i'm stuck on that fire crystal boss, the fire queen thing.
I don't know what to do when it turns into the hand because it doesn't take any damage and kills my party members in one hit so I know i'm doing something wrong.
3/4 of my team got blinded too so I had to make them all red mages just to get them to do any damage and to heal!!!
- Tollo79
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Tollo79
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At 9 hours ago, Tony-DarkGrave wrote: to be fair FFX-2 did tie up alot of loose ends like O'aka the XXIII and what happened to kilika and what happened to the people of spira after the fall of Yevon and most importantly finding fucking Tidus dude.
speaking 0f Tidus what did people call him when they were given the option in FFX? I called him whiny bitch I regretted it when he matured a lot later on in game and has anyone noticed that Tidus and Yuna swap personality's between games in ffx tidus is well a big kid but then latter on matures and well grows up yuna on the other hand turns in to a big kid? its a total midf***ck
- Murray
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Murray
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At 11 hours ago, Tony-DarkGrave wrote: to be fair FFX-2 did tie up alot of loose ends like O'aka the XXIII and what happened to kilika and what happened to the people of spira after the fall of Yevon and most importantly finding fucking Tidus dude.
If there's one thing they should have done with FFX, it's not throwing that scene with Tidus at the very end. I shouldn't have asked what happens after that at all.
At 8 hours ago, Gobblemeister wrote: So i've been on that FFV ish and it's really cool but i'm stuck on that fire crystal boss, the fire queen thing.
I don't know what to do when it turns into the hand because it doesn't take any damage and kills my party members in one hit so I know i'm doing something wrong.
3/4 of my team got blinded too so I had to make them all red mages just to get them to do any damage and to heal!!!
Typically I just soldier through with my current classes. However, that's hardly helped out with fighting Exdeath at the end. I still need to beat him after leaving the game for a few months...
- Auz
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Auz
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At 9 hours ago, Gobblemeister wrote: So i've been on that FFV ish and it's really cool but i'm stuck on that fire crystal boss, the fire queen thing.
I don't know what to do when it turns into the hand because it doesn't take any damage and kills my party members in one hit so I know i'm doing something wrong.
3/4 of my team got blinded too so I had to make them all red mages just to get them to do any damage and to heal!!!
You're talking about the Liquid Flame boss right?
I can't remember having much trouble with that one. Just keep bashing him with Ice elemental moves (Shiva, Blizzara, whatever you have). A Spellblade with Blizzara works especially well if I remember correctly. Next to that have one or two characters assigned to keep your party in good condition (white mage class) and you should win.
It might that the hand form is immune to ice or something. I can't really remember that well.
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- crow342
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crow342
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At 1/23/03 10:13 AM, Mojimbo wrote: Since all these clubs r being made iv decided to make a final fantasy club, if you wanna goin just have your signature say ur part of it and wat member u r! This should be a big club since there r so many FFF's- Final Fantasy Fans
Imma the main character from FF Vs. 13
I am GOD!!!! No i was just kidding. Im a beginner.
- Murray
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Murray
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I made my return with FFXIII. So far, it's not been so bad but I do feel disjointed from everything including the storyline and the gameplay. I'm slowly getting used to the battle system again but it's not a good sign when I forget most of the storyline. At least I'll have some enjoyment with the Cie'th stone missions.
- Tony-DarkGrave
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so anyone heard anything on a possible FFVII remake?




