At 2/16/11 10:31 AM, portalwarpedJP wrote:
I took a break from it, but I still remember what components to use: Sturdy Bones/Barbed Tails/Vibrant Ooze (they're cheap and give EXP multipliers) and then some Power Emulyfuckthisnames to level the weapon up.
Exactly. Organics give you the multiplier bonuses and metals give you the EXP.
I agree, though I sold basically everything but the items I listed, Bomb Cores/Shells and those extremely expensive and rare components.
Yeah. But doing enough Faultwarren runs will net you a bunch of those. But they aren't the best for getting EXP but are probably the easiest so late in the game.
At 2/16/11 11:22 AM, Bahamut wrote:
Speaking of trophies, I just added you to my PSN contacts.
At 2/25/11 12:01 PM, portalwarpedJP wrote:
I have finished XIII. I liked the ending, and both the plot and the characters are a few steps above XII, and while still sub-par to most of the others, I still liked them.
The battle system was intense and definetely fun.
I've yet to play XII but XIII plot and characters are pretty laughable aside from some parts. God I hate Hope but he's the best leader/character in the game. Battle system is a plus, quite fun.
However, a few things bring it down: the soundtrack. One third of it is very unfitting and another third has LYRICS, which should NOT be in any song other than the main theme. The rest was acceptable and there were some good ones as well. Another thing that blazed my balls was that "party leader dies = game over" bullshit. It made the game VERY hard for an unnecessary reason, to the point to where it was frustating. I also disliked the level-up system because it's the same thing as the Sphere Grid, which I HATE. It's so damn slow and you never know when you're underleveled.
I disagree with you 100% on the soundtrack. It's glorious IMO even though some of the voiced songs aren't the best it's still one of my favorite OSTs in the FF franchise. Oberas theme? OH MY FUCKING GOD. That song is like crack and so is Will to Fight. There are so many good songs in XIII that I can't possibly list them all.
The party leader dieing = game over is horse shit. I mean you can have the other two members full health and the game ends? Fuck that's retarded. Sometimes the enemies/bosses go right after the leader and don't give up unless you sentinel intimidate them. Does it make the game hard? No. Challenging? Possibly. I do like they crystarium system for the fact that it's similar to Xs. All characters can learn everything(for the most part)but then they have their strengths and weaknesses.
For example: Snow is the worst medic but the best sentinel while Hope is the best medic but the worst commando.
Also, the lack of sidequests (the only one was a poor man's version of XII's awesome hunting sidequest) was disappointing. And last, but not least, I hated the weapon upgrading stuff. It takes so many stuff and time and gil to improve them so little. No FF should EVER have weapon upgrading (and yeah, I hated Customization in X as well), just give us normal weapons. No need for a project like those.
The sidequests are more so the mark missions in this one. Granted I do agree with you. HA! I'm sure you've seen what all goes into getting just one weapon maxed out? If not check it out, then do that x6 and you'll have the trophy/achievement for doing so.