Just a heads up guys, when picking out your major skills, you shouldn't major in both Blade and Blunt. All that does is take up a spot for something else you could have majored in, because you're never going to master both Blade and Blunt and be capable of using them both effeciently. Infact, here is some overall advice on what you should and shouldn't do when picking skills. I'm not the king of Oblivion or anything, so take my advice at your own risk, and we'll see if Canas agrees with the things I say.
First of all, let me explain how leveling and bonus' work, because I'm sure a lot of you don't understand why you sometimes get +2 during one level and +4 during another.
To level up you need to level your 7 major skills 10 times, in any combination. For example, if Blade, Restoration, Alchemy, and Heavy Armor are some of your major skills, and you level up Blade 3 times, Restoration 2 times, Alchemy 2 times, and Heavy Armor 3 times, you will gain a level. When your minor skills level up, it does not count towards your character gaining a level. I think most people already know this, so on to the next part.
Everytime one of your Major skills levels up, you gain a +1 bonus for whatever governs that skill. For example, Strength governs Blade, so if your blade level goes up once before your character levels up, you get a +1 bonus to strength. But a +1 multiplyer doesn't show up, you have to at least get +2. So, if you want a bonus to Strength, you need to level up Blade twice. If your blade skill levels up twice before your character levels, you will gain a +2 bonus once you level up. Anytime one of your 7 major skills levels up, you get a +1 bonus to whatever attribute that governs it. Understand? Now, time for minor skills.
When a minor skill levels up, you only get a +.5 bonus to whatever attribute that governs the skill. For example, Athletics and Acrobats are two of your minor skills. You level up Athletics 2 times and Acrobats 2 times before your character levels. They both govern the attribute speed, so when you level up you get a +2 bonus. +1 from Athletics for leveling up twice, and +1 from acrobats for leveling up twice. Got it? Now, time for the final part.
The biggest attribute bonus you can get per level is +5, but getting a +5 is a little tricky. You can only get +4 from leveling up your major skills. For example, if Blade is one of your major skills and you level it up 5 times before your character levels, you will only get a +4 bonus to strength. So, how do you get +5 you ask? I shall tell you, good sir. To get the +5 bonus, you must do a level up both Major and Minor skills that govern the same attribute. Example: Blade is your major skill, and Heavy Armor is a minor skill, they both govern strength. You level up Blade 4 times and Heavy Armor 2 times, and when your character levels up you will have a +5 bonus for strength. You get a +1 bonus everytime you level up Blade, so leveling it up 4 times gives you +4 (The max you can get). You level up Heavy Armor two times, giving you a +1 bonus (Remember, you only get .5 each time you level a minor skill) so your +1 bonus from Heavy Armor combines with your +4 from Blade, giving you the +5. So the only way to get +5 is to level up both Major and Minor skills, that govern the same attribute. It sounds confusing when explaining it, but it's really simple. Now, here is a final piece of advice to make sure your character gets decent bonus points when he/she levels.
Let's say your character is a thief. You major in Bow, Sneak, and Security. Those three skills are all governed by Agility, and since you majored in all 3 of them, you will never get anything higher than a +4 bonus to Agility. Basically, if you want to get a +5 bonus for any of your attributes, you cannot major in all the skills that they govern. You have to leave at least one of them as a minor skill. An easy example is Strength. Strength governs Blade, Blunt, Hand to Hand, and Heavy Armor. Usually you want to Major in an armor type, Light or Heavy, if you're not a mage. Well, if you major in Heavy Armor you're probably going to Major in Blade, Blunt, or Hand to Hand (If you're crazy). Let's say you Majored in Blade and Heavy Armor, leaving Blunt and Hand to Hand as minor skills. To get that +5 bonus to strength, just level up your Blade twice (+2 bonus) by fighting like normal, your Heavy Armor twice (+2 bonus) by getting hit like normal, and once you do that, just go punch some shit with your fist and level up Hand to Hand twice (+1 bonus). Then you get your +5.
If you have questions, just ask. And you can give your input too Canas, I'm sure you'll have something to say ;)